mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-24 06:35:42 +00:00
56 lines
1.6 KiB
C++
56 lines
1.6 KiB
C++
#include "common/log.h"
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#include "mainwindow.h"
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#include "qthostinterface.h"
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#include <QtWidgets/QApplication>
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#include <QtWidgets/QMessageBox>
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#include <cstdlib>
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#include <memory>
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int main(int argc, char* argv[])
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{
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QGuiApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
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#if QT_VERSION >= QT_VERSION_CHECK(5, 14, 0)
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QGuiApplication::setHighDpiScaleFactorRoundingPolicy(Qt::HighDpiScaleFactorRoundingPolicy::PassThrough);
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#endif
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QApplication app(argc, argv);
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#ifdef _WIN32
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// Use Segoe UI on Windows rather than MS Shell Dlg 2, courtesy of Dolphin.
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// Can be removed once switched to Qt 6.
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QApplication::setFont(QApplication::font("QMenu"));
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#endif
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std::unique_ptr<QtHostInterface> host_interface = std::make_unique<QtHostInterface>();
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std::unique_ptr<SystemBootParameters> boot_params;
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if (!host_interface->parseCommandLineParameters(argc, argv, &boot_params))
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return EXIT_FAILURE;
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if (!host_interface->Initialize())
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{
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host_interface->Shutdown();
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QMessageBox::critical(nullptr, QObject::tr("DuckStation Error"),
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QObject::tr("Failed to initialize host interface. Cannot continue."), QMessageBox::Ok);
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return EXIT_FAILURE;
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}
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std::unique_ptr<MainWindow> window = std::make_unique<MainWindow>(host_interface.get());
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window->show();
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// if we're in batch mode, don't bother refreshing the game list as it won't be used
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if (!host_interface->inBatchMode())
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host_interface->refreshGameList();
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if (boot_params)
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{
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host_interface->bootSystem(*boot_params);
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boot_params.reset();
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}
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int result = app.exec();
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window.reset();
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host_interface->Shutdown();
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return result;
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}
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