Duckstation/src/duckstation-sdl
Connor McLaughlin 6f250a4ff7 GPU/HW: Add JINC2 and xBRZ texture filtering options
Shaders ported from beetle-psx.
2020-09-12 00:26:34 +10:00
..
CMakeLists.txt HostDisplay: Move most backend logic to FrontendCommon 2020-06-30 03:03:56 +10:00
duckstation-sdl.aps SDL: Add icon to executable 2020-06-15 03:29:21 +10:00
duckstation-sdl.ico Ass a 256x256 app icon 2020-09-05 23:01:07 +02:00
duckstation-sdl.manifest SDL: Support high-dpi displays 2020-02-28 16:59:48 +10:00
duckstation-sdl.rc SDL: Add icon to executable 2020-06-15 03:29:21 +10:00
duckstation-sdl.vcxproj ControllerInterface: Add XInput controller backend 2020-08-22 16:50:19 +10:00
duckstation-sdl.vcxproj.filters HostDisplay: Move most backend logic to FrontendCommon 2020-06-30 03:03:56 +10:00
imgui_impl_sdl.cpp SDL: Support high-dpi displays 2020-02-28 16:59:48 +10:00
imgui_impl_sdl.h Build: Rename duckstation to duckstation-sdl 2020-02-03 14:16:59 +10:00
main.cpp SDL: Switch to Windows instead of Console subsystem 2020-05-01 00:58:38 +10:00
resource.h SDL: Add icon to executable 2020-06-15 03:29:21 +10:00
sdl_host_interface.cpp GPU/HW: Add JINC2 and xBRZ texture filtering options 2020-09-12 00:26:34 +10:00
sdl_host_interface.h ControllerInterface: Add XInput controller backend 2020-08-22 16:50:19 +10:00
sdl_key_names.h SDL: Fix possible crash when parsing key modifiers 2020-04-14 16:41:59 +10:00
sdl_util.cpp SDL: Wayland support 2020-07-11 03:28:57 +10:00
sdl_util.h WindowInfo: Add surface_scale field 2020-07-01 01:57:25 +10:00