Duckstation/src/core/analog_joystick.cpp
Connor McLaughlin 395e9a934b InputManager: Support inverted full axis
i.e. pedals
2023-01-15 15:13:54 +10:00

419 lines
16 KiB
C++

// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com> and contributors.
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#include "analog_joystick.h"
#include "common/log.h"
#include "common/string_util.h"
#include "host.h"
#include "system.h"
#include "util/state_wrapper.h"
#include <cmath>
Log_SetChannel(AnalogJoystick);
AnalogJoystick::AnalogJoystick(u32 index) : Controller(index)
{
m_axis_state.fill(0x80);
Reset();
}
AnalogJoystick::~AnalogJoystick() = default;
ControllerType AnalogJoystick::GetType() const
{
return ControllerType::AnalogJoystick;
}
bool AnalogJoystick::InAnalogMode() const
{
return m_analog_mode;
}
void AnalogJoystick::Reset()
{
m_transfer_state = TransferState::Idle;
}
bool AnalogJoystick::DoState(StateWrapper& sw, bool apply_input_state)
{
if (!Controller::DoState(sw, apply_input_state))
return false;
const bool old_analog_mode = m_analog_mode;
sw.Do(&m_analog_mode);
u16 button_state = m_button_state;
auto axis_state = m_axis_state;
sw.Do(&button_state);
sw.Do(&axis_state);
if (apply_input_state)
{
m_button_state = button_state;
m_axis_state = axis_state;
}
sw.Do(&m_transfer_state);
if (sw.IsReading() && (old_analog_mode != m_analog_mode))
{
Host::AddFormattedOSDMessage(5.0f,
m_analog_mode ?
Host::TranslateString("AnalogJoystick", "Controller %u switched to analog mode.") :
Host::TranslateString("AnalogJoystick", "Controller %u switched to digital mode."),
m_index + 1u);
}
return true;
}
float AnalogJoystick::GetBindState(u32 index) const
{
if (index >= static_cast<u32>(Button::Count))
{
const u32 sub_index = index - static_cast<u32>(Button::Count);
if (sub_index >= static_cast<u32>(m_half_axis_state.size()))
return 0.0f;
return static_cast<float>(m_half_axis_state[sub_index]) * (1.0f / 255.0f);
}
else if (index < static_cast<u32>(Button::Mode))
{
return static_cast<float>(((m_button_state >> index) & 1u) ^ 1u);
}
else
{
return 0.0f;
}
}
void AnalogJoystick::SetBindState(u32 index, float value)
{
if (index == static_cast<s32>(Button::Mode))
{
// analog toggle
if (value >= 0.5f)
ToggleAnalogMode();
return;
}
else if (index >= static_cast<u32>(Button::Count))
{
const u32 sub_index = index - static_cast<u32>(Button::Count);
if (sub_index >= static_cast<u32>(m_half_axis_state.size()))
return;
const u8 u8_value = static_cast<u8>(std::clamp(value * m_analog_sensitivity * 255.0f, 0.0f, 255.0f));
if (u8_value != m_half_axis_state[sub_index])
System::SetRunaheadReplayFlag();
m_half_axis_state[sub_index] = u8_value;
#define MERGE(pos, neg) \
((m_half_axis_state[static_cast<u32>(pos)] != 0) ? (127u + ((m_half_axis_state[static_cast<u32>(pos)] + 1u) / 2u)) : \
(127u - (m_half_axis_state[static_cast<u32>(neg)] / 2u)))
switch (static_cast<HalfAxis>(sub_index))
{
case HalfAxis::LLeft:
case HalfAxis::LRight:
m_axis_state[static_cast<u8>(Axis::LeftX)] = ((m_invert_left_stick & 1u) != 0u) ?
MERGE(HalfAxis::LLeft, HalfAxis::LRight) :
MERGE(HalfAxis::LRight, HalfAxis::LLeft);
break;
case HalfAxis::LDown:
case HalfAxis::LUp:
m_axis_state[static_cast<u8>(Axis::LeftY)] = ((m_invert_left_stick & 2u) != 0u) ?
MERGE(HalfAxis::LUp, HalfAxis::LDown) :
MERGE(HalfAxis::LDown, HalfAxis::LUp);
break;
case HalfAxis::RLeft:
case HalfAxis::RRight:
m_axis_state[static_cast<u8>(Axis::RightX)] = ((m_invert_right_stick & 1u) != 0u) ?
MERGE(HalfAxis::RLeft, HalfAxis::RRight) :
MERGE(HalfAxis::RRight, HalfAxis::RLeft);
break;
case HalfAxis::RDown:
case HalfAxis::RUp:
m_axis_state[static_cast<u8>(Axis::RightY)] = ((m_invert_right_stick & 2u) != 0u) ?
MERGE(HalfAxis::RUp, HalfAxis::RDown) :
MERGE(HalfAxis::RDown, HalfAxis::RUp);
break;
default:
break;
}
if (m_analog_deadzone > 0.0f)
{
#define MERGE_F(pos, neg) \
((m_half_axis_state[static_cast<u32>(pos)] != 0) ? \
(static_cast<float>(m_half_axis_state[static_cast<u32>(pos)]) / 255.0f) : \
(static_cast<float>(m_half_axis_state[static_cast<u32>(neg)]) / -255.0f))
float pos_x, pos_y;
if (static_cast<HalfAxis>(sub_index) < HalfAxis::RLeft)
{
pos_x = ((m_invert_left_stick & 1u) != 0u) ? MERGE_F(HalfAxis::LLeft, HalfAxis::LRight) :
MERGE_F(HalfAxis::LRight, HalfAxis::LLeft);
pos_y = ((m_invert_left_stick & 2u) != 0u) ? MERGE_F(HalfAxis::LUp, HalfAxis::LDown) :
MERGE_F(HalfAxis::LDown, HalfAxis::LUp);
}
else
{
pos_x = ((m_invert_right_stick & 1u) != 0u) ? MERGE_F(HalfAxis::RLeft, HalfAxis::RRight) :
MERGE_F(HalfAxis::RRight, HalfAxis::RLeft);
;
pos_y = ((m_invert_right_stick & 2u) != 0u) ? MERGE_F(HalfAxis::RUp, HalfAxis::RDown) :
MERGE_F(HalfAxis::RDown, HalfAxis::RUp);
}
if (InCircularDeadzone(m_analog_deadzone, pos_x, pos_y))
{
// Set to 127 (center).
if (static_cast<HalfAxis>(sub_index) < HalfAxis::RLeft)
m_axis_state[static_cast<u8>(Axis::LeftX)] = m_axis_state[static_cast<u8>(Axis::LeftY)] = 127;
else
m_axis_state[static_cast<u8>(Axis::RightX)] = m_axis_state[static_cast<u8>(Axis::RightY)] = 127;
}
#undef MERGE_F
}
#undef MERGE
return;
}
const u16 bit = u16(1) << static_cast<u8>(index);
if (value >= 0.5f)
{
if (m_button_state & bit)
System::SetRunaheadReplayFlag();
m_button_state &= ~(bit);
}
else
{
if (!(m_button_state & bit))
System::SetRunaheadReplayFlag();
m_button_state |= bit;
}
}
u32 AnalogJoystick::GetButtonStateBits() const
{
return m_button_state ^ 0xFFFF;
}
std::optional<u32> AnalogJoystick::GetAnalogInputBytes() const
{
return m_axis_state[static_cast<size_t>(Axis::LeftY)] << 24 | m_axis_state[static_cast<size_t>(Axis::LeftX)] << 16 |
m_axis_state[static_cast<size_t>(Axis::RightY)] << 8 | m_axis_state[static_cast<size_t>(Axis::RightX)];
}
void AnalogJoystick::ResetTransferState()
{
m_transfer_state = TransferState::Idle;
}
u16 AnalogJoystick::GetID() const
{
static constexpr u16 DIGITAL_MODE_ID = 0x5A41;
static constexpr u16 ANALOG_MODE_ID = 0x5A53;
return m_analog_mode ? ANALOG_MODE_ID : DIGITAL_MODE_ID;
}
void AnalogJoystick::ToggleAnalogMode()
{
m_analog_mode = !m_analog_mode;
Log_InfoPrintf("Joystick %u switched to %s mode.", m_index + 1u, m_analog_mode ? "analog" : "digital");
Host::AddFormattedOSDMessage(5.0f,
m_analog_mode ?
Host::TranslateString("AnalogJoystick", "Controller %u switched to analog mode.") :
Host::TranslateString("AnalogJoystick", "Controller %u switched to digital mode."),
m_index + 1u);
}
bool AnalogJoystick::Transfer(const u8 data_in, u8* data_out)
{
switch (m_transfer_state)
{
case TransferState::Idle:
{
*data_out = 0xFF;
if (data_in == 0x01)
{
m_transfer_state = TransferState::Ready;
return true;
}
return false;
}
case TransferState::Ready:
{
if (data_in == 0x42)
{
*data_out = Truncate8(GetID());
m_transfer_state = TransferState::IDMSB;
return true;
}
*data_out = 0xFF;
return false;
}
case TransferState::IDMSB:
{
*data_out = Truncate8(GetID() >> 8);
m_transfer_state = TransferState::ButtonsLSB;
return true;
}
case TransferState::ButtonsLSB:
{
*data_out = Truncate8(m_button_state);
m_transfer_state = TransferState::ButtonsMSB;
return true;
}
case TransferState::ButtonsMSB:
{
*data_out = Truncate8(m_button_state >> 8);
m_transfer_state = m_analog_mode ? TransferState::RightAxisX : TransferState::Idle;
return m_analog_mode;
}
case TransferState::RightAxisX:
{
*data_out = Truncate8(m_axis_state[static_cast<u8>(Axis::RightX)]);
m_transfer_state = TransferState::RightAxisY;
return true;
}
case TransferState::RightAxisY:
{
*data_out = Truncate8(m_axis_state[static_cast<u8>(Axis::RightY)]);
m_transfer_state = TransferState::LeftAxisX;
return true;
}
case TransferState::LeftAxisX:
{
*data_out = Truncate8(m_axis_state[static_cast<u8>(Axis::LeftX)]);
m_transfer_state = TransferState::LeftAxisY;
return true;
}
case TransferState::LeftAxisY:
{
*data_out = Truncate8(m_axis_state[static_cast<u8>(Axis::LeftY)]);
m_transfer_state = TransferState::Idle;
return false;
}
default:
{
UnreachableCode();
return false;
}
}
}
std::unique_ptr<AnalogJoystick> AnalogJoystick::Create(u32 index)
{
return std::make_unique<AnalogJoystick>(index);
}
static const Controller::ControllerBindingInfo s_binding_info[] = {
#define BUTTON(name, display_name, button, genb) \
{ \
name, display_name, static_cast<u32>(button), InputBindingInfo::Type::Button, genb \
}
#define AXIS(name, display_name, halfaxis, genb) \
{ \
name, display_name, static_cast<u32>(AnalogJoystick::Button::Count) + static_cast<u32>(halfaxis), \
InputBindingInfo::Type::HalfAxis, genb \
}
BUTTON("Up", "D-Pad Up", AnalogJoystick::Button::Up, GenericInputBinding::DPadUp),
BUTTON("Right", "D-Pad Right", AnalogJoystick::Button::Right, GenericInputBinding::DPadRight),
BUTTON("Down", "D-Pad Down", AnalogJoystick::Button::Down, GenericInputBinding::DPadDown),
BUTTON("Left", "D-Pad Left", AnalogJoystick::Button::Left, GenericInputBinding::DPadLeft),
BUTTON("Triangle", "Triangle", AnalogJoystick::Button::Triangle, GenericInputBinding::Triangle),
BUTTON("Circle", "Circle", AnalogJoystick::Button::Circle, GenericInputBinding::Circle),
BUTTON("Cross", "Cross", AnalogJoystick::Button::Cross, GenericInputBinding::Cross),
BUTTON("Square", "Square", AnalogJoystick::Button::Square, GenericInputBinding::Square),
BUTTON("Select", "Select", AnalogJoystick::Button::Select, GenericInputBinding::Select),
BUTTON("Start", "Start", AnalogJoystick::Button::Start, GenericInputBinding::Start),
BUTTON("Mode", "Mode Toggle", AnalogJoystick::Button::Mode, GenericInputBinding::System),
BUTTON("L1", "L1", AnalogJoystick::Button::L1, GenericInputBinding::L1),
BUTTON("R1", "R1", AnalogJoystick::Button::R1, GenericInputBinding::R1),
BUTTON("L2", "L2", AnalogJoystick::Button::L2, GenericInputBinding::L2),
BUTTON("R2", "R2", AnalogJoystick::Button::R2, GenericInputBinding::R2),
BUTTON("L3", "L3", AnalogJoystick::Button::L3, GenericInputBinding::L3),
BUTTON("R3", "R3", AnalogJoystick::Button::R3, GenericInputBinding::R3),
AXIS("LLeft", "Left Stick Left", AnalogJoystick::HalfAxis::LLeft, GenericInputBinding::LeftStickLeft),
AXIS("LRight", "Left Stick Right", AnalogJoystick::HalfAxis::LRight, GenericInputBinding::LeftStickRight),
AXIS("LDown", "Left Stick Down", AnalogJoystick::HalfAxis::LDown, GenericInputBinding::LeftStickDown),
AXIS("LUp", "Left Stick Up", AnalogJoystick::HalfAxis::LUp, GenericInputBinding::LeftStickUp),
AXIS("RLeft", "Right Stick Left", AnalogJoystick::HalfAxis::RLeft, GenericInputBinding::RightStickLeft),
AXIS("RRight", "Right Stick Right", AnalogJoystick::HalfAxis::RRight, GenericInputBinding::RightStickRight),
AXIS("RDown", "Right Stick Down", AnalogJoystick::HalfAxis::RDown, GenericInputBinding::RightStickDown),
AXIS("RUp", "Right Stick Up", AnalogJoystick::HalfAxis::RUp, GenericInputBinding::RightStickUp),
#undef AXIS
#undef BUTTON
};
static const char* s_invert_settings[] = {TRANSLATABLE("AnalogJoystick", "Not Inverted"),
TRANSLATABLE("AnalogJoystick", "Invert Left/Right"),
TRANSLATABLE("AnalogJoystick", "Invert Up/Down"),
TRANSLATABLE("AnalogJoystick", "Invert Left/Right + Up/Down"), nullptr};
static const SettingInfo s_settings[] = {
{SettingInfo::Type::Float, "AnalogDeadzone", TRANSLATABLE("AnalogJoystick", "Analog Deadzone"),
TRANSLATABLE("AnalogJoystick",
"Sets the analog stick deadzone, i.e. the fraction of the stick movement which will be ignored."),
"1.00f", "0.00f", "1.00f", "0.01f", "%.0f%%", nullptr, 100.0f},
{SettingInfo::Type::Float, "AnalogSensitivity", TRANSLATABLE("AnalogJoystick", "Analog Sensitivity"),
TRANSLATABLE(
"AnalogJoystick",
"Sets the analog stick axis scaling factor. A value between 130% and 140% is recommended when using recent "
"controllers, e.g. DualShock 4, Xbox One Controller."),
"1.33f", "0.01f", "2.00f", "0.01f", "%.0f%%", nullptr, 100.0f},
{SettingInfo::Type::IntegerList, "InvertLeftStick", TRANSLATABLE("AnalogJoystick", "Invert Left Stick"),
TRANSLATABLE("AnalogJoystick", "Inverts the direction of the left analog stick."), "0", "0", "3", nullptr, nullptr,
s_invert_settings, 0.0f},
{SettingInfo::Type::IntegerList, "InvertRightStick", TRANSLATABLE("AnalogJoystick", "Invert Right Stick"),
TRANSLATABLE("AnalogJoystick", "Inverts the direction of the right analog stick."), "0", "0", "3", nullptr, nullptr,
s_invert_settings, 0.0f},
};
const Controller::ControllerInfo AnalogJoystick::INFO = {ControllerType::AnalogJoystick,
"AnalogJoystick",
TRANSLATABLE("ControllerType", "Analog Joystick"),
s_binding_info,
countof(s_binding_info),
s_settings,
countof(s_settings),
Controller::VibrationCapabilities::NoVibration};
void AnalogJoystick::LoadSettings(SettingsInterface& si, const char* section)
{
Controller::LoadSettings(si, section);
m_analog_deadzone = std::clamp(si.GetFloatValue(section, "AnalogDeadzone", DEFAULT_STICK_DEADZONE), 0.0f, 1.0f);
m_analog_sensitivity =
std::clamp(si.GetFloatValue(section, "AnalogSensitivity", DEFAULT_STICK_SENSITIVITY), 0.01f, 3.0f);
m_invert_left_stick = static_cast<u8>(si.GetIntValue(section, "InvertLeftStick", 0));
m_invert_right_stick = static_cast<u8>(si.GetIntValue(section, "InvertRightStick", 0));
}