Duckstation/src/duckstation-qt/debuggerwindow.cpp
Stenzek 5b980dafa5 System: Refactor main loop
Reduces JIT exits.
Improves runahead performance.
2023-08-16 01:13:00 +10:00

617 lines
19 KiB
C++

// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#include "debuggerwindow.h"
#include "common/assert.h"
#include "core/cpu_core_private.h"
#include "debuggermodels.h"
#include "qthost.h"
#include "qtutils.h"
#include <QtCore/QSignalBlocker>
#include <QtGui/QFontDatabase>
#include <QtWidgets/QFileDialog>
#include <QtWidgets/QMessageBox>
DebuggerWindow::DebuggerWindow(QWidget* parent /* = nullptr */)
: QMainWindow(parent), m_active_memory_region(Bus::MemoryRegion::Count)
{
m_ui.setupUi(this);
setupAdditionalUi();
connectSignals();
createModels();
setMemoryViewRegion(Bus::MemoryRegion::RAM);
setUIEnabled(false);
}
DebuggerWindow::~DebuggerWindow() = default;
void DebuggerWindow::onEmulationPaused()
{
setUIEnabled(true);
refreshAll();
refreshBreakpointList();
{
QSignalBlocker sb(m_ui.actionPause);
m_ui.actionPause->setChecked(true);
}
}
void DebuggerWindow::onEmulationResumed()
{
setUIEnabled(false);
{
QSignalBlocker sb(m_ui.actionPause);
m_ui.actionPause->setChecked(false);
}
}
void DebuggerWindow::onDebuggerMessageReported(const QString& message)
{
m_ui.statusbar->showMessage(message, 0);
}
void DebuggerWindow::refreshAll()
{
m_registers_model->invalidateView();
m_stack_model->invalidateView();
m_ui.memoryView->repaint();
m_code_model->setPC(CPU::g_state.pc);
scrollToPC();
}
void DebuggerWindow::scrollToPC()
{
return scrollToCodeAddress(CPU::g_state.pc);
}
void DebuggerWindow::scrollToCodeAddress(VirtualMemoryAddress address)
{
m_code_model->ensureAddressVisible(address);
int row = m_code_model->getRowForAddress(address);
if (row >= 0)
{
qApp->processEvents(QEventLoop::ExcludeUserInputEvents);
m_ui.codeView->scrollTo(m_code_model->index(row, 0));
}
}
void DebuggerWindow::onPauseActionToggled(bool paused)
{
if (!paused)
{
m_registers_model->saveCurrentValues();
setUIEnabled(false);
}
g_emu_thread->setSystemPaused(paused);
}
void DebuggerWindow::onRunToCursorTriggered()
{
std::optional<VirtualMemoryAddress> addr = getSelectedCodeAddress();
if (!addr.has_value())
{
QMessageBox::critical(this, windowTitle(), tr("No address selected."));
return;
}
CPU::AddBreakpoint(addr.value(), true, true);
g_emu_thread->setSystemPaused(false);
}
void DebuggerWindow::onGoToPCTriggered()
{
scrollToPC();
}
void DebuggerWindow::onGoToAddressTriggered()
{
std::optional<VirtualMemoryAddress> address =
QtUtils::PromptForAddress(this, windowTitle(), tr("Enter code address:"), true);
if (!address.has_value())
return;
scrollToCodeAddress(address.value());
}
void DebuggerWindow::onDumpAddressTriggered()
{
std::optional<VirtualMemoryAddress> address =
QtUtils::PromptForAddress(this, windowTitle(), tr("Enter memory address:"), false);
if (!address.has_value())
return;
scrollToMemoryAddress(address.value());
}
void DebuggerWindow::onTraceTriggered()
{
if (!CPU::IsTraceEnabled())
{
QMessageBox::critical(
this, windowTitle(),
tr("Trace logging started to cpu_log.txt.\nThis file can be several gigabytes, so be aware of SSD wear."));
CPU::StartTrace();
}
else
{
CPU::StopTrace();
QMessageBox::critical(this, windowTitle(), tr("Trace logging to cpu_log.txt stopped."));
}
}
void DebuggerWindow::onFollowAddressTriggered()
{
//
}
void DebuggerWindow::onAddBreakpointTriggered()
{
std::optional<VirtualMemoryAddress> address =
QtUtils::PromptForAddress(this, windowTitle(), tr("Enter code address:"), true);
if (!address.has_value())
return;
if (CPU::HasBreakpointAtAddress(address.value()))
{
QMessageBox::critical(this, windowTitle(), tr("A breakpoint already exists at this address."));
return;
}
toggleBreakpoint(address.value());
}
void DebuggerWindow::onToggleBreakpointTriggered()
{
std::optional<VirtualMemoryAddress> address = getSelectedCodeAddress();
if (!address.has_value())
return;
toggleBreakpoint(address.value());
}
void DebuggerWindow::onClearBreakpointsTriggered()
{
clearBreakpoints();
}
void DebuggerWindow::onStepIntoActionTriggered()
{
Assert(System::IsPaused());
m_registers_model->saveCurrentValues();
g_emu_thread->singleStepCPU();
refreshAll();
}
void DebuggerWindow::onStepOverActionTriggered()
{
Assert(System::IsPaused());
if (!CPU::AddStepOverBreakpoint())
{
onStepIntoActionTriggered();
return;
}
// unpause to let it run to the breakpoint
m_registers_model->saveCurrentValues();
g_emu_thread->setSystemPaused(false);
}
void DebuggerWindow::onStepOutActionTriggered()
{
Assert(System::IsPaused());
if (!CPU::AddStepOutBreakpoint())
{
QMessageBox::critical(this, tr("Debugger"), tr("Failed to add step-out breakpoint, are you in a valid function?"));
return;
}
// unpause to let it run to the breakpoint
m_registers_model->saveCurrentValues();
g_emu_thread->setSystemPaused(false);
}
void DebuggerWindow::onCodeViewItemActivated(QModelIndex index)
{
if (!index.isValid())
return;
const VirtualMemoryAddress address = m_code_model->getAddressForIndex(index);
switch (index.column())
{
case 0: // breakpoint
case 3: // disassembly
toggleBreakpoint(address);
break;
case 1: // address
case 2: // bytes
scrollToMemoryAddress(address);
break;
case 4: // comment
tryFollowLoadStore(address);
break;
}
}
void DebuggerWindow::onCodeViewContextMenuRequested(const QPoint& pt)
{
const QModelIndex index = m_ui.codeView->indexAt(pt);
if (!index.isValid())
return;
const VirtualMemoryAddress address = m_code_model->getAddressForIndex(index);
QMenu menu;
menu.addAction(QStringLiteral("0x%1").arg(static_cast<uint>(address), 8, 16, QChar('0')))->setEnabled(false);
menu.addSeparator();
QAction* action = menu.addAction(QIcon(":/icons/media-record@2x.png"), tr("Toggle &Breakpoint"));
connect(action, &QAction::triggered, this, [this, address]() { toggleBreakpoint(address); });
action = menu.addAction(QIcon(":/icons/debug-run-cursor.png"), tr("&Run To Cursor"));
connect(action, &QAction::triggered, this, [address]() {
Host::RunOnCPUThread([address]() {
CPU::AddBreakpoint(address, true, true);
g_emu_thread->setSystemPaused(false);
});
});
menu.addSeparator();
action = menu.addAction(QIcon(":/icons/antialias-icon.png"), tr("View in &Dump"));
connect(action, &QAction::triggered, this, [this, address]() { scrollToMemoryAddress(address); });
action = menu.addAction(QIcon(":/icons/debug-trace.png"), tr("Follow Load/Store"));
connect(action, &QAction::triggered, this, [this, address]() { tryFollowLoadStore(address); });
menu.exec(m_ui.codeView->mapToGlobal(pt));
}
void DebuggerWindow::onMemorySearchTriggered()
{
m_ui.memoryView->clearHighlightRange();
const QString pattern_str = m_ui.memorySearchString->text();
if (pattern_str.isEmpty())
return;
std::vector<u8> pattern;
std::vector<u8> mask;
u8 spattern = 0;
u8 smask = 0;
bool msb = false;
pattern.reserve(static_cast<size_t>(pattern_str.length()) / 2);
mask.reserve(static_cast<size_t>(pattern_str.length()) / 2);
for (int i = 0; i < pattern_str.length(); i++)
{
const QChar ch = pattern_str[i];
if (ch == ' ')
continue;
if (ch == '?')
{
spattern = (spattern << 4);
smask = (smask << 4);
}
else if (ch.isDigit())
{
spattern = (spattern << 4) | static_cast<u8>(ch.digitValue());
smask = (smask << 4) | 0xF;
}
else if (ch.unicode() >= 'a' && ch.unicode() <= 'f')
{
spattern = (spattern << 4) | (0xA + static_cast<u8>(ch.unicode() - 'a'));
smask = (smask << 4) | 0xF;
}
else if (ch.unicode() >= 'A' && ch.unicode() <= 'F')
{
spattern = (spattern << 4) | (0xA + static_cast<u8>(ch.unicode() - 'A'));
smask = (smask << 4) | 0xF;
}
else
{
QMessageBox::critical(this, windowTitle(),
tr("Invalid search pattern. It should contain hex digits or question marks."));
return;
}
if (msb)
{
pattern.push_back(spattern);
mask.push_back(smask);
spattern = 0;
smask = 0;
}
msb = !msb;
}
if (msb)
{
// partial byte on the end
spattern = (spattern << 4);
smask = (smask << 4);
pattern.push_back(spattern);
mask.push_back(smask);
}
if (pattern.empty())
{
QMessageBox::critical(this, windowTitle(),
tr("Invalid search pattern. It should contain hex digits or question marks."));
return;
}
std::optional<PhysicalMemoryAddress> found_address =
Bus::SearchMemory(m_next_memory_search_address, pattern.data(), mask.data(), static_cast<u32>(pattern.size()));
bool wrapped_around = false;
if (!found_address.has_value())
{
found_address = Bus::SearchMemory(0, pattern.data(), mask.data(), static_cast<u32>(pattern.size()));
if (!found_address.has_value())
{
m_ui.statusbar->showMessage(tr("Pattern not found."));
return;
}
wrapped_around = true;
}
m_next_memory_search_address = found_address.value() + 1;
if (scrollToMemoryAddress(found_address.value()))
{
const size_t highlight_offset = found_address.value() - m_ui.memoryView->addressOffset();
m_ui.memoryView->setHighlightRange(highlight_offset, highlight_offset + pattern.size());
}
if (wrapped_around)
{
m_ui.statusbar->showMessage(tr("Pattern found at 0x%1 (passed the end of memory).")
.arg(static_cast<uint>(found_address.value()), 8, 16, static_cast<QChar>('0')));
}
else
{
m_ui.statusbar->showMessage(
tr("Pattern found at 0x%1.").arg(static_cast<uint>(found_address.value()), 8, 16, static_cast<QChar>('0')));
}
}
void DebuggerWindow::onMemorySearchStringChanged(const QString&)
{
m_next_memory_search_address = 0;
}
void DebuggerWindow::closeEvent(QCloseEvent* event)
{
g_emu_thread->disconnect(this);
g_emu_thread->setSystemPaused(true, true);
Host::RunOnCPUThread(&CPU::ClearBreakpoints);
g_emu_thread->setSystemPaused(false);
QMainWindow::closeEvent(event);
emit closed();
}
void DebuggerWindow::setupAdditionalUi()
{
#ifdef _WIN32
QFont fixedFont;
fixedFont.setFamily(QStringLiteral("Consolas"));
fixedFont.setFixedPitch(true);
fixedFont.setStyleHint(QFont::TypeWriter);
fixedFont.setPointSize(10);
#else
const QFont fixedFont = QFontDatabase::systemFont(QFontDatabase::FixedFont);
#endif
m_ui.codeView->setFont(fixedFont);
m_ui.registerView->setFont(fixedFont);
m_ui.memoryView->setFont(fixedFont);
m_ui.stackView->setFont(fixedFont);
m_ui.codeView->setContextMenuPolicy(Qt::CustomContextMenu);
setCentralWidget(nullptr);
delete m_ui.centralwidget;
}
void DebuggerWindow::connectSignals()
{
connect(g_emu_thread, &EmuThread::systemPaused, this, &DebuggerWindow::onEmulationPaused);
connect(g_emu_thread, &EmuThread::systemResumed, this, &DebuggerWindow::onEmulationResumed);
connect(g_emu_thread, &EmuThread::debuggerMessageReported, this, &DebuggerWindow::onDebuggerMessageReported);
connect(m_ui.actionPause, &QAction::toggled, this, &DebuggerWindow::onPauseActionToggled);
connect(m_ui.actionRunToCursor, &QAction::triggered, this, &DebuggerWindow::onRunToCursorTriggered);
connect(m_ui.actionGoToPC, &QAction::triggered, this, &DebuggerWindow::onGoToPCTriggered);
connect(m_ui.actionGoToAddress, &QAction::triggered, this, &DebuggerWindow::onGoToAddressTriggered);
connect(m_ui.actionDumpAddress, &QAction::triggered, this, &DebuggerWindow::onDumpAddressTriggered);
connect(m_ui.actionTrace, &QAction::triggered, this, &DebuggerWindow::onTraceTriggered);
connect(m_ui.actionStepInto, &QAction::triggered, this, &DebuggerWindow::onStepIntoActionTriggered);
connect(m_ui.actionStepOver, &QAction::triggered, this, &DebuggerWindow::onStepOverActionTriggered);
connect(m_ui.actionStepOut, &QAction::triggered, this, &DebuggerWindow::onStepOutActionTriggered);
connect(m_ui.actionAddBreakpoint, &QAction::triggered, this, &DebuggerWindow::onAddBreakpointTriggered);
connect(m_ui.actionToggleBreakpoint, &QAction::triggered, this, &DebuggerWindow::onToggleBreakpointTriggered);
connect(m_ui.actionClearBreakpoints, &QAction::triggered, this, &DebuggerWindow::onClearBreakpointsTriggered);
connect(m_ui.actionClose, &QAction::triggered, this, &DebuggerWindow::close);
connect(m_ui.codeView, &QTreeView::activated, this, &DebuggerWindow::onCodeViewItemActivated);
connect(m_ui.codeView, &QTreeView::customContextMenuRequested, this, &DebuggerWindow::onCodeViewContextMenuRequested);
connect(m_ui.memoryRegionRAM, &QRadioButton::clicked, [this]() { setMemoryViewRegion(Bus::MemoryRegion::RAM); });
connect(m_ui.memoryRegionEXP1, &QRadioButton::clicked, [this]() { setMemoryViewRegion(Bus::MemoryRegion::EXP1); });
connect(m_ui.memoryRegionScratchpad, &QRadioButton::clicked,
[this]() { setMemoryViewRegion(Bus::MemoryRegion::Scratchpad); });
connect(m_ui.memoryRegionBIOS, &QRadioButton::clicked, [this]() { setMemoryViewRegion(Bus::MemoryRegion::BIOS); });
connect(m_ui.memorySearch, &QPushButton::clicked, this, &DebuggerWindow::onMemorySearchTriggered);
connect(m_ui.memorySearchString, &QLineEdit::textChanged, this, &DebuggerWindow::onMemorySearchStringChanged);
}
void DebuggerWindow::disconnectSignals()
{
EmuThread* hi = g_emu_thread;
hi->disconnect(this);
}
void DebuggerWindow::createModels()
{
m_code_model = std::make_unique<DebuggerCodeModel>();
m_ui.codeView->setModel(m_code_model.get());
// set default column width in code view
m_ui.codeView->setColumnWidth(0, 40);
m_ui.codeView->setColumnWidth(1, 80);
m_ui.codeView->setColumnWidth(2, 80);
m_ui.codeView->setColumnWidth(3, 250);
m_ui.codeView->setColumnWidth(4, m_ui.codeView->width() - (40 + 80 + 80 + 250));
m_registers_model = std::make_unique<DebuggerRegistersModel>();
m_ui.registerView->setModel(m_registers_model.get());
// m_ui->registerView->resizeRowsToContents();
m_stack_model = std::make_unique<DebuggerStackModel>();
m_ui.stackView->setModel(m_stack_model.get());
m_ui.breakpointsWidget->setColumnWidth(0, 50);
m_ui.breakpointsWidget->setColumnWidth(1, 80);
m_ui.breakpointsWidget->setColumnWidth(2, 40);
m_ui.breakpointsWidget->setRootIsDecorated(false);
}
void DebuggerWindow::setUIEnabled(bool enabled)
{
// Disable all UI elements that depend on execution state
m_ui.codeView->setEnabled(enabled);
m_ui.registerView->setEnabled(enabled);
m_ui.stackView->setEnabled(enabled);
m_ui.memoryView->setEnabled(enabled);
m_ui.actionRunToCursor->setEnabled(enabled);
m_ui.actionAddBreakpoint->setEnabled(enabled);
m_ui.actionToggleBreakpoint->setEnabled(enabled);
m_ui.actionClearBreakpoints->setEnabled(enabled);
m_ui.actionDumpAddress->setEnabled(enabled);
m_ui.actionStepInto->setEnabled(enabled);
m_ui.actionStepOver->setEnabled(enabled);
m_ui.actionStepOut->setEnabled(enabled);
m_ui.actionGoToAddress->setEnabled(enabled);
m_ui.actionGoToPC->setEnabled(enabled);
m_ui.actionTrace->setEnabled(enabled);
m_ui.memoryRegionRAM->setEnabled(enabled);
m_ui.memoryRegionEXP1->setEnabled(enabled);
m_ui.memoryRegionScratchpad->setEnabled(enabled);
m_ui.memoryRegionBIOS->setEnabled(enabled);
}
void DebuggerWindow::setMemoryViewRegion(Bus::MemoryRegion region)
{
if (m_active_memory_region == region)
return;
m_active_memory_region = region;
const PhysicalMemoryAddress start = Bus::GetMemoryRegionStart(region);
const PhysicalMemoryAddress end = Bus::GetMemoryRegionEnd(region);
m_ui.memoryView->setData(start, Bus::GetMemoryRegionPointer(region), end - start);
#define SET_REGION_RADIO_BUTTON(name, rb_region) \
do \
{ \
QSignalBlocker sb(name); \
name->setChecked(region == rb_region); \
} while (0)
SET_REGION_RADIO_BUTTON(m_ui.memoryRegionRAM, Bus::MemoryRegion::RAM);
SET_REGION_RADIO_BUTTON(m_ui.memoryRegionEXP1, Bus::MemoryRegion::EXP1);
SET_REGION_RADIO_BUTTON(m_ui.memoryRegionScratchpad, Bus::MemoryRegion::Scratchpad);
SET_REGION_RADIO_BUTTON(m_ui.memoryRegionBIOS, Bus::MemoryRegion::BIOS);
#undef SET_REGION_REGION_BUTTON
m_ui.memoryView->repaint();
}
void DebuggerWindow::toggleBreakpoint(VirtualMemoryAddress address)
{
const bool new_bp_state = !CPU::HasBreakpointAtAddress(address);
if (new_bp_state)
{
if (!CPU::AddBreakpoint(address, false))
return;
}
else
{
if (!CPU::RemoveBreakpoint(address))
return;
}
m_code_model->setBreakpointState(address, new_bp_state);
refreshBreakpointList();
}
void DebuggerWindow::clearBreakpoints()
{
m_code_model->clearBreakpoints();
CPU::ClearBreakpoints();
}
std::optional<VirtualMemoryAddress> DebuggerWindow::getSelectedCodeAddress()
{
QItemSelectionModel* sel_model = m_ui.codeView->selectionModel();
const QModelIndexList indices(sel_model->selectedIndexes());
if (indices.empty())
return std::nullopt;
return m_code_model->getAddressForIndex(indices[0]);
}
bool DebuggerWindow::tryFollowLoadStore(VirtualMemoryAddress address)
{
CPU::Instruction inst;
if (!CPU::SafeReadInstruction(address, &inst.bits))
return false;
const std::optional<VirtualMemoryAddress> ea = GetLoadStoreEffectiveAddress(inst, &CPU::g_state.regs);
if (!ea.has_value())
return false;
scrollToMemoryAddress(ea.value());
return true;
}
bool DebuggerWindow::scrollToMemoryAddress(VirtualMemoryAddress address)
{
const PhysicalMemoryAddress phys_address = CPU::VirtualAddressToPhysical(address);
std::optional<Bus::MemoryRegion> region = Bus::GetMemoryRegionForAddress(phys_address);
if (!region.has_value())
return false;
setMemoryViewRegion(region.value());
const PhysicalMemoryAddress offset = phys_address - Bus::GetMemoryRegionStart(region.value());
m_ui.memoryView->scrolltoOffset(offset);
return true;
}
void DebuggerWindow::refreshBreakpointList()
{
while (m_ui.breakpointsWidget->topLevelItemCount() > 0)
delete m_ui.breakpointsWidget->takeTopLevelItem(0);
const CPU::BreakpointList bps(CPU::GetBreakpointList());
for (const CPU::Breakpoint& bp : bps)
{
QTreeWidgetItem* item = new QTreeWidgetItem();
item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
item->setCheckState(0, bp.enabled ? Qt::Checked : Qt::Unchecked);
item->setText(0, QString::asprintf("%u", bp.number));
item->setText(1, QString::asprintf("0x%08X", bp.address));
item->setText(2, QString::asprintf("%u", bp.hit_count));
m_ui.breakpointsWidget->addTopLevelItem(item);
}
}