mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-24 06:35:42 +00:00
c89d94c2ff
This way it doesn't need to be built for libretro.
214 lines
7.2 KiB
XML
214 lines
7.2 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<ItemGroup>
|
|
<ClInclude Include="bitfield.h" />
|
|
<ClInclude Include="types.h" />
|
|
<ClInclude Include="jit_code_buffer.h" />
|
|
<ClInclude Include="state_wrapper.h" />
|
|
<ClInclude Include="fifo_queue.h" />
|
|
<ClInclude Include="audio_stream.h" />
|
|
<ClInclude Include="cd_xa.h" />
|
|
<ClInclude Include="heap_array.h" />
|
|
<ClInclude Include="gl\program.h">
|
|
<Filter>gl</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="gl\stream_buffer.h">
|
|
<Filter>gl</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="gl\texture.h">
|
|
<Filter>gl</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="d3d11\stream_buffer.h">
|
|
<Filter>d3d11</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="d3d11\texture.h">
|
|
<Filter>d3d11</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="d3d11\staging_texture.h">
|
|
<Filter>d3d11</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="d3d11\shader_compiler.h">
|
|
<Filter>d3d11</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="rectangle.h" />
|
|
<ClInclude Include="iso_reader.h" />
|
|
<ClInclude Include="cd_image.h" />
|
|
<ClInclude Include="cd_subchannel_replacement.h" />
|
|
<ClInclude Include="null_audio_stream.h" />
|
|
<ClInclude Include="log.h" />
|
|
<ClInclude Include="string.h" />
|
|
<ClInclude Include="byte_stream.h" />
|
|
<ClInclude Include="timer.h" />
|
|
<ClInclude Include="timestamp.h" />
|
|
<ClInclude Include="assert.h" />
|
|
<ClInclude Include="align.h" />
|
|
<ClInclude Include="file_system.h" />
|
|
<ClInclude Include="string_util.h" />
|
|
<ClInclude Include="md5_digest.h" />
|
|
<ClInclude Include="cpu_detect.h" />
|
|
<ClInclude Include="d3d11\shader_cache.h">
|
|
<Filter>d3d11</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="hash_combine.h" />
|
|
<ClInclude Include="progress_callback.h" />
|
|
<ClInclude Include="wav_writer.h" />
|
|
<ClInclude Include="gl\shader_cache.h">
|
|
<Filter>gl</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="event.h" />
|
|
<ClInclude Include="bitutils.h" />
|
|
<ClInclude Include="gl\context.h">
|
|
<Filter>gl</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="gl\context_wgl.h">
|
|
<Filter>gl</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="window_info.h" />
|
|
<ClInclude Include="cd_image_hasher.h" />
|
|
<ClInclude Include="vulkan\texture.h">
|
|
<Filter>vulkan</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="vulkan\staging_buffer.h">
|
|
<Filter>vulkan</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="vulkan\stream_buffer.h">
|
|
<Filter>vulkan</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="vulkan\shader_compiler.h">
|
|
<Filter>vulkan</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="vulkan\util.h">
|
|
<Filter>vulkan</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="vulkan\swap_chain.h">
|
|
<Filter>vulkan</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="vulkan\staging_texture.h">
|
|
<Filter>vulkan</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="dimensional_array.h" />
|
|
<ClInclude Include="scope_guard.h" />
|
|
<ClInclude Include="vulkan\context.h">
|
|
<Filter>vulkan</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="vulkan\builders.h">
|
|
<Filter>vulkan</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="vulkan\shader_cache.h">
|
|
<Filter>vulkan</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="image.h" />
|
|
<ClInclude Include="minizip_helpers.h" />
|
|
<ClInclude Include="win32_progress_callback.h" />
|
|
<ClInclude Include="make_array.h" />
|
|
<ClInclude Include="shiftjis.h" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClCompile Include="jit_code_buffer.cpp" />
|
|
<ClCompile Include="state_wrapper.cpp" />
|
|
<ClCompile Include="cd_image.cpp" />
|
|
<ClCompile Include="audio_stream.cpp" />
|
|
<ClCompile Include="cd_xa.cpp" />
|
|
<ClCompile Include="cd_image_cue.cpp" />
|
|
<ClCompile Include="cd_image_bin.cpp" />
|
|
<ClCompile Include="gl\program.cpp">
|
|
<Filter>gl</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="gl\stream_buffer.cpp">
|
|
<Filter>gl</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="gl\texture.cpp">
|
|
<Filter>gl</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="d3d11\texture.cpp">
|
|
<Filter>d3d11</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="d3d11\staging_texture.cpp">
|
|
<Filter>d3d11</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="d3d11\stream_buffer.cpp">
|
|
<Filter>d3d11</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="d3d11\shader_compiler.cpp">
|
|
<Filter>d3d11</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="iso_reader.cpp" />
|
|
<ClCompile Include="cd_subchannel_replacement.cpp" />
|
|
<ClCompile Include="null_audio_stream.cpp" />
|
|
<ClCompile Include="string.cpp" />
|
|
<ClCompile Include="byte_stream.cpp" />
|
|
<ClCompile Include="log.cpp" />
|
|
<ClCompile Include="timestamp.cpp" />
|
|
<ClCompile Include="timer.cpp" />
|
|
<ClCompile Include="assert.cpp" />
|
|
<ClCompile Include="file_system.cpp" />
|
|
<ClCompile Include="string_util.cpp" />
|
|
<ClCompile Include="md5_digest.cpp" />
|
|
<ClCompile Include="d3d11\shader_cache.cpp">
|
|
<Filter>d3d11</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="cd_image_chd.cpp" />
|
|
<ClCompile Include="progress_callback.cpp" />
|
|
<ClCompile Include="wav_writer.cpp" />
|
|
<ClCompile Include="gl\shader_cache.cpp">
|
|
<Filter>gl</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="event.cpp" />
|
|
<ClCompile Include="gl\context_wgl.cpp">
|
|
<Filter>gl</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="gl\context.cpp">
|
|
<Filter>gl</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="cd_image_hasher.cpp" />
|
|
<ClCompile Include="vulkan\texture.cpp">
|
|
<Filter>vulkan</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="vulkan\context.cpp">
|
|
<Filter>vulkan</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="vulkan\staging_buffer.cpp">
|
|
<Filter>vulkan</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="vulkan\stream_buffer.cpp">
|
|
<Filter>vulkan</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="vulkan\util.cpp">
|
|
<Filter>vulkan</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="vulkan\shader_compiler.cpp">
|
|
<Filter>vulkan</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="vulkan\swap_chain.cpp">
|
|
<Filter>vulkan</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="vulkan\staging_texture.cpp">
|
|
<Filter>vulkan</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="vulkan\builders.cpp">
|
|
<Filter>vulkan</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="vulkan\shader_cache.cpp">
|
|
<Filter>vulkan</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="image.cpp" />
|
|
<ClCompile Include="cd_image_memory.cpp" />
|
|
<ClCompile Include="minizip_helpers.cpp" />
|
|
<ClCompile Include="win32_progress_callback.cpp" />
|
|
<ClCompile Include="shiftjis.cpp" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<Natvis Include="bitfield.natvis" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<Filter Include="gl">
|
|
<UniqueIdentifier>{52487c57-753d-4888-ba26-ed63ab51a234}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="d3d11">
|
|
<UniqueIdentifier>{30251086-81f3-44f5-add4-7ff9a24098ab}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="vulkan">
|
|
<UniqueIdentifier>{642ff5eb-af39-4aab-a42f-6eb8188a11d7}</UniqueIdentifier>
|
|
</Filter>
|
|
</ItemGroup>
|
|
</Project> |