Duckstation/src/core/memory_card_image.h
Connor McLaughlin 8c7a192128 Misc: Add copyright/license statement to applicable files
Should've did this in the beginning.
2022-12-04 21:03:49 +10:00

62 lines
1.7 KiB
C++

// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#pragma once
#include "common/bitfield.h"
#include "controller.h"
#include <array>
#include <memory>
#include <string>
#include <string_view>
#include <vector>
namespace MemoryCardImage {
enum : u32
{
DATA_SIZE = 128 * 1024, // 1mbit
BLOCK_SIZE = 8192,
FRAME_SIZE = 128,
FRAMES_PER_BLOCK = BLOCK_SIZE / FRAME_SIZE,
NUM_BLOCKS = DATA_SIZE / BLOCK_SIZE,
NUM_FRAMES = DATA_SIZE / FRAME_SIZE,
ICON_WIDTH = 16,
ICON_HEIGHT = 16
};
using DataArray = std::array<u8, DATA_SIZE>;
bool LoadFromFile(DataArray* data, const char* filename);
bool SaveToFile(const DataArray& data, const char* filename);
void Format(DataArray* data);
struct IconFrame
{
u32 pixels[ICON_WIDTH * ICON_HEIGHT];
};
struct FileInfo
{
std::string filename;
std::string title;
u32 size;
u32 first_block;
u32 num_blocks;
bool deleted;
std::vector<IconFrame> icon_frames;
};
bool IsValid(const DataArray& data);
u32 GetFreeBlockCount(const DataArray& data);
std::vector<FileInfo> EnumerateFiles(const DataArray& data, bool include_deleted);
bool ReadFile(const DataArray& data, const FileInfo& fi, std::vector<u8>* buffer);
bool WriteFile(DataArray* data, const std::string_view& filename, const std::vector<u8>& buffer);
bool DeleteFile(DataArray* data, const FileInfo& fi, bool clear_sectors);
bool UndeleteFile(DataArray* data, const FileInfo& fi);
bool ImportCard(DataArray* data, const char* filename);
bool ImportCard(DataArray* data, const char* filename, std::vector<u8> file_data);
bool ExportSave(DataArray* data, const FileInfo& fi, const char* filename);
bool ImportSave(DataArray* data, const char* filename);
} // namespace MemoryCardImage