Duckstation/src/frontend-common/ini_settings_interface.cpp
jpchow26 2a43b8b182
Update ini_settings_interface.cpp (#734)
* Update ini_settings_interface.cpp

Fix compiler error on Windows.
2020-08-11 02:59:58 +10:00

147 lines
4 KiB
C++

#include "ini_settings_interface.h"
#include "common/file_system.h"
#include "common/log.h"
#include <algorithm>
#include <iterator>
Log_SetChannel(INISettingsInterface);
INISettingsInterface::INISettingsInterface(std::string filename) : m_filename(std::move(filename)), m_ini(true, true)
{
SI_Error err = SI_FAIL;
std::FILE* fp = FileSystem::OpenCFile(m_filename.c_str(), "rb");
if (fp)
{
err = m_ini.LoadFile(fp);
std::fclose(fp);
}
if (err != SI_OK)
Log_WarningPrintf("Settings could not be loaded from '%s', defaults will be used.", m_filename.c_str());
}
INISettingsInterface::~INISettingsInterface()
{
if (m_dirty)
Save();
}
bool INISettingsInterface::Save()
{
SI_Error err = SI_FAIL;
std::FILE* fp = FileSystem::OpenCFile(m_filename.c_str(), "wb");
if (fp)
{
err = m_ini.SaveFile(fp, false);
std::fclose(fp);
}
if (err != SI_OK)
{
Log_WarningPrintf("Failed to save settings to '%s'.", m_filename.c_str());
return false;
}
m_dirty = false;
return true;
}
void INISettingsInterface::Clear()
{
m_ini.Reset();
}
int INISettingsInterface::GetIntValue(const char* section, const char* key, int default_value /*= 0*/)
{
return static_cast<int>(m_ini.GetLongValue(section, key, default_value));
}
float INISettingsInterface::GetFloatValue(const char* section, const char* key, float default_value /*= 0.0f*/)
{
return static_cast<float>(m_ini.GetDoubleValue(section, key, default_value));
}
bool INISettingsInterface::GetBoolValue(const char* section, const char* key, bool default_value /*= false*/)
{
return m_ini.GetBoolValue(section, key, default_value);
}
std::string INISettingsInterface::GetStringValue(const char* section, const char* key,
const char* default_value /*= ""*/)
{
return m_ini.GetValue(section, key, default_value);
}
void INISettingsInterface::SetIntValue(const char* section, const char* key, int value)
{
m_dirty = true;
m_ini.SetLongValue(section, key, static_cast<long>(value), nullptr, false, true);
}
void INISettingsInterface::SetFloatValue(const char* section, const char* key, float value)
{
m_dirty = true;
m_ini.SetDoubleValue(section, key, static_cast<double>(value), nullptr, true);
}
void INISettingsInterface::SetBoolValue(const char* section, const char* key, bool value)
{
m_dirty = true;
m_ini.SetBoolValue(section, key, value, nullptr, true);
}
void INISettingsInterface::SetStringValue(const char* section, const char* key, const char* value)
{
m_dirty = true;
m_ini.SetValue(section, key, value, nullptr, true);
}
void INISettingsInterface::DeleteValue(const char* section, const char* key)
{
m_dirty = true;
m_ini.Delete(section, key);
}
std::vector<std::string> INISettingsInterface::GetStringList(const char* section, const char* key)
{
std::list<CSimpleIniA::Entry> entries;
if (!m_ini.GetAllValues(section, key, entries))
return {};
std::vector<std::string> ret;
ret.reserve(entries.size());
std::transform(entries.begin(), entries.end(), std::back_inserter(ret),
[](const CSimpleIniA::Entry& it) { return std::string(it.pItem); });
return ret;
}
void INISettingsInterface::SetStringList(const char* section, const char* key, const std::vector<std::string>& items)
{
m_dirty = true;
m_ini.Delete(section, key);
for (const std::string& sv : items)
m_ini.SetValue(section, key, sv.c_str(), nullptr, false);
}
bool INISettingsInterface::RemoveFromStringList(const char* section, const char* key, const char* item)
{
m_dirty = true;
return m_ini.DeleteValue(section, key, item, true);
}
bool INISettingsInterface::AddToStringList(const char* section, const char* key, const char* item)
{
std::list<CSimpleIniA::Entry> entries;
if (m_ini.GetAllValues(section, key, entries) &&
std::find_if(entries.begin(), entries.end(),
[item](const CSimpleIniA::Entry& e) { return (std::strcmp(e.pItem, item) == 0); }) != entries.end())
{
return false;
}
m_dirty = true;
m_ini.SetValue(section, key, item, nullptr, false);
return true;
}