Duckstation/data/resources/shaders/reshade/Shaders/crt/crt-royale/src
Hyllian bf1b023f12
Add a new port of crt-royale.fx (#3260)
- A new port of crt-royale. More faithful to original. It uses the same mask textures.
- The only thing not ported is the original geometry pass. It was replaced by geom curvature code.
- It's configured for 1080p displays. 4k displays need to adjust param mask_triad_size_desired from 3.0 to 4.0.

OBS: It's up to you decide if the two versions should be maintained.
2024-07-26 14:33:01 +10:00
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blur9fast-horizontal.fxh Add a new port of crt-royale.fx (#3260) 2024-07-26 14:33:01 +10:00
blur9fast-vertical.fxh Add a new port of crt-royale.fx (#3260) 2024-07-26 14:33:01 +10:00
crt-royale-bloom-approx.fxh Add a new port of crt-royale.fx (#3260) 2024-07-26 14:33:01 +10:00
crt-royale-bloom-horizontal-reconstitute.fxh Add a new port of crt-royale.fx (#3260) 2024-07-26 14:33:01 +10:00
crt-royale-bloom-vertical.fxh Add a new port of crt-royale.fx (#3260) 2024-07-26 14:33:01 +10:00
crt-royale-brightpass.fxh Add a new port of crt-royale.fx (#3260) 2024-07-26 14:33:01 +10:00
crt-royale-first-pass-linearize-crt-gamma-bob-fields.fxh Add a new port of crt-royale.fx (#3260) 2024-07-26 14:33:01 +10:00
crt-royale-mask-resize-horizontal.fxh Add a new port of crt-royale.fx (#3260) 2024-07-26 14:33:01 +10:00
crt-royale-mask-resize-vertical.fxh Add a new port of crt-royale.fx (#3260) 2024-07-26 14:33:01 +10:00
crt-royale-scanlines-horizontal-apply-mask.fxh Add a new port of crt-royale.fx (#3260) 2024-07-26 14:33:01 +10:00
crt-royale-scanlines-vertical-interlacing.fxh Add a new port of crt-royale.fx (#3260) 2024-07-26 14:33:01 +10:00