Duckstation/src/core
2020-03-10 00:09:27 +10:00
..
analog_controller.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
analog_controller.h Controller: Add methods to query buttons/axises for a controller type 2020-01-02 16:10:42 +10:00
bios.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
bios.h GameList: Support homebrew/psexe files 2019-12-04 21:12:50 +10:00
bus.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
bus.h Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
bus.inl Bus: Reduce RAM write delay 2019-11-27 00:01:47 +10:00
cdrom.cpp CDROM: Don't crash when stopping with no media 2020-03-10 00:09:27 +10:00
cdrom.h CDROM: Delay the first CDDA report by one second 2020-03-09 00:01:28 +10:00
cdrom_async_reader.cpp CDROM: Implement asynchronous disc reading 2020-02-22 00:24:35 +09:00
cdrom_async_reader.h CDROM: Implement asynchronous disc reading 2020-02-22 00:24:35 +09:00
CMakeLists.txt CDROM: Implement asynchronous disc reading 2020-02-22 00:24:35 +09:00
controller.cpp Controller: Add methods to query buttons/axises for a controller type 2020-01-02 16:10:42 +10:00
controller.h Controller: Add methods to query buttons/axises for a controller type 2020-01-02 16:10:42 +10:00
core.vcxproj CDROM: Implement asynchronous disc reading 2020-02-22 00:24:35 +09:00
core.vcxproj.filters CDROM: Implement asynchronous disc reading 2020-02-22 00:24:35 +09:00
cpu_code_cache.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_code_cache.h CPU/Recompiler: Use register cache for managing pc 2019-12-12 23:55:23 +10:00
cpu_core.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_core.h Implement event-based scheduler instead of lock-step components 2020-01-24 16:23:39 +10:00
cpu_core.inl Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_disasm.cpp CPU: Basic recompiler implementation for x64 (lui, ori, addiu) 2019-11-19 20:38:05 +10:00
cpu_disasm.h Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_recompiler_code_generator.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_recompiler_code_generator.h Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_recompiler_code_generator_aarch64.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_recompiler_code_generator_generic.cpp CPU/Recompiler: Reduced forced PC flushes 2019-12-28 14:04:15 +10:00
cpu_recompiler_code_generator_x64.cpp Core: Linux warning fixes 2020-01-09 08:46:52 +10:00
cpu_recompiler_register_cache.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_recompiler_register_cache.h Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_recompiler_thunks.cpp CPU/Recompiler: Reduced forced PC flushes 2019-12-28 14:04:15 +10:00
cpu_recompiler_thunks.h CPU/Recompiler: Reduced forced PC flushes 2019-12-28 14:04:15 +10:00
cpu_recompiler_types.h Add macOS to some Linux/Android-only-isms 2020-02-14 22:58:18 +09:00
cpu_types.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_types.h Compile fixes for Android 2019-11-28 01:55:33 +10:00
digital_controller.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
digital_controller.h Controller: Add methods to query buttons/axises for a controller type 2020-01-02 16:10:42 +10:00
dma.cpp Implement event-based scheduler instead of lock-step components 2020-01-24 16:23:39 +10:00
dma.h Linux build fix 2020-01-24 16:44:13 +10:00
game_list.cpp GameList: Add function to query whether database exists 2020-01-24 14:51:12 +10:00
game_list.h Qt: Add automatic download of redump disc database for game list 2020-01-24 14:51:25 +10:00
gpu.cpp GPU: Fix incorrect handling of check mask bit 2020-03-06 00:45:21 +10:00
gpu.h GPU: Fix incorrect handling of check mask bit 2020-03-06 00:45:21 +10:00
gpu_commands.cpp GPU: Timing for CPU->VRAM transfers 2020-03-01 17:14:38 +10:00
gpu_hw.cpp GPU/HW: Print capabilities to log 2020-03-07 12:54:15 +10:00
gpu_hw.h GPU/HW: Print capabilities to log 2020-03-07 12:54:15 +10:00
gpu_hw_d3d11.cpp GPU/D3D11: Fix uniform buffer creation on Win7 2020-03-07 16:05:54 +10:00
gpu_hw_d3d11.h GPU/D3D11: Fix uniform buffer creation on Win7 2020-03-07 16:05:54 +10:00
gpu_hw_opengl.cpp GPU/HW: Print capabilities to log 2020-03-07 12:54:15 +10:00
gpu_hw_opengl.h GL: Improve error handling with texture creation 2019-12-11 00:02:12 +10:00
gpu_hw_opengl_es.cpp GPU/HW: Print capabilities to log 2020-03-07 12:54:15 +10:00
gpu_hw_opengl_es.h GL: Improve error handling with texture creation 2019-12-11 00:02:12 +10:00
gpu_hw_shadergen.cpp GPU/D3D11: Fix non-vertical line rendering at >1x scale 2020-03-08 00:03:31 +10:00
gpu_hw_shadergen.h GPU: Implement "Scaled Dithering" option 2020-03-01 00:05:31 +10:00
gpu_sw.cpp GPU: Fix incorrect handling of check mask bit 2020-03-06 00:45:21 +10:00
gpu_sw.h GPU: Move software copy/fill functions to base class so it can be used as fallback 2020-02-29 00:18:33 +10:00
gte.cpp Core: Linux warning fixes 2020-01-09 08:46:52 +10:00
gte.h CPU/Recompiler: Read GTE registers directly from struct 2019-12-11 22:33:54 +10:00
gte.inl GTE: Fix NCDT 2019-10-12 17:21:08 +10:00
gte_types.h CPU/Recompiler: Don't require fallback for GTE instructions 2019-12-11 21:54:08 +10:00
host_display.cpp GPU: Implement "Crop Mode" (none, overscan, all borders) 2020-02-28 17:01:01 +10:00
host_display.h GPU: Fix display in OpenGL renderer 2020-02-28 22:42:56 +10:00
host_interface.cpp HostInterface: Reset performance counters on unpausing 2020-03-03 10:07:16 +10:00
host_interface.h Qt: Implement context menu in game list 2020-03-02 11:08:16 +10:00
interrupt_controller.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
interrupt_controller.h System: Support changing BIOS path 2019-11-11 19:43:39 +10:00
mdec.cpp Core: Apply DPI scaling to debug windows 2020-02-28 16:59:51 +10:00
mdec.h GPU: Timing for CPU->VRAM transfers 2020-03-01 17:14:38 +10:00
memory_card.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
memory_card.h Move controller creation to System class, switch shared_ptr to unique_ptr 2019-12-14 23:20:24 +10:00
pad.cpp Implement event-based scheduler instead of lock-step components 2020-01-24 16:23:39 +10:00
pad.h Implement event-based scheduler instead of lock-step components 2020-01-24 16:23:39 +10:00
save_state_version.h CDROM: Delay the first CDDA report by one second 2020-03-09 00:01:28 +10:00
settings.cpp GPU: Implement "Scaled Dithering" option 2020-03-01 00:05:31 +10:00
settings.h GPU: Implement "Scaled Dithering" option 2020-03-01 00:05:31 +10:00
sio.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
sio.h Split MemoryCard and PadDevice (now Controller) 2019-12-09 00:52:00 +10:00
spu.cpp CDROM: Fix upper bound for XA audio frames and sync SPU 2020-03-07 17:29:41 +10:00
spu.h SPU: Refactor ADSR/implement exponential mode 2020-02-11 23:10:00 +09:00
system.cpp Qt: Implement context menu in game list 2020-03-02 11:08:16 +10:00
system.h Qt: Implement context menu in game list 2020-03-02 11:08:16 +10:00
timers.cpp Core: Apply DPI scaling to debug windows 2020-02-28 16:59:51 +10:00
timers.h Linux build fix 2020-01-24 16:44:13 +10:00
timing_event.cpp Implement event-based scheduler instead of lock-step components 2020-01-24 16:23:39 +10:00
timing_event.h Core/TimingEvent: Add missing <string> include 2020-02-15 11:34:57 +09:00
types.h GPU: Implement "Crop Mode" (none, overscan, all borders) 2020-02-28 17:01:01 +10:00