.. |
analog_controller.cpp
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Controller: Round floating point axis values instead of flooring
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2021-07-17 20:38:23 +10:00 |
analog_controller.h
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OSD: Add controller input display overlay
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2021-04-04 04:08:42 +10:00 |
analog_joystick.cpp
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Controller: Round floating point axis values instead of flooring
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2021-07-17 20:38:23 +10:00 |
analog_joystick.h
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AnalogJoystick: Make setter methods public
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2021-05-10 13:35:58 +10:00 |
bios.cpp
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BIOS: Fix size validation for PSExe
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2021-02-22 12:22:28 +10:00 |
bios.h
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PSFLoader: Detect region from exe
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2021-01-24 17:37:09 +10:00 |
bus.cpp
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CPU/Recompiler: Don't use intepreter icache when falling back
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2021-05-20 12:19:23 +10:00 |
bus.h
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Support expanding RAM to 8MB (dev console)
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2021-05-03 12:43:33 +10:00 |
cdrom.cpp
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CDROM: Reject invalid Setloc commands
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2021-07-12 21:14:06 +10:00 |
cdrom.h
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CDROMAsyncReader: Support reading ahead more sectors
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2021-07-12 21:14:06 +10:00 |
cdrom_async_reader.cpp
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CDROM: Fix async readahead causing lockups in some games
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2021-07-14 01:25:49 +10:00 |
cdrom_async_reader.h
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CDROM: Fix async readahead causing lockups in some games
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2021-07-14 01:25:49 +10:00 |
cheats.cpp
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Fixed cheat type 52 only working with 1st subtype
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2021-07-31 11:14:15 +01:00 |
cheats.h
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Updated chtdb.txt and added new types F5, 52 & 53. Cleaned up type 51
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2021-03-13 15:21:40 +00:00 |
CMakeLists.txt
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GPU: Add D3D12 renderer
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2021-07-10 21:45:10 +10:00 |
controller.cpp
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OSD: Add controller input display overlay
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2021-04-04 04:08:42 +10:00 |
controller.h
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OSD: Add controller input display overlay
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2021-04-04 04:08:42 +10:00 |
core.props
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Build: Unify MSBuild options in props files
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2021-07-10 21:45:10 +10:00 |
core.vcxproj
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GPU: Add D3D12 renderer
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2021-07-10 21:45:10 +10:00 |
core.vcxproj.filters
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GPU: Add D3D12 renderer
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2021-07-10 21:45:10 +10:00 |
cpu_code_cache.cpp
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CPU/CodeCache: Fix crash when switching from interpreter to recompiler
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2021-07-31 13:29:02 +10:00 |
cpu_code_cache.h
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CPU/Recompiler: Implement block linking
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2021-07-24 13:07:11 +10:00 |
cpu_core.cpp
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CPU/Interpreter: Load delay check should be a debug assertion
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2021-07-24 13:04:54 +10:00 |
cpu_core.h
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CPU: Simulate stalls from GTE instructions
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2021-07-16 12:27:31 +10:00 |
cpu_core_private.h
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CPU: Simulate stalls from GTE instructions
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2021-07-16 12:27:31 +10:00 |
cpu_disasm.cpp
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CPU: Don't panic on invalid instructions
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2021-06-15 22:58:29 +10:00 |
cpu_disasm.h
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CPU: Provide debugger/breakpoint/step functionality
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2020-12-17 11:57:47 +10:00 |
cpu_recompiler_code_generator.cpp
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CPU/Recompiler: Skip updating current_instruction_pc
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2021-07-24 13:30:35 +10:00 |
cpu_recompiler_code_generator.h
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CPU/Recompiler: Implement block linking
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2021-07-24 13:07:11 +10:00 |
cpu_recompiler_code_generator_aarch32.cpp
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CPU/Recompiler/ARM: Optimize icache check
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2021-07-24 14:07:37 +10:00 |
cpu_recompiler_code_generator_aarch64.cpp
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CPU/Recompiler/ARM: Optimize icache check
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2021-07-24 14:07:37 +10:00 |
cpu_recompiler_code_generator_generic.cpp
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CPU/Recompiler/ARM: Optimize icache check
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2021-07-24 14:07:37 +10:00 |
cpu_recompiler_code_generator_x64.cpp
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CPU/Recompiler: Skip updating current_instruction_pc
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2021-07-24 13:30:35 +10:00 |
cpu_recompiler_register_cache.cpp
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CPU/Recompiler: Implement block linking
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2021-07-24 13:07:11 +10:00 |
cpu_recompiler_register_cache.h
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CPU/Recompiler: Implement block linking
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2021-07-24 13:07:11 +10:00 |
cpu_recompiler_thunks.h
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CPU/Recompiler: Implement block linking
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2021-07-24 13:07:11 +10:00 |
cpu_recompiler_types.h
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WIN32 macro -> _WIN32
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2021-06-30 14:38:07 +10:00 |
cpu_types.cpp
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CPU/Recompiler: Implement block linking
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2021-07-24 13:07:11 +10:00 |
cpu_types.h
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CPU/Recompiler: Implement block linking
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2021-07-24 13:07:11 +10:00 |
digital_controller.cpp
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OSD: Add controller input display overlay
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2021-04-04 04:08:42 +10:00 |
digital_controller.h
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OSD: Add controller input display overlay
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2021-04-04 04:08:42 +10:00 |
dma.cpp
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Support expanding RAM to 8MB (dev console)
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2021-05-03 12:43:33 +10:00 |
dma.h
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SPU: Fix a few cases where SPU interrupts weren't firing
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2021-01-10 01:39:21 +10:00 |
gdb_protocol.cpp
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Various warning fixes
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2021-02-06 19:19:55 +10:00 |
gdb_protocol.h
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Core: Implement GDB protocol
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2020-12-26 00:47:02 +10:00 |
gpu.cpp
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Support custom and match display aspect ratios
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2021-04-30 02:53:03 +10:00 |
gpu.h
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GPU: Add D3D12 renderer
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2021-07-10 21:45:10 +10:00 |
gpu_backend.cpp
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GPU/HW: Add an option to use software renderer for readbacks
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2021-05-20 13:28:36 +10:00 |
gpu_backend.h
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GPU/HW: Add an option to use software renderer for readbacks
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2021-05-20 13:28:36 +10:00 |
gpu_commands.cpp
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GPU: Treat 0xFF commands as nops
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2021-04-13 13:18:51 +10:00 |
gpu_hw.cpp
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GPU/HW: Implement oversized VRAM fills in hardware
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2021-07-21 19:24:10 +10:00 |
gpu_hw.h
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GPU/HW: Implement oversized VRAM fills in hardware
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2021-07-21 19:24:10 +10:00 |
gpu_hw_d3d11.cpp
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GPU/HW: Implement oversized VRAM fills in hardware
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2021-07-21 19:24:10 +10:00 |
gpu_hw_d3d11.h
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GPU/HW: Implement oversized VRAM fills in hardware
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2021-07-21 19:24:10 +10:00 |
gpu_hw_d3d12.cpp
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D3D12: Use clears instead of draws for simple VRAM fills
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2021-07-22 13:58:03 +10:00 |
gpu_hw_d3d12.h
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GPU/HW: Implement oversized VRAM fills in hardware
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2021-07-21 19:24:10 +10:00 |
gpu_hw_opengl.cpp
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GPU/HW: Implement oversized VRAM fills in hardware
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2021-07-21 19:24:10 +10:00 |
gpu_hw_opengl.h
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GPU/HW: Implement oversized VRAM fills in hardware
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2021-07-21 19:24:10 +10:00 |
gpu_hw_shadergen.cpp
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GPU/HW: Implement oversized VRAM fills in hardware
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2021-07-21 19:24:10 +10:00 |
gpu_hw_shadergen.h
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GPU/HW: Implement oversized VRAM fills in hardware
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2021-07-21 19:24:10 +10:00 |
gpu_hw_vulkan.cpp
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GPU/Vulkan: Fix warnings introduced by #2438
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2021-08-07 12:01:02 +10:00 |
gpu_hw_vulkan.h
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GPU/HW: Implement oversized VRAM fills in hardware
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2021-07-21 19:24:10 +10:00 |
gpu_sw.cpp
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GPU/HW: Add an option to use software renderer for readbacks
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2021-05-20 13:28:36 +10:00 |
gpu_sw.h
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GPU/SW: Set display parameters before data
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2021-05-20 12:19:27 +10:00 |
gpu_sw_backend.cpp
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GPU/SW: Fix performance regression on 32-bit ARM
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2021-07-17 14:03:04 +10:00 |
gpu_sw_backend.h
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GPU/SW: Fix performance regression on 32-bit ARM
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2021-07-17 14:03:04 +10:00 |
gpu_types.h
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GPU/HW: Add an option to use software renderer for readbacks
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2021-05-20 13:28:36 +10:00 |
gte.cpp
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CPU: Simulate stalls from GTE instructions
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2021-07-16 12:27:31 +10:00 |
gte.h
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CPU: Simulate stalls from GTE instructions
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2021-07-16 12:27:31 +10:00 |
gte_types.h
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
host_display.cpp
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System: Render save state screenshots at fixed resolution
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2021-04-28 02:51:44 +10:00 |
host_display.h
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GPU: Add D3D12 renderer
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2021-07-10 21:45:10 +10:00 |
host_interface.cpp
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HostInterface: Disable rewind on 32-bit ARM/Android
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2021-08-07 11:58:05 +10:00 |
host_interface.h
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HostInterface: Refresh display on settings change/state load
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2021-07-11 14:03:14 +10:00 |
host_interface_progress_callback.cpp
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Common: Add title, modal information to ProgressCallback
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2020-08-06 19:32:53 +10:00 |
host_interface_progress_callback.h
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Common: Add title, modal information to ProgressCallback
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2020-08-06 19:32:53 +10:00 |
interrupt_controller.cpp
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
interrupt_controller.h
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
libcrypt_game_codes.cpp
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System: Add a libcrypt game list, and check serials
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2020-12-18 03:03:22 +10:00 |
libcrypt_game_codes.h
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System: Add a libcrypt game list, and check serials
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2020-12-18 03:03:22 +10:00 |
mdec.cpp
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ImGui: Remove close button from debug windows
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2021-02-12 01:01:30 +10:00 |
mdec.h
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MDEC: Handle invalid commands
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2020-12-19 02:44:46 +10:00 |
memory_card.cpp
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MemoryCard: Sanitize game titles for file names
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2021-05-20 12:19:28 +10:00 |
memory_card.h
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System: Add non-persistent memory card type
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2021-05-23 17:12:01 +10:00 |
memory_card_image.cpp
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MemoryCardImage: Fix incorrect format string
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2021-06-26 00:03:18 +10:00 |
memory_card_image.h
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Qt/MemoryCardEditor: Support undeleting files
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2021-06-25 14:43:19 +10:00 |
multitap.cpp
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Multitap: Add option to enable only on port 2
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2021-03-01 14:59:59 -08:00 |
multitap.h
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Multitap: Add option to enable only on port 2
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2021-03-01 14:59:59 -08:00 |
namco_guncon.cpp
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NamcoGuncon: Only update trigger for offscreen on change
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2021-05-20 12:19:21 +10:00 |
namco_guncon.h
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OSD: Add controller input display overlay
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2021-04-04 04:08:42 +10:00 |
negcon.cpp
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Controller: Round floating point axis values instead of flooring
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2021-07-17 20:38:23 +10:00 |
negcon.h
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OSD: Add controller input display overlay
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2021-04-04 04:08:42 +10:00 |
pad.cpp
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Fix a bunch of compiler warnings
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2021-06-04 13:14:30 +10:00 |
pad.h
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CommonHostInterface: Add swap memory cards hotkey
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2021-05-20 12:19:28 +10:00 |
pgxp.cpp
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CPU/Recompiler: Fix a few incorrect calls to PGXP
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2021-06-24 16:52:40 +10:00 |
pgxp.h
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PGXP: Further optimizations
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2021-06-12 22:02:33 +10:00 |
playstation_mouse.cpp
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OSD: Add controller input display overlay
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2021-04-04 04:08:42 +10:00 |
playstation_mouse.h
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OSD: Add controller input display overlay
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2021-04-04 04:08:42 +10:00 |
psf_loader.cpp
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Common/FileSystem: Add BuildRelativePath() function
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2021-04-17 21:52:26 +10:00 |
psf_loader.h
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PSFLoader: Detect region from exe
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2021-01-24 17:37:09 +10:00 |
resources.cpp
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Core: Add resources file
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2020-07-01 00:56:46 +10:00 |
resources.h
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Core: Add resources file
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2020-07-01 00:56:46 +10:00 |
save_state_version.h
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CDROM: Improve simulation of seek timing
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2021-06-19 15:16:01 +10:00 |
settings.cpp
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CPU/Recompiler: Implement block linking
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2021-07-24 13:07:11 +10:00 |
settings.h
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CPU/Recompiler: Implement block linking
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2021-07-24 13:07:11 +10:00 |
shader_cache_version.h
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GPU/ShaderGen: Use [unroll] for resolve loops
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2021-07-11 13:08:25 +10:00 |
shadergen.cpp
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GPU/ShaderGen: Use [unroll] for resolve loops
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2021-07-11 13:08:25 +10:00 |
shadergen.h
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GPU/OpenGL: Use shader instead of framebuffer blit
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2021-04-06 02:19:56 +10:00 |
sio.cpp
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
sio.h
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
spu.cpp
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SPU: Add a macro to enable per-voice dumping
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2021-08-07 13:21:53 +10:00 |
spu.h
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SPU: Add a macro to enable per-voice dumping
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2021-08-07 13:21:53 +10:00 |
system.cpp
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System: Don't time memory load/save states by default
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2021-08-12 21:31:40 +10:00 |
system.h
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CommonHostInterface: Add onscreen indicator for rewind
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2021-08-07 12:07:04 +10:00 |
texture_replacements.cpp
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WIN32 macro -> _WIN32
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2021-06-30 14:38:07 +10:00 |
texture_replacements.h
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GPU: Support replacing VRAM writes with new textures
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2020-12-26 00:47:03 +10:00 |
timers.cpp
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Timers: Better predict next event time
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2021-02-22 12:21:44 +10:00 |
timers.h
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Timers: Handle target = 0 case
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2021-02-09 01:01:36 +10:00 |
timing_event.cpp
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TimingEvent: Fix event list getting unsorted on Delay
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2021-07-31 13:25:03 +10:00 |
timing_event.h
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TimingEvent: Add Delay method
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2021-06-14 14:55:20 +10:00 |
types.h
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GPU: Add D3D12 renderer
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2021-07-10 21:45:10 +10:00 |