mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-22 22:05:38 +00:00
754 lines
38 KiB
C
754 lines
38 KiB
C
/*
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WGL loader generated by glad 0.1.33 on Sun May 3 16:49:27 2020.
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Language/Generator: C/C++
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Specification: wgl
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APIs: wgl=1.0
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Profile: -
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Extensions:
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WGL_3DFX_multisample,
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WGL_3DL_stereo_control,
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WGL_AMD_gpu_association,
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WGL_ARB_buffer_region,
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WGL_ARB_context_flush_control,
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WGL_ARB_create_context,
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WGL_ARB_create_context_no_error,
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WGL_ARB_create_context_profile,
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WGL_ARB_create_context_robustness,
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WGL_ARB_extensions_string,
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WGL_ARB_framebuffer_sRGB,
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WGL_ARB_make_current_read,
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WGL_ARB_multisample,
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WGL_ARB_pbuffer,
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WGL_ARB_pixel_format,
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WGL_ARB_pixel_format_float,
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WGL_ARB_render_texture,
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WGL_ARB_robustness_application_isolation,
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WGL_ARB_robustness_share_group_isolation,
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WGL_ATI_pixel_format_float,
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WGL_ATI_render_texture_rectangle,
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WGL_EXT_colorspace,
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WGL_EXT_create_context_es2_profile,
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WGL_EXT_create_context_es_profile,
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WGL_EXT_depth_float,
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WGL_EXT_display_color_table,
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WGL_EXT_extensions_string,
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WGL_EXT_framebuffer_sRGB,
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WGL_EXT_make_current_read,
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WGL_EXT_multisample,
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WGL_EXT_pbuffer,
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WGL_EXT_pixel_format,
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WGL_EXT_pixel_format_packed_float,
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WGL_EXT_swap_control,
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WGL_EXT_swap_control_tear,
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WGL_I3D_digital_video_control,
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WGL_I3D_gamma,
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WGL_I3D_genlock,
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WGL_I3D_image_buffer,
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WGL_I3D_swap_frame_lock,
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WGL_I3D_swap_frame_usage,
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WGL_NV_DX_interop,
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WGL_NV_DX_interop2,
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WGL_NV_copy_image,
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WGL_NV_delay_before_swap,
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WGL_NV_float_buffer,
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WGL_NV_gpu_affinity,
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WGL_NV_multigpu_context,
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WGL_NV_multisample_coverage,
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WGL_NV_present_video,
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WGL_NV_render_depth_texture,
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WGL_NV_render_texture_rectangle,
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WGL_NV_swap_group,
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WGL_NV_vertex_array_range,
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WGL_NV_video_capture,
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WGL_NV_video_output,
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WGL_OML_sync_control
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Loader: True
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Local files: False
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Omit khrplatform: False
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Reproducible: False
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Commandline:
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--api="wgl=1.0" --generator="c" --spec="wgl" --extensions="WGL_3DFX_multisample,WGL_3DL_stereo_control,WGL_AMD_gpu_association,WGL_ARB_buffer_region,WGL_ARB_context_flush_control,WGL_ARB_create_context,WGL_ARB_create_context_no_error,WGL_ARB_create_context_profile,WGL_ARB_create_context_robustness,WGL_ARB_extensions_string,WGL_ARB_framebuffer_sRGB,WGL_ARB_make_current_read,WGL_ARB_multisample,WGL_ARB_pbuffer,WGL_ARB_pixel_format,WGL_ARB_pixel_format_float,WGL_ARB_render_texture,WGL_ARB_robustness_application_isolation,WGL_ARB_robustness_share_group_isolation,WGL_ATI_pixel_format_float,WGL_ATI_render_texture_rectangle,WGL_EXT_colorspace,WGL_EXT_create_context_es2_profile,WGL_EXT_create_context_es_profile,WGL_EXT_depth_float,WGL_EXT_display_color_table,WGL_EXT_extensions_string,WGL_EXT_framebuffer_sRGB,WGL_EXT_make_current_read,WGL_EXT_multisample,WGL_EXT_pbuffer,WGL_EXT_pixel_format,WGL_EXT_pixel_format_packed_float,WGL_EXT_swap_control,WGL_EXT_swap_control_tear,WGL_I3D_digital_video_control,WGL_I3D_gamma,WGL_I3D_genlock,WGL_I3D_image_buffer,WGL_I3D_swap_frame_lock,WGL_I3D_swap_frame_usage,WGL_NV_DX_interop,WGL_NV_DX_interop2,WGL_NV_copy_image,WGL_NV_delay_before_swap,WGL_NV_float_buffer,WGL_NV_gpu_affinity,WGL_NV_multigpu_context,WGL_NV_multisample_coverage,WGL_NV_present_video,WGL_NV_render_depth_texture,WGL_NV_render_texture_rectangle,WGL_NV_swap_group,WGL_NV_vertex_array_range,WGL_NV_video_capture,WGL_NV_video_output,WGL_OML_sync_control"
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Online:
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Too many extensions
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "glad_wgl.h"
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static void* get_proc(const char *namez);
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#if defined(_WIN32) || defined(__CYGWIN__)
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#ifndef _WINDOWS_
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#undef APIENTRY
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#endif
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#include <windows.h>
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static HMODULE libGL;
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typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*);
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static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
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#ifdef _MSC_VER
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#ifdef __has_include
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#if __has_include(<winapifamily.h>)
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#define HAVE_WINAPIFAMILY 1
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#endif
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#elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
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#define HAVE_WINAPIFAMILY 1
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#endif
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#endif
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#ifdef HAVE_WINAPIFAMILY
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#include <winapifamily.h>
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#if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
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#define IS_UWP 1
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#endif
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#endif
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static
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int open_gl(void) {
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#ifndef IS_UWP
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libGL = LoadLibraryW(L"opengl32.dll");
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if(libGL != NULL) {
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void (* tmp)(void);
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tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress");
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gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp;
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return gladGetProcAddressPtr != NULL;
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}
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#endif
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return 0;
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}
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static
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void close_gl(void) {
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if(libGL != NULL) {
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FreeLibrary((HMODULE) libGL);
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libGL = NULL;
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}
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}
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#else
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#include <dlfcn.h>
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static void* libGL;
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#if !defined(__APPLE__) && !defined(__HAIKU__)
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typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*);
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static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
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#endif
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static
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int open_gl(void) {
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#ifdef __APPLE__
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static const char *NAMES[] = {
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"../Frameworks/OpenGL.framework/OpenGL",
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"/Library/Frameworks/OpenGL.framework/OpenGL",
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"/System/Library/Frameworks/OpenGL.framework/OpenGL",
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"/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"
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};
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#else
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static const char *NAMES[] = {"libGL.so.1", "libGL.so"};
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#endif
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unsigned int index = 0;
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for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) {
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libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL);
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if(libGL != NULL) {
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#if defined(__APPLE__) || defined(__HAIKU__)
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return 1;
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#else
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gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL,
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"glXGetProcAddressARB");
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return gladGetProcAddressPtr != NULL;
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#endif
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}
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}
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return 0;
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}
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static
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void close_gl(void) {
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if(libGL != NULL) {
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dlclose(libGL);
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libGL = NULL;
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}
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}
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#endif
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static
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void* get_proc(const char *namez) {
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void* result = NULL;
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if(libGL == NULL) return NULL;
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#if !defined(__APPLE__) && !defined(__HAIKU__)
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if(gladGetProcAddressPtr != NULL) {
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result = gladGetProcAddressPtr(namez);
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}
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#endif
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if(result == NULL) {
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#if defined(_WIN32) || defined(__CYGWIN__)
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result = (void*)GetProcAddress((HMODULE) libGL, namez);
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#else
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result = dlsym(libGL, namez);
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#endif
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}
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return result;
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}
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int gladLoadWGL(HDC hdc) {
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int status = 0;
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if(open_gl()) {
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status = gladLoadWGLLoader((GLADloadproc)get_proc, hdc);
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close_gl();
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}
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return status;
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}
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static HDC GLADWGLhdc = (HDC)INVALID_HANDLE_VALUE;
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static int get_exts(void) {
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return 1;
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}
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static void free_exts(void) {
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return;
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}
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static int has_ext(const char *ext) {
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const char *terminator;
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const char *loc;
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const char *extensions;
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if(wglGetExtensionsStringEXT == NULL && wglGetExtensionsStringARB == NULL)
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return 0;
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if(wglGetExtensionsStringARB == NULL || GLADWGLhdc == INVALID_HANDLE_VALUE)
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extensions = wglGetExtensionsStringEXT();
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else
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extensions = wglGetExtensionsStringARB(GLADWGLhdc);
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if(extensions == NULL || ext == NULL)
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return 0;
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while(1) {
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loc = strstr(extensions, ext);
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if(loc == NULL)
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break;
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terminator = loc + strlen(ext);
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if((loc == extensions || *(loc - 1) == ' ') &&
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(*terminator == ' ' || *terminator == '\0'))
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{
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return 1;
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}
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extensions = terminator;
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}
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return 0;
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}
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int GLAD_WGL_VERSION_1_0 = 0;
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int GLAD_WGL_3DFX_multisample = 0;
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int GLAD_WGL_3DL_stereo_control = 0;
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int GLAD_WGL_AMD_gpu_association = 0;
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int GLAD_WGL_ARB_buffer_region = 0;
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int GLAD_WGL_ARB_context_flush_control = 0;
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int GLAD_WGL_ARB_create_context = 0;
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int GLAD_WGL_ARB_create_context_no_error = 0;
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int GLAD_WGL_ARB_create_context_profile = 0;
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int GLAD_WGL_ARB_create_context_robustness = 0;
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int GLAD_WGL_ARB_extensions_string = 0;
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int GLAD_WGL_ARB_framebuffer_sRGB = 0;
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int GLAD_WGL_ARB_make_current_read = 0;
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int GLAD_WGL_ARB_multisample = 0;
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int GLAD_WGL_ARB_pbuffer = 0;
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int GLAD_WGL_ARB_pixel_format = 0;
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int GLAD_WGL_ARB_pixel_format_float = 0;
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int GLAD_WGL_ARB_render_texture = 0;
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int GLAD_WGL_ARB_robustness_application_isolation = 0;
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int GLAD_WGL_ARB_robustness_share_group_isolation = 0;
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int GLAD_WGL_ATI_pixel_format_float = 0;
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int GLAD_WGL_ATI_render_texture_rectangle = 0;
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int GLAD_WGL_EXT_colorspace = 0;
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int GLAD_WGL_EXT_create_context_es2_profile = 0;
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int GLAD_WGL_EXT_create_context_es_profile = 0;
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int GLAD_WGL_EXT_depth_float = 0;
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int GLAD_WGL_EXT_display_color_table = 0;
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int GLAD_WGL_EXT_extensions_string = 0;
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int GLAD_WGL_EXT_framebuffer_sRGB = 0;
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int GLAD_WGL_EXT_make_current_read = 0;
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int GLAD_WGL_EXT_multisample = 0;
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int GLAD_WGL_EXT_pbuffer = 0;
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int GLAD_WGL_EXT_pixel_format = 0;
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int GLAD_WGL_EXT_pixel_format_packed_float = 0;
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int GLAD_WGL_EXT_swap_control = 0;
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int GLAD_WGL_EXT_swap_control_tear = 0;
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int GLAD_WGL_I3D_digital_video_control = 0;
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int GLAD_WGL_I3D_gamma = 0;
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int GLAD_WGL_I3D_genlock = 0;
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int GLAD_WGL_I3D_image_buffer = 0;
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int GLAD_WGL_I3D_swap_frame_lock = 0;
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int GLAD_WGL_I3D_swap_frame_usage = 0;
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int GLAD_WGL_NV_DX_interop = 0;
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int GLAD_WGL_NV_DX_interop2 = 0;
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int GLAD_WGL_NV_copy_image = 0;
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int GLAD_WGL_NV_delay_before_swap = 0;
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int GLAD_WGL_NV_float_buffer = 0;
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int GLAD_WGL_NV_gpu_affinity = 0;
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int GLAD_WGL_NV_multigpu_context = 0;
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int GLAD_WGL_NV_multisample_coverage = 0;
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int GLAD_WGL_NV_present_video = 0;
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int GLAD_WGL_NV_render_depth_texture = 0;
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int GLAD_WGL_NV_render_texture_rectangle = 0;
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int GLAD_WGL_NV_swap_group = 0;
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int GLAD_WGL_NV_vertex_array_range = 0;
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int GLAD_WGL_NV_video_capture = 0;
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int GLAD_WGL_NV_video_output = 0;
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int GLAD_WGL_OML_sync_control = 0;
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PFNWGLSETSTEREOEMITTERSTATE3DLPROC glad_wglSetStereoEmitterState3DL = NULL;
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PFNWGLGETGPUIDSAMDPROC glad_wglGetGPUIDsAMD = NULL;
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PFNWGLGETGPUINFOAMDPROC glad_wglGetGPUInfoAMD = NULL;
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PFNWGLGETCONTEXTGPUIDAMDPROC glad_wglGetContextGPUIDAMD = NULL;
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PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC glad_wglCreateAssociatedContextAMD = NULL;
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PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC glad_wglCreateAssociatedContextAttribsAMD = NULL;
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PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC glad_wglDeleteAssociatedContextAMD = NULL;
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PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC glad_wglMakeAssociatedContextCurrentAMD = NULL;
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PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC glad_wglGetCurrentAssociatedContextAMD = NULL;
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PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC glad_wglBlitContextFramebufferAMD = NULL;
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PFNWGLCREATEBUFFERREGIONARBPROC glad_wglCreateBufferRegionARB = NULL;
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PFNWGLDELETEBUFFERREGIONARBPROC glad_wglDeleteBufferRegionARB = NULL;
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PFNWGLSAVEBUFFERREGIONARBPROC glad_wglSaveBufferRegionARB = NULL;
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PFNWGLRESTOREBUFFERREGIONARBPROC glad_wglRestoreBufferRegionARB = NULL;
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PFNWGLCREATECONTEXTATTRIBSARBPROC glad_wglCreateContextAttribsARB = NULL;
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PFNWGLGETEXTENSIONSSTRINGARBPROC glad_wglGetExtensionsStringARB = NULL;
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PFNWGLMAKECONTEXTCURRENTARBPROC glad_wglMakeContextCurrentARB = NULL;
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PFNWGLGETCURRENTREADDCARBPROC glad_wglGetCurrentReadDCARB = NULL;
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PFNWGLCREATEPBUFFERARBPROC glad_wglCreatePbufferARB = NULL;
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PFNWGLGETPBUFFERDCARBPROC glad_wglGetPbufferDCARB = NULL;
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PFNWGLRELEASEPBUFFERDCARBPROC glad_wglReleasePbufferDCARB = NULL;
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PFNWGLDESTROYPBUFFERARBPROC glad_wglDestroyPbufferARB = NULL;
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PFNWGLQUERYPBUFFERARBPROC glad_wglQueryPbufferARB = NULL;
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PFNWGLGETPIXELFORMATATTRIBIVARBPROC glad_wglGetPixelFormatAttribivARB = NULL;
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PFNWGLGETPIXELFORMATATTRIBFVARBPROC glad_wglGetPixelFormatAttribfvARB = NULL;
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PFNWGLCHOOSEPIXELFORMATARBPROC glad_wglChoosePixelFormatARB = NULL;
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PFNWGLBINDTEXIMAGEARBPROC glad_wglBindTexImageARB = NULL;
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PFNWGLRELEASETEXIMAGEARBPROC glad_wglReleaseTexImageARB = NULL;
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PFNWGLSETPBUFFERATTRIBARBPROC glad_wglSetPbufferAttribARB = NULL;
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PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC glad_wglCreateDisplayColorTableEXT = NULL;
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PFNWGLLOADDISPLAYCOLORTABLEEXTPROC glad_wglLoadDisplayColorTableEXT = NULL;
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PFNWGLBINDDISPLAYCOLORTABLEEXTPROC glad_wglBindDisplayColorTableEXT = NULL;
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PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC glad_wglDestroyDisplayColorTableEXT = NULL;
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PFNWGLGETEXTENSIONSSTRINGEXTPROC glad_wglGetExtensionsStringEXT = NULL;
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PFNWGLMAKECONTEXTCURRENTEXTPROC glad_wglMakeContextCurrentEXT = NULL;
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PFNWGLGETCURRENTREADDCEXTPROC glad_wglGetCurrentReadDCEXT = NULL;
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PFNWGLCREATEPBUFFEREXTPROC glad_wglCreatePbufferEXT = NULL;
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PFNWGLGETPBUFFERDCEXTPROC glad_wglGetPbufferDCEXT = NULL;
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PFNWGLRELEASEPBUFFERDCEXTPROC glad_wglReleasePbufferDCEXT = NULL;
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PFNWGLDESTROYPBUFFEREXTPROC glad_wglDestroyPbufferEXT = NULL;
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PFNWGLQUERYPBUFFEREXTPROC glad_wglQueryPbufferEXT = NULL;
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PFNWGLGETPIXELFORMATATTRIBIVEXTPROC glad_wglGetPixelFormatAttribivEXT = NULL;
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PFNWGLGETPIXELFORMATATTRIBFVEXTPROC glad_wglGetPixelFormatAttribfvEXT = NULL;
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PFNWGLCHOOSEPIXELFORMATEXTPROC glad_wglChoosePixelFormatEXT = NULL;
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PFNWGLSWAPINTERVALEXTPROC glad_wglSwapIntervalEXT = NULL;
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PFNWGLGETSWAPINTERVALEXTPROC glad_wglGetSwapIntervalEXT = NULL;
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PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC glad_wglGetDigitalVideoParametersI3D = NULL;
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PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC glad_wglSetDigitalVideoParametersI3D = NULL;
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PFNWGLGETGAMMATABLEPARAMETERSI3DPROC glad_wglGetGammaTableParametersI3D = NULL;
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PFNWGLSETGAMMATABLEPARAMETERSI3DPROC glad_wglSetGammaTableParametersI3D = NULL;
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PFNWGLGETGAMMATABLEI3DPROC glad_wglGetGammaTableI3D = NULL;
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PFNWGLSETGAMMATABLEI3DPROC glad_wglSetGammaTableI3D = NULL;
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PFNWGLENABLEGENLOCKI3DPROC glad_wglEnableGenlockI3D = NULL;
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PFNWGLDISABLEGENLOCKI3DPROC glad_wglDisableGenlockI3D = NULL;
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PFNWGLISENABLEDGENLOCKI3DPROC glad_wglIsEnabledGenlockI3D = NULL;
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PFNWGLGENLOCKSOURCEI3DPROC glad_wglGenlockSourceI3D = NULL;
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PFNWGLGETGENLOCKSOURCEI3DPROC glad_wglGetGenlockSourceI3D = NULL;
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PFNWGLGENLOCKSOURCEEDGEI3DPROC glad_wglGenlockSourceEdgeI3D = NULL;
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PFNWGLGETGENLOCKSOURCEEDGEI3DPROC glad_wglGetGenlockSourceEdgeI3D = NULL;
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PFNWGLGENLOCKSAMPLERATEI3DPROC glad_wglGenlockSampleRateI3D = NULL;
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PFNWGLGETGENLOCKSAMPLERATEI3DPROC glad_wglGetGenlockSampleRateI3D = NULL;
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PFNWGLGENLOCKSOURCEDELAYI3DPROC glad_wglGenlockSourceDelayI3D = NULL;
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PFNWGLGETGENLOCKSOURCEDELAYI3DPROC glad_wglGetGenlockSourceDelayI3D = NULL;
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PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC glad_wglQueryGenlockMaxSourceDelayI3D = NULL;
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PFNWGLCREATEIMAGEBUFFERI3DPROC glad_wglCreateImageBufferI3D = NULL;
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PFNWGLDESTROYIMAGEBUFFERI3DPROC glad_wglDestroyImageBufferI3D = NULL;
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|
PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC glad_wglAssociateImageBufferEventsI3D = NULL;
|
|
PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC glad_wglReleaseImageBufferEventsI3D = NULL;
|
|
PFNWGLENABLEFRAMELOCKI3DPROC glad_wglEnableFrameLockI3D = NULL;
|
|
PFNWGLDISABLEFRAMELOCKI3DPROC glad_wglDisableFrameLockI3D = NULL;
|
|
PFNWGLISENABLEDFRAMELOCKI3DPROC glad_wglIsEnabledFrameLockI3D = NULL;
|
|
PFNWGLQUERYFRAMELOCKMASTERI3DPROC glad_wglQueryFrameLockMasterI3D = NULL;
|
|
PFNWGLGETFRAMEUSAGEI3DPROC glad_wglGetFrameUsageI3D = NULL;
|
|
PFNWGLBEGINFRAMETRACKINGI3DPROC glad_wglBeginFrameTrackingI3D = NULL;
|
|
PFNWGLENDFRAMETRACKINGI3DPROC glad_wglEndFrameTrackingI3D = NULL;
|
|
PFNWGLQUERYFRAMETRACKINGI3DPROC glad_wglQueryFrameTrackingI3D = NULL;
|
|
PFNWGLDXSETRESOURCESHAREHANDLENVPROC glad_wglDXSetResourceShareHandleNV = NULL;
|
|
PFNWGLDXOPENDEVICENVPROC glad_wglDXOpenDeviceNV = NULL;
|
|
PFNWGLDXCLOSEDEVICENVPROC glad_wglDXCloseDeviceNV = NULL;
|
|
PFNWGLDXREGISTEROBJECTNVPROC glad_wglDXRegisterObjectNV = NULL;
|
|
PFNWGLDXUNREGISTEROBJECTNVPROC glad_wglDXUnregisterObjectNV = NULL;
|
|
PFNWGLDXOBJECTACCESSNVPROC glad_wglDXObjectAccessNV = NULL;
|
|
PFNWGLDXLOCKOBJECTSNVPROC glad_wglDXLockObjectsNV = NULL;
|
|
PFNWGLDXUNLOCKOBJECTSNVPROC glad_wglDXUnlockObjectsNV = NULL;
|
|
PFNWGLCOPYIMAGESUBDATANVPROC glad_wglCopyImageSubDataNV = NULL;
|
|
PFNWGLDELAYBEFORESWAPNVPROC glad_wglDelayBeforeSwapNV = NULL;
|
|
PFNWGLENUMGPUSNVPROC glad_wglEnumGpusNV = NULL;
|
|
PFNWGLENUMGPUDEVICESNVPROC glad_wglEnumGpuDevicesNV = NULL;
|
|
PFNWGLCREATEAFFINITYDCNVPROC glad_wglCreateAffinityDCNV = NULL;
|
|
PFNWGLENUMGPUSFROMAFFINITYDCNVPROC glad_wglEnumGpusFromAffinityDCNV = NULL;
|
|
PFNWGLDELETEDCNVPROC glad_wglDeleteDCNV = NULL;
|
|
PFNWGLENUMERATEVIDEODEVICESNVPROC glad_wglEnumerateVideoDevicesNV = NULL;
|
|
PFNWGLBINDVIDEODEVICENVPROC glad_wglBindVideoDeviceNV = NULL;
|
|
PFNWGLQUERYCURRENTCONTEXTNVPROC glad_wglQueryCurrentContextNV = NULL;
|
|
PFNWGLJOINSWAPGROUPNVPROC glad_wglJoinSwapGroupNV = NULL;
|
|
PFNWGLBINDSWAPBARRIERNVPROC glad_wglBindSwapBarrierNV = NULL;
|
|
PFNWGLQUERYSWAPGROUPNVPROC glad_wglQuerySwapGroupNV = NULL;
|
|
PFNWGLQUERYMAXSWAPGROUPSNVPROC glad_wglQueryMaxSwapGroupsNV = NULL;
|
|
PFNWGLQUERYFRAMECOUNTNVPROC glad_wglQueryFrameCountNV = NULL;
|
|
PFNWGLRESETFRAMECOUNTNVPROC glad_wglResetFrameCountNV = NULL;
|
|
PFNWGLALLOCATEMEMORYNVPROC glad_wglAllocateMemoryNV = NULL;
|
|
PFNWGLFREEMEMORYNVPROC glad_wglFreeMemoryNV = NULL;
|
|
PFNWGLBINDVIDEOCAPTUREDEVICENVPROC glad_wglBindVideoCaptureDeviceNV = NULL;
|
|
PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC glad_wglEnumerateVideoCaptureDevicesNV = NULL;
|
|
PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC glad_wglLockVideoCaptureDeviceNV = NULL;
|
|
PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC glad_wglQueryVideoCaptureDeviceNV = NULL;
|
|
PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC glad_wglReleaseVideoCaptureDeviceNV = NULL;
|
|
PFNWGLGETVIDEODEVICENVPROC glad_wglGetVideoDeviceNV = NULL;
|
|
PFNWGLRELEASEVIDEODEVICENVPROC glad_wglReleaseVideoDeviceNV = NULL;
|
|
PFNWGLBINDVIDEOIMAGENVPROC glad_wglBindVideoImageNV = NULL;
|
|
PFNWGLRELEASEVIDEOIMAGENVPROC glad_wglReleaseVideoImageNV = NULL;
|
|
PFNWGLSENDPBUFFERTOVIDEONVPROC glad_wglSendPbufferToVideoNV = NULL;
|
|
PFNWGLGETVIDEOINFONVPROC glad_wglGetVideoInfoNV = NULL;
|
|
PFNWGLGETSYNCVALUESOMLPROC glad_wglGetSyncValuesOML = NULL;
|
|
PFNWGLGETMSCRATEOMLPROC glad_wglGetMscRateOML = NULL;
|
|
PFNWGLSWAPBUFFERSMSCOMLPROC glad_wglSwapBuffersMscOML = NULL;
|
|
PFNWGLSWAPLAYERBUFFERSMSCOMLPROC glad_wglSwapLayerBuffersMscOML = NULL;
|
|
PFNWGLWAITFORMSCOMLPROC glad_wglWaitForMscOML = NULL;
|
|
PFNWGLWAITFORSBCOMLPROC glad_wglWaitForSbcOML = NULL;
|
|
static void load_WGL_3DL_stereo_control(GLADloadproc load) {
|
|
if(!GLAD_WGL_3DL_stereo_control) return;
|
|
glad_wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)load("wglSetStereoEmitterState3DL");
|
|
}
|
|
static void load_WGL_AMD_gpu_association(GLADloadproc load) {
|
|
if(!GLAD_WGL_AMD_gpu_association) return;
|
|
glad_wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)load("wglGetGPUIDsAMD");
|
|
glad_wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)load("wglGetGPUInfoAMD");
|
|
glad_wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)load("wglGetContextGPUIDAMD");
|
|
glad_wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)load("wglCreateAssociatedContextAMD");
|
|
glad_wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)load("wglCreateAssociatedContextAttribsAMD");
|
|
glad_wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)load("wglDeleteAssociatedContextAMD");
|
|
glad_wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)load("wglMakeAssociatedContextCurrentAMD");
|
|
glad_wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)load("wglGetCurrentAssociatedContextAMD");
|
|
glad_wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)load("wglBlitContextFramebufferAMD");
|
|
}
|
|
static void load_WGL_ARB_buffer_region(GLADloadproc load) {
|
|
if(!GLAD_WGL_ARB_buffer_region) return;
|
|
glad_wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)load("wglCreateBufferRegionARB");
|
|
glad_wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)load("wglDeleteBufferRegionARB");
|
|
glad_wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)load("wglSaveBufferRegionARB");
|
|
glad_wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)load("wglRestoreBufferRegionARB");
|
|
}
|
|
static void load_WGL_ARB_create_context(GLADloadproc load) {
|
|
if(!GLAD_WGL_ARB_create_context) return;
|
|
glad_wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)load("wglCreateContextAttribsARB");
|
|
}
|
|
static void load_WGL_ARB_extensions_string(GLADloadproc load) {
|
|
if(!GLAD_WGL_ARB_extensions_string) return;
|
|
glad_wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)load("wglGetExtensionsStringARB");
|
|
}
|
|
static void load_WGL_ARB_make_current_read(GLADloadproc load) {
|
|
if(!GLAD_WGL_ARB_make_current_read) return;
|
|
glad_wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)load("wglMakeContextCurrentARB");
|
|
glad_wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)load("wglGetCurrentReadDCARB");
|
|
}
|
|
static void load_WGL_ARB_pbuffer(GLADloadproc load) {
|
|
if(!GLAD_WGL_ARB_pbuffer) return;
|
|
glad_wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)load("wglCreatePbufferARB");
|
|
glad_wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)load("wglGetPbufferDCARB");
|
|
glad_wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)load("wglReleasePbufferDCARB");
|
|
glad_wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)load("wglDestroyPbufferARB");
|
|
glad_wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)load("wglQueryPbufferARB");
|
|
}
|
|
static void load_WGL_ARB_pixel_format(GLADloadproc load) {
|
|
if(!GLAD_WGL_ARB_pixel_format) return;
|
|
glad_wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)load("wglGetPixelFormatAttribivARB");
|
|
glad_wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)load("wglGetPixelFormatAttribfvARB");
|
|
glad_wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)load("wglChoosePixelFormatARB");
|
|
}
|
|
static void load_WGL_ARB_render_texture(GLADloadproc load) {
|
|
if(!GLAD_WGL_ARB_render_texture) return;
|
|
glad_wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)load("wglBindTexImageARB");
|
|
glad_wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)load("wglReleaseTexImageARB");
|
|
glad_wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)load("wglSetPbufferAttribARB");
|
|
}
|
|
static void load_WGL_EXT_display_color_table(GLADloadproc load) {
|
|
if(!GLAD_WGL_EXT_display_color_table) return;
|
|
glad_wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)load("wglCreateDisplayColorTableEXT");
|
|
glad_wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)load("wglLoadDisplayColorTableEXT");
|
|
glad_wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)load("wglBindDisplayColorTableEXT");
|
|
glad_wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)load("wglDestroyDisplayColorTableEXT");
|
|
}
|
|
static void load_WGL_EXT_extensions_string(GLADloadproc load) {
|
|
if(!GLAD_WGL_EXT_extensions_string) return;
|
|
glad_wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)load("wglGetExtensionsStringEXT");
|
|
}
|
|
static void load_WGL_EXT_make_current_read(GLADloadproc load) {
|
|
if(!GLAD_WGL_EXT_make_current_read) return;
|
|
glad_wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)load("wglMakeContextCurrentEXT");
|
|
glad_wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)load("wglGetCurrentReadDCEXT");
|
|
}
|
|
static void load_WGL_EXT_pbuffer(GLADloadproc load) {
|
|
if(!GLAD_WGL_EXT_pbuffer) return;
|
|
glad_wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)load("wglCreatePbufferEXT");
|
|
glad_wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)load("wglGetPbufferDCEXT");
|
|
glad_wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)load("wglReleasePbufferDCEXT");
|
|
glad_wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)load("wglDestroyPbufferEXT");
|
|
glad_wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)load("wglQueryPbufferEXT");
|
|
}
|
|
static void load_WGL_EXT_pixel_format(GLADloadproc load) {
|
|
if(!GLAD_WGL_EXT_pixel_format) return;
|
|
glad_wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)load("wglGetPixelFormatAttribivEXT");
|
|
glad_wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)load("wglGetPixelFormatAttribfvEXT");
|
|
glad_wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)load("wglChoosePixelFormatEXT");
|
|
}
|
|
static void load_WGL_EXT_swap_control(GLADloadproc load) {
|
|
if(!GLAD_WGL_EXT_swap_control) return;
|
|
glad_wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)load("wglSwapIntervalEXT");
|
|
glad_wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)load("wglGetSwapIntervalEXT");
|
|
}
|
|
static void load_WGL_I3D_digital_video_control(GLADloadproc load) {
|
|
if(!GLAD_WGL_I3D_digital_video_control) return;
|
|
glad_wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)load("wglGetDigitalVideoParametersI3D");
|
|
glad_wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)load("wglSetDigitalVideoParametersI3D");
|
|
}
|
|
static void load_WGL_I3D_gamma(GLADloadproc load) {
|
|
if(!GLAD_WGL_I3D_gamma) return;
|
|
glad_wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)load("wglGetGammaTableParametersI3D");
|
|
glad_wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)load("wglSetGammaTableParametersI3D");
|
|
glad_wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)load("wglGetGammaTableI3D");
|
|
glad_wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)load("wglSetGammaTableI3D");
|
|
}
|
|
static void load_WGL_I3D_genlock(GLADloadproc load) {
|
|
if(!GLAD_WGL_I3D_genlock) return;
|
|
glad_wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)load("wglEnableGenlockI3D");
|
|
glad_wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)load("wglDisableGenlockI3D");
|
|
glad_wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)load("wglIsEnabledGenlockI3D");
|
|
glad_wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)load("wglGenlockSourceI3D");
|
|
glad_wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)load("wglGetGenlockSourceI3D");
|
|
glad_wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)load("wglGenlockSourceEdgeI3D");
|
|
glad_wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)load("wglGetGenlockSourceEdgeI3D");
|
|
glad_wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)load("wglGenlockSampleRateI3D");
|
|
glad_wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)load("wglGetGenlockSampleRateI3D");
|
|
glad_wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)load("wglGenlockSourceDelayI3D");
|
|
glad_wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)load("wglGetGenlockSourceDelayI3D");
|
|
glad_wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)load("wglQueryGenlockMaxSourceDelayI3D");
|
|
}
|
|
static void load_WGL_I3D_image_buffer(GLADloadproc load) {
|
|
if(!GLAD_WGL_I3D_image_buffer) return;
|
|
glad_wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)load("wglCreateImageBufferI3D");
|
|
glad_wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)load("wglDestroyImageBufferI3D");
|
|
glad_wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)load("wglAssociateImageBufferEventsI3D");
|
|
glad_wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)load("wglReleaseImageBufferEventsI3D");
|
|
}
|
|
static void load_WGL_I3D_swap_frame_lock(GLADloadproc load) {
|
|
if(!GLAD_WGL_I3D_swap_frame_lock) return;
|
|
glad_wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)load("wglEnableFrameLockI3D");
|
|
glad_wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)load("wglDisableFrameLockI3D");
|
|
glad_wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)load("wglIsEnabledFrameLockI3D");
|
|
glad_wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)load("wglQueryFrameLockMasterI3D");
|
|
}
|
|
static void load_WGL_I3D_swap_frame_usage(GLADloadproc load) {
|
|
if(!GLAD_WGL_I3D_swap_frame_usage) return;
|
|
glad_wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)load("wglGetFrameUsageI3D");
|
|
glad_wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)load("wglBeginFrameTrackingI3D");
|
|
glad_wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)load("wglEndFrameTrackingI3D");
|
|
glad_wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)load("wglQueryFrameTrackingI3D");
|
|
}
|
|
static void load_WGL_NV_DX_interop(GLADloadproc load) {
|
|
if(!GLAD_WGL_NV_DX_interop) return;
|
|
glad_wglDXSetResourceShareHandleNV = (PFNWGLDXSETRESOURCESHAREHANDLENVPROC)load("wglDXSetResourceShareHandleNV");
|
|
glad_wglDXOpenDeviceNV = (PFNWGLDXOPENDEVICENVPROC)load("wglDXOpenDeviceNV");
|
|
glad_wglDXCloseDeviceNV = (PFNWGLDXCLOSEDEVICENVPROC)load("wglDXCloseDeviceNV");
|
|
glad_wglDXRegisterObjectNV = (PFNWGLDXREGISTEROBJECTNVPROC)load("wglDXRegisterObjectNV");
|
|
glad_wglDXUnregisterObjectNV = (PFNWGLDXUNREGISTEROBJECTNVPROC)load("wglDXUnregisterObjectNV");
|
|
glad_wglDXObjectAccessNV = (PFNWGLDXOBJECTACCESSNVPROC)load("wglDXObjectAccessNV");
|
|
glad_wglDXLockObjectsNV = (PFNWGLDXLOCKOBJECTSNVPROC)load("wglDXLockObjectsNV");
|
|
glad_wglDXUnlockObjectsNV = (PFNWGLDXUNLOCKOBJECTSNVPROC)load("wglDXUnlockObjectsNV");
|
|
}
|
|
static void load_WGL_NV_copy_image(GLADloadproc load) {
|
|
if(!GLAD_WGL_NV_copy_image) return;
|
|
glad_wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)load("wglCopyImageSubDataNV");
|
|
}
|
|
static void load_WGL_NV_delay_before_swap(GLADloadproc load) {
|
|
if(!GLAD_WGL_NV_delay_before_swap) return;
|
|
glad_wglDelayBeforeSwapNV = (PFNWGLDELAYBEFORESWAPNVPROC)load("wglDelayBeforeSwapNV");
|
|
}
|
|
static void load_WGL_NV_gpu_affinity(GLADloadproc load) {
|
|
if(!GLAD_WGL_NV_gpu_affinity) return;
|
|
glad_wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)load("wglEnumGpusNV");
|
|
glad_wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)load("wglEnumGpuDevicesNV");
|
|
glad_wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)load("wglCreateAffinityDCNV");
|
|
glad_wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)load("wglEnumGpusFromAffinityDCNV");
|
|
glad_wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)load("wglDeleteDCNV");
|
|
}
|
|
static void load_WGL_NV_present_video(GLADloadproc load) {
|
|
if(!GLAD_WGL_NV_present_video) return;
|
|
glad_wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)load("wglEnumerateVideoDevicesNV");
|
|
glad_wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)load("wglBindVideoDeviceNV");
|
|
glad_wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)load("wglQueryCurrentContextNV");
|
|
}
|
|
static void load_WGL_NV_swap_group(GLADloadproc load) {
|
|
if(!GLAD_WGL_NV_swap_group) return;
|
|
glad_wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)load("wglJoinSwapGroupNV");
|
|
glad_wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)load("wglBindSwapBarrierNV");
|
|
glad_wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)load("wglQuerySwapGroupNV");
|
|
glad_wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)load("wglQueryMaxSwapGroupsNV");
|
|
glad_wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)load("wglQueryFrameCountNV");
|
|
glad_wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)load("wglResetFrameCountNV");
|
|
}
|
|
static void load_WGL_NV_vertex_array_range(GLADloadproc load) {
|
|
if(!GLAD_WGL_NV_vertex_array_range) return;
|
|
glad_wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)load("wglAllocateMemoryNV");
|
|
glad_wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)load("wglFreeMemoryNV");
|
|
}
|
|
static void load_WGL_NV_video_capture(GLADloadproc load) {
|
|
if(!GLAD_WGL_NV_video_capture) return;
|
|
glad_wglBindVideoCaptureDeviceNV = (PFNWGLBINDVIDEOCAPTUREDEVICENVPROC)load("wglBindVideoCaptureDeviceNV");
|
|
glad_wglEnumerateVideoCaptureDevicesNV = (PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC)load("wglEnumerateVideoCaptureDevicesNV");
|
|
glad_wglLockVideoCaptureDeviceNV = (PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC)load("wglLockVideoCaptureDeviceNV");
|
|
glad_wglQueryVideoCaptureDeviceNV = (PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC)load("wglQueryVideoCaptureDeviceNV");
|
|
glad_wglReleaseVideoCaptureDeviceNV = (PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC)load("wglReleaseVideoCaptureDeviceNV");
|
|
}
|
|
static void load_WGL_NV_video_output(GLADloadproc load) {
|
|
if(!GLAD_WGL_NV_video_output) return;
|
|
glad_wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)load("wglGetVideoDeviceNV");
|
|
glad_wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)load("wglReleaseVideoDeviceNV");
|
|
glad_wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)load("wglBindVideoImageNV");
|
|
glad_wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)load("wglReleaseVideoImageNV");
|
|
glad_wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)load("wglSendPbufferToVideoNV");
|
|
glad_wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)load("wglGetVideoInfoNV");
|
|
}
|
|
static void load_WGL_OML_sync_control(GLADloadproc load) {
|
|
if(!GLAD_WGL_OML_sync_control) return;
|
|
glad_wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)load("wglGetSyncValuesOML");
|
|
glad_wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)load("wglGetMscRateOML");
|
|
glad_wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)load("wglSwapBuffersMscOML");
|
|
glad_wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)load("wglSwapLayerBuffersMscOML");
|
|
glad_wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)load("wglWaitForMscOML");
|
|
glad_wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)load("wglWaitForSbcOML");
|
|
}
|
|
static int find_extensionsWGL(void) {
|
|
if (!get_exts()) return 0;
|
|
GLAD_WGL_3DFX_multisample = has_ext("WGL_3DFX_multisample");
|
|
GLAD_WGL_3DL_stereo_control = has_ext("WGL_3DL_stereo_control");
|
|
GLAD_WGL_AMD_gpu_association = has_ext("WGL_AMD_gpu_association");
|
|
GLAD_WGL_ARB_buffer_region = has_ext("WGL_ARB_buffer_region");
|
|
GLAD_WGL_ARB_context_flush_control = has_ext("WGL_ARB_context_flush_control");
|
|
GLAD_WGL_ARB_create_context = has_ext("WGL_ARB_create_context");
|
|
GLAD_WGL_ARB_create_context_no_error = has_ext("WGL_ARB_create_context_no_error");
|
|
GLAD_WGL_ARB_create_context_profile = has_ext("WGL_ARB_create_context_profile");
|
|
GLAD_WGL_ARB_create_context_robustness = has_ext("WGL_ARB_create_context_robustness");
|
|
GLAD_WGL_ARB_extensions_string = has_ext("WGL_ARB_extensions_string");
|
|
GLAD_WGL_ARB_framebuffer_sRGB = has_ext("WGL_ARB_framebuffer_sRGB");
|
|
GLAD_WGL_ARB_make_current_read = has_ext("WGL_ARB_make_current_read");
|
|
GLAD_WGL_ARB_multisample = has_ext("WGL_ARB_multisample");
|
|
GLAD_WGL_ARB_pbuffer = has_ext("WGL_ARB_pbuffer");
|
|
GLAD_WGL_ARB_pixel_format = has_ext("WGL_ARB_pixel_format");
|
|
GLAD_WGL_ARB_pixel_format_float = has_ext("WGL_ARB_pixel_format_float");
|
|
GLAD_WGL_ARB_render_texture = has_ext("WGL_ARB_render_texture");
|
|
GLAD_WGL_ARB_robustness_application_isolation = has_ext("WGL_ARB_robustness_application_isolation");
|
|
GLAD_WGL_ARB_robustness_share_group_isolation = has_ext("WGL_ARB_robustness_share_group_isolation");
|
|
GLAD_WGL_ATI_pixel_format_float = has_ext("WGL_ATI_pixel_format_float");
|
|
GLAD_WGL_ATI_render_texture_rectangle = has_ext("WGL_ATI_render_texture_rectangle");
|
|
GLAD_WGL_EXT_colorspace = has_ext("WGL_EXT_colorspace");
|
|
GLAD_WGL_EXT_create_context_es2_profile = has_ext("WGL_EXT_create_context_es2_profile");
|
|
GLAD_WGL_EXT_create_context_es_profile = has_ext("WGL_EXT_create_context_es_profile");
|
|
GLAD_WGL_EXT_depth_float = has_ext("WGL_EXT_depth_float");
|
|
GLAD_WGL_EXT_display_color_table = has_ext("WGL_EXT_display_color_table");
|
|
GLAD_WGL_EXT_extensions_string = has_ext("WGL_EXT_extensions_string");
|
|
GLAD_WGL_EXT_framebuffer_sRGB = has_ext("WGL_EXT_framebuffer_sRGB");
|
|
GLAD_WGL_EXT_make_current_read = has_ext("WGL_EXT_make_current_read");
|
|
GLAD_WGL_EXT_multisample = has_ext("WGL_EXT_multisample");
|
|
GLAD_WGL_EXT_pbuffer = has_ext("WGL_EXT_pbuffer");
|
|
GLAD_WGL_EXT_pixel_format = has_ext("WGL_EXT_pixel_format");
|
|
GLAD_WGL_EXT_pixel_format_packed_float = has_ext("WGL_EXT_pixel_format_packed_float");
|
|
GLAD_WGL_EXT_swap_control = has_ext("WGL_EXT_swap_control");
|
|
GLAD_WGL_EXT_swap_control_tear = has_ext("WGL_EXT_swap_control_tear");
|
|
GLAD_WGL_I3D_digital_video_control = has_ext("WGL_I3D_digital_video_control");
|
|
GLAD_WGL_I3D_gamma = has_ext("WGL_I3D_gamma");
|
|
GLAD_WGL_I3D_genlock = has_ext("WGL_I3D_genlock");
|
|
GLAD_WGL_I3D_image_buffer = has_ext("WGL_I3D_image_buffer");
|
|
GLAD_WGL_I3D_swap_frame_lock = has_ext("WGL_I3D_swap_frame_lock");
|
|
GLAD_WGL_I3D_swap_frame_usage = has_ext("WGL_I3D_swap_frame_usage");
|
|
GLAD_WGL_NV_DX_interop = has_ext("WGL_NV_DX_interop");
|
|
GLAD_WGL_NV_DX_interop2 = has_ext("WGL_NV_DX_interop2");
|
|
GLAD_WGL_NV_copy_image = has_ext("WGL_NV_copy_image");
|
|
GLAD_WGL_NV_delay_before_swap = has_ext("WGL_NV_delay_before_swap");
|
|
GLAD_WGL_NV_float_buffer = has_ext("WGL_NV_float_buffer");
|
|
GLAD_WGL_NV_gpu_affinity = has_ext("WGL_NV_gpu_affinity");
|
|
GLAD_WGL_NV_multigpu_context = has_ext("WGL_NV_multigpu_context");
|
|
GLAD_WGL_NV_multisample_coverage = has_ext("WGL_NV_multisample_coverage");
|
|
GLAD_WGL_NV_present_video = has_ext("WGL_NV_present_video");
|
|
GLAD_WGL_NV_render_depth_texture = has_ext("WGL_NV_render_depth_texture");
|
|
GLAD_WGL_NV_render_texture_rectangle = has_ext("WGL_NV_render_texture_rectangle");
|
|
GLAD_WGL_NV_swap_group = has_ext("WGL_NV_swap_group");
|
|
GLAD_WGL_NV_vertex_array_range = has_ext("WGL_NV_vertex_array_range");
|
|
GLAD_WGL_NV_video_capture = has_ext("WGL_NV_video_capture");
|
|
GLAD_WGL_NV_video_output = has_ext("WGL_NV_video_output");
|
|
GLAD_WGL_OML_sync_control = has_ext("WGL_OML_sync_control");
|
|
free_exts();
|
|
return 1;
|
|
}
|
|
|
|
static void find_coreWGL(HDC hdc) {
|
|
GLADWGLhdc = hdc;
|
|
}
|
|
|
|
int gladLoadWGLLoader(GLADloadproc load, HDC hdc) {
|
|
wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)load("wglGetExtensionsStringARB");
|
|
wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)load("wglGetExtensionsStringEXT");
|
|
if(wglGetExtensionsStringARB == NULL && wglGetExtensionsStringEXT == NULL) return 0;
|
|
find_coreWGL(hdc);
|
|
|
|
if (!find_extensionsWGL()) return 0;
|
|
load_WGL_3DL_stereo_control(load);
|
|
load_WGL_AMD_gpu_association(load);
|
|
load_WGL_ARB_buffer_region(load);
|
|
load_WGL_ARB_create_context(load);
|
|
load_WGL_ARB_extensions_string(load);
|
|
load_WGL_ARB_make_current_read(load);
|
|
load_WGL_ARB_pbuffer(load);
|
|
load_WGL_ARB_pixel_format(load);
|
|
load_WGL_ARB_render_texture(load);
|
|
load_WGL_EXT_display_color_table(load);
|
|
load_WGL_EXT_extensions_string(load);
|
|
load_WGL_EXT_make_current_read(load);
|
|
load_WGL_EXT_pbuffer(load);
|
|
load_WGL_EXT_pixel_format(load);
|
|
load_WGL_EXT_swap_control(load);
|
|
load_WGL_I3D_digital_video_control(load);
|
|
load_WGL_I3D_gamma(load);
|
|
load_WGL_I3D_genlock(load);
|
|
load_WGL_I3D_image_buffer(load);
|
|
load_WGL_I3D_swap_frame_lock(load);
|
|
load_WGL_I3D_swap_frame_usage(load);
|
|
load_WGL_NV_DX_interop(load);
|
|
load_WGL_NV_copy_image(load);
|
|
load_WGL_NV_delay_before_swap(load);
|
|
load_WGL_NV_gpu_affinity(load);
|
|
load_WGL_NV_present_video(load);
|
|
load_WGL_NV_swap_group(load);
|
|
load_WGL_NV_vertex_array_range(load);
|
|
load_WGL_NV_video_capture(load);
|
|
load_WGL_NV_video_output(load);
|
|
load_WGL_OML_sync_control(load);
|
|
return 1;
|
|
}
|
|
|