mirror of
https://github.com/RetroDECK/Duckstation.git
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356 lines
14 KiB
C++
356 lines
14 KiB
C++
// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
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#include "gamesummarywidget.h"
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#include "qthost.h"
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#include "qtprogresscallback.h"
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#include "settingsdialog.h"
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#include "core/game_database.h"
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#include "core/game_list.h"
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#include "common/string_util.h"
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#include "fmt/format.h"
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#include <QtConcurrent/QtConcurrent>
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#include <QtCore/QFuture>
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#include <QtWidgets/QMessageBox>
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GameSummaryWidget::GameSummaryWidget(const std::string& path, const std::string& serial, DiscRegion region,
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const GameDatabase::Entry* entry, SettingsDialog* dialog, QWidget* parent)
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: m_dialog(dialog)
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{
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m_ui.setupUi(this);
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m_ui.revision->setVisible(false);
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for (u32 i = 0; i < static_cast<u32>(GameList::EntryType::Count); i++)
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{
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m_ui.entryType->addItem(
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QtUtils::GetIconForEntryType(static_cast<GameList::EntryType>(i)),
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qApp->translate("GameList", GameList::GetEntryTypeDisplayName(static_cast<GameList::EntryType>(i))));
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}
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for (u32 i = 0; i < static_cast<u32>(DiscRegion::Count); i++)
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{
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m_ui.region->addItem(QtUtils::GetIconForRegion(static_cast<DiscRegion>(i)),
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qApp->translate("DiscRegion", Settings::GetDiscRegionDisplayName(static_cast<DiscRegion>(i))));
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}
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for (u32 i = 0; i < static_cast<u32>(GameDatabase::CompatibilityRating::Count); i++)
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{
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m_ui.compatibility->addItem(QtUtils::GetIconForCompatibility(static_cast<GameDatabase::CompatibilityRating>(i)),
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qApp->translate("GameListCompatibilityRating", GameDatabase::GetCompatibilityRatingDisplayName(
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static_cast<GameDatabase::CompatibilityRating>(i))));
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}
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populateUi(path, serial, region, entry);
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connect(m_ui.inputProfile, &QComboBox::currentIndexChanged, this, &GameSummaryWidget::onInputProfileChanged);
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connect(m_ui.computeHashes, &QAbstractButton::clicked, this, &GameSummaryWidget::onComputeHashClicked);
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}
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GameSummaryWidget::~GameSummaryWidget() = default;
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void GameSummaryWidget::populateUi(const std::string& path, const std::string& serial, DiscRegion region,
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const GameDatabase::Entry* entry)
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{
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m_path = path;
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m_ui.path->setText(QString::fromStdString(path));
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m_ui.serial->setText(QString::fromStdString(serial));
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m_ui.region->setCurrentIndex(static_cast<int>(region));
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if (entry)
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{
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m_ui.title->setText(QString::fromStdString(entry->title));
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m_ui.compatibility->setCurrentIndex(static_cast<int>(entry->compatibility));
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m_ui.genre->setText(entry->genre.empty() ? tr("Unknown") : QString::fromStdString(entry->genre));
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if (!entry->developer.empty() && !entry->publisher.empty() && entry->developer != entry->publisher)
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m_ui.developer->setText(tr("%1 (Published by %2)")
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.arg(QString::fromStdString(entry->developer))
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.arg(QString::fromStdString(entry->publisher)));
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else if (!entry->developer.empty())
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m_ui.developer->setText(QString::fromStdString(entry->developer));
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else if (!entry->publisher.empty())
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m_ui.developer->setText(tr("Published by %1").arg(QString::fromStdString(entry->publisher)));
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else
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m_ui.developer->setText(tr("Unknown"));
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QString release_info;
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if (entry->release_date != 0)
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release_info =
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tr("Released %1").arg(QDateTime::fromSecsSinceEpoch(entry->release_date, Qt::UTC).date().toString());
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if (entry->min_players != 0)
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{
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if (!release_info.isEmpty())
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release_info.append(", ");
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if (entry->min_players != entry->max_players)
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release_info.append(tr("%1-%2 players").arg(entry->min_players).arg(entry->max_players));
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else
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release_info.append(tr("%1 players").arg(entry->min_players));
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}
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if (entry->min_blocks != 0)
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{
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if (!release_info.isEmpty())
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release_info.append(", ");
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if (entry->min_blocks != entry->max_blocks)
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release_info.append(tr("%1-%2 memory card blocks").arg(entry->min_blocks).arg(entry->max_blocks));
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else
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release_info.append(tr("%1 memory card blocks").arg(entry->min_blocks));
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}
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if (!release_info.isEmpty())
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m_ui.releaseInfo->setText(release_info);
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else
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m_ui.releaseInfo->setText(tr("Unknown"));
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QString controllers;
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if (entry->supported_controllers != 0 && entry->supported_controllers != static_cast<u32>(-1))
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{
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for (u32 i = 0; i < static_cast<u32>(ControllerType::Count); i++)
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{
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if ((entry->supported_controllers & (1u << i)) != 0)
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{
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if (!controllers.isEmpty())
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controllers.append(", ");
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controllers.append(
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qApp->translate("ControllerType", Settings::GetControllerTypeDisplayName(static_cast<ControllerType>(i))));
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}
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}
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}
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if (controllers.isEmpty())
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controllers = tr("Unknown");
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m_ui.controllers->setText(controllers);
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}
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else
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{
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m_ui.title->setText(tr("Unknown"));
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m_ui.genre->setText(tr("Unknown"));
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m_ui.developer->setText(tr("Unknown"));
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m_ui.releaseInfo->setText(tr("Unknown"));
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m_ui.controllers->setText(tr("Unknown"));
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}
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{
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auto lock = GameList::GetLock();
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const GameList::Entry* gentry = GameList::GetEntryForPath(path.c_str());
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if (gentry)
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m_ui.entryType->setCurrentIndex(static_cast<int>(gentry->type));
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}
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m_ui.inputProfile->addItem(QIcon::fromTheme(QStringLiteral("gamepad-line")), tr("Use Global Settings"));
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for (const std::string& name : InputManager::GetInputProfileNames())
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m_ui.inputProfile->addItem(QString::fromStdString(name));
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std::optional<std::string> profile(m_dialog->getStringValue("ControllerPorts", "InputProfileName", std::nullopt));
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if (profile.has_value())
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m_ui.inputProfile->setCurrentIndex(m_ui.inputProfile->findText(QString::fromStdString(profile.value())));
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else
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m_ui.inputProfile->setCurrentIndex(0);
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populateTracksInfo();
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}
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static QString MSFTotString(const CDImage::Position& position)
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{
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return QStringLiteral("%1:%2:%3 (LBA %4)")
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.arg(static_cast<uint>(position.minute), 2, 10, static_cast<QChar>('0'))
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.arg(static_cast<uint>(position.second), 2, 10, static_cast<QChar>('0'))
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.arg(static_cast<uint>(position.frame), 2, 10, static_cast<QChar>('0'))
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.arg(static_cast<ulong>(position.ToLBA()));
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}
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void GameSummaryWidget::populateTracksInfo()
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{
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static constexpr std::array<const char*, 8> track_mode_strings = {
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{"Audio", "Mode 1", "Mode 1/Raw", "Mode 2", "Mode 2/Form 1", "Mode 2/Form 2", "Mode 2/Mix", "Mode 2/Raw"}};
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m_ui.tracks->clearContents();
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QtUtils::ResizeColumnsForTableView(m_ui.tracks, {70, 75, 95, 95, 215, 40});
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std::unique_ptr<CDImage> image = CDImage::Open(m_path.c_str(), false, nullptr);
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if (!image)
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return;
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const u32 num_tracks = image->GetTrackCount();
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for (u32 track = 1; track <= num_tracks; track++)
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{
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const CDImage::Position position = image->GetTrackStartMSFPosition(static_cast<u8>(track));
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const CDImage::Position length = image->GetTrackMSFLength(static_cast<u8>(track));
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const CDImage::TrackMode mode = image->GetTrackMode(static_cast<u8>(track));
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const int row = static_cast<int>(track - 1u);
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QTableWidgetItem* num = new QTableWidgetItem(tr("Track %1").arg(track));
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num->setIcon(QIcon::fromTheme((mode == CDImage::TrackMode::Audio) ? QStringLiteral("file-music-line") :
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QStringLiteral("dvd-line")));
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m_ui.tracks->insertRow(row);
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m_ui.tracks->setItem(row, 0, num);
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m_ui.tracks->setItem(row, 1, new QTableWidgetItem(track_mode_strings[static_cast<u32>(mode)]));
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m_ui.tracks->setItem(row, 2, new QTableWidgetItem(MSFTotString(position)));
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m_ui.tracks->setItem(row, 3, new QTableWidgetItem(MSFTotString(length)));
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m_ui.tracks->setItem(row, 4, new QTableWidgetItem(tr("<not computed>")));
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QTableWidgetItem* status = new QTableWidgetItem(QString());
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status->setTextAlignment(Qt::AlignCenter);
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m_ui.tracks->setItem(row, 5, status);
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}
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}
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void GameSummaryWidget::onInputProfileChanged(int index)
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{
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if (index == 0)
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m_dialog->setStringSettingValue("ControllerPorts", "InputProfileName", std::nullopt);
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else
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m_dialog->setStringSettingValue("ControllerPorts", "InputProfileName", m_ui.inputProfile->itemText(index).toUtf8());
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}
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void GameSummaryWidget::onComputeHashClicked()
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{
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// Search redump when it's already computed.
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if (!m_redump_search_keyword.empty())
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{
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QtUtils::OpenURL(this, fmt::format("http://redump.org/discs/quicksearch/{}", m_redump_search_keyword).c_str());
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return;
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}
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std::unique_ptr<CDImage> image = CDImage::Open(m_path.c_str(), false, nullptr);
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if (!image)
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{
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QMessageBox::critical(QtUtils::GetRootWidget(this), tr("Error"), tr("Failed to open CD image for hashing."));
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return;
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}
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#ifndef _DEBUGFAST
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// Kick off hash preparation asynchronously, as building the map of results may take a while
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// This breaks for DebugFast because of the iterator debug level mismatch.
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QFuture<const GameDatabase::TrackHashesMap*> result =
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QtConcurrent::run([]() { return &GameDatabase::GetTrackHashesMap(); });
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#endif
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QtModalProgressCallback progress_callback(this);
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progress_callback.SetProgressRange(image->GetTrackCount());
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std::vector<CDImageHasher::Hash> track_hashes;
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track_hashes.reserve(image->GetTrackCount());
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// Calculate hashes
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bool calculate_hash_success = true;
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for (u8 track = 1; track <= image->GetTrackCount(); track++)
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{
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progress_callback.SetProgressValue(track - 1);
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progress_callback.PushState();
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CDImageHasher::Hash hash;
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if (!CDImageHasher::GetTrackHash(image.get(), track, &hash, &progress_callback))
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{
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progress_callback.PopState();
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calculate_hash_success = false;
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break;
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}
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track_hashes.emplace_back(hash);
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QTableWidgetItem* item = m_ui.tracks->item(track - 1, 4);
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item->setText(QString::fromStdString(CDImageHasher::HashToString(hash)));
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progress_callback.PopState();
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}
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// Verify hashes against gamedb
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std::vector<bool> verification_results(image->GetTrackCount(), false);
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if (calculate_hash_success)
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{
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std::string found_revision;
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m_redump_search_keyword = CDImageHasher::HashToString(track_hashes.front());
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progress_callback.SetStatusText("Verifying hashes...");
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progress_callback.SetProgressValue(image->GetTrackCount());
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// Verification strategy used:
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// 1. First, find all matches for the data track
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// If none are found, fail verification for all tracks
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// 2. For each data track match, try to match all audio tracks
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// If all match, assume this revision. Else, try other revisions,
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// and accept the one with the most matches.
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#ifndef _DEBUGFAST
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const GameDatabase::TrackHashesMap& hashes_map = *result.result();
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#else
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const GameDatabase::TrackHashesMap& hashes_map = GameDatabase::GetTrackHashesMap();
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#endif
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auto data_track_matches = hashes_map.equal_range(track_hashes[0]);
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if (data_track_matches.first != data_track_matches.second)
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{
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auto best_data_match = data_track_matches.second;
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for (auto iter = data_track_matches.first; iter != data_track_matches.second; ++iter)
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{
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std::vector<bool> current_verification_results(image->GetTrackCount(), false);
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const auto& data_track_attribs = iter->second;
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current_verification_results[0] = true; // Data track already matched
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for (auto audio_tracks_iter = std::next(track_hashes.begin()); audio_tracks_iter != track_hashes.end();
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++audio_tracks_iter)
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{
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auto audio_track_matches = hashes_map.equal_range(*audio_tracks_iter);
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for (auto audio_iter = audio_track_matches.first; audio_iter != audio_track_matches.second; ++audio_iter)
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{
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// If audio track comes from the same revision and code as the data track, "pass" it
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if (audio_iter->second == data_track_attribs)
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{
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current_verification_results[std::distance(track_hashes.begin(), audio_tracks_iter)] = true;
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break;
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}
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}
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}
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const auto old_matches_count = std::count(verification_results.begin(), verification_results.end(), true);
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const auto new_matches_count =
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std::count(current_verification_results.begin(), current_verification_results.end(), true);
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if (new_matches_count > old_matches_count)
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{
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best_data_match = iter;
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verification_results = current_verification_results;
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// If all elements got matched, early out
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if (new_matches_count >= static_cast<ptrdiff_t>(verification_results.size()))
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{
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break;
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}
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}
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}
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found_revision = best_data_match->second.revisionString;
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}
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if (!found_revision.empty())
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{
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m_ui.revision->setText(
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tr("Revision: %1").arg(found_revision.empty() ? tr("N/A") : QString::fromStdString(found_revision)));
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m_ui.revision->setVisible(true);
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}
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}
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for (u8 track = 0; track < image->GetTrackCount(); track++)
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{
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QTableWidgetItem* hash_text = m_ui.tracks->item(track, 4);
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QTableWidgetItem* status_text = m_ui.tracks->item(track, 5);
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QBrush brush;
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if (verification_results[track])
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{
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brush = QColor(0, 200, 0);
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status_text->setText(QString::fromUtf8(u8"\u2713"));
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}
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else
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{
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brush = QColor(200, 0, 0);
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status_text->setText(QString::fromUtf8(u8"\u2715"));
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}
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status_text->setForeground(brush);
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hash_text->setForeground(brush);
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}
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if (!m_redump_search_keyword.empty())
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m_ui.computeHashes->setText(tr("Search on Redump.org"));
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else
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m_ui.computeHashes->setEnabled(false);
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}
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