mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-12-04 11:35:39 +00:00
ac825855f7
Stops them breaking in Qt 6.6.
242 lines
7.9 KiB
CMake
242 lines
7.9 KiB
CMake
include(CopyBaseTranslations)
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set(CMAKE_AUTOMOC ON)
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set(CMAKE_AUTORCC ON)
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set(CMAKE_AUTOUIC ON)
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set(SRCS
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resources/resources.qrc
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aboutdialog.cpp
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aboutdialog.h
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aboutdialog.ui
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achievementlogindialog.cpp
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achievementlogindialog.h
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achievementlogindialog.ui
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achievementsettingswidget.cpp
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achievementsettingswidget.h
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achievementsettingswidget.ui
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advancedsettingswidget.cpp
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advancedsettingswidget.h
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advancedsettingswidget.ui
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audiosettingswidget.cpp
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audiosettingswidget.h
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audiosettingswidget.ui
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autoupdaterdialog.cpp
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autoupdaterdialog.h
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autoupdaterdialog.ui
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biossettingswidget.cpp
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biossettingswidget.h
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biossettingswidget.ui
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cheatcodeeditordialog.cpp
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cheatcodeeditordialog.h
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cheatcodeeditordialog.ui
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cheatmanagerdialog.cpp
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cheatmanagerdialog.h
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cheatmanagerdialog.ui
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collapsiblewidget.cpp
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collapsiblewidget.h
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colorpickerbutton.cpp
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colorpickerbutton.h
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consolesettingswidget.cpp
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consolesettingswidget.h
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consolesettingswidget.ui
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controllerbindingwidget_analog_controller.ui
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controllerbindingwidget_analog_joystick.ui
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controllerbindingwidget_digital_controller.ui
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controllerbindingwidget_guncon.ui
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controllerbindingwidget_mouse.ui
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controllerbindingwidget_negcon.ui
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controllerbindingwidgets.cpp
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controllerbindingwidgets.h
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controllerbindingwidget.ui
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controllerglobalsettingswidget.cpp
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controllerglobalsettingswidget.h
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controllerglobalsettingswidget.ui
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controllerledsettingsdialog.ui
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controllermacroeditwidget.ui
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controllermacrowidget.ui
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controllersettingswindow.cpp
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controllersettingswindow.h
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controllersettingswindow.ui
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controllersettingwidgetbinder.h
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coverdownloaddialog.cpp
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coverdownloaddialog.h
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coverdownloaddialog.ui
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debuggermodels.cpp
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debuggermodels.h
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debuggerwindow.cpp
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debuggerwindow.h
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debuggerwindow.ui
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displaysettingswidget.cpp
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displaysettingswidget.h
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displaysettingswidget.ui
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displaywidget.cpp
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displaywidget.h
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emptygamelistwidget.ui
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emulationsettingswidget.cpp
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emulationsettingswidget.h
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emulationsettingswidget.ui
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enhancementsettingswidget.cpp
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enhancementsettingswidget.h
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enhancementsettingswidget.ui
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foldersettingswidget.cpp
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foldersettingswidget.h
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foldersettingswidget.ui
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gamelistmodel.cpp
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gamelistmodel.h
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gamelistrefreshthread.cpp
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gamelistrefreshthread.h
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gamelistsearchdirectoriesmodel.cpp
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gamelistsearchdirectoriesmodel.h
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gamelistsettingswidget.cpp
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gamelistsettingswidget.h
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gamelistsettingswidget.ui
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gamelistwidget.cpp
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gamelistwidget.h
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gamelistwidget.ui
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gamesummarywidget.cpp
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gamesummarywidget.h
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gamesummarywidget.ui
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gdbconnection.cpp
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gdbconnection.h
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gdbserver.cpp
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gdbserver.h
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generalsettingswidget.cpp
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generalsettingswidget.h
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generalsettingswidget.ui
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hotkeysettingswidget.cpp
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hotkeysettingswidget.h
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inputbindingdialog.cpp
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inputbindingdialog.h
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inputbindingdialog.ui
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inputbindingwidgets.cpp
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inputbindingwidgets.h
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logwindow.cpp
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logwindow.h
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mainwindow.cpp
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mainwindow.h
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mainwindow.ui
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memorycardeditordialog.cpp
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memorycardeditordialog.h
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memorycardeditordialog.ui
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memorycardsettingswidget.cpp
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memorycardsettingswidget.h
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memoryviewwidget.cpp
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memoryviewwidget.h
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postprocessingsettingswidget.cpp
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postprocessingsettingswidget.h
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postprocessingsettingswidget.ui
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qthost.cpp
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qthost.h
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qtkeycodes.cpp
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qtprogresscallback.cpp
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qtprogresscallback.h
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qttranslations.cpp
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qtutils.cpp
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qtutils.h
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resource.h
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settingswindow.cpp
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settingswindow.h
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settingswindow.ui
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settingwidgetbinder.h
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setupwizarddialog.cpp
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setupwizarddialog.h
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setupwizarddialog.ui
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)
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set(TS_FILES
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translations/duckstation-qt_de.ts
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translations/duckstation-qt_en.ts
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translations/duckstation-qt_es.ts
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translations/duckstation-qt_es-ES.ts
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translations/duckstation-qt_fr.ts
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translations/duckstation-qt_he.ts
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translations/duckstation-qt_it.ts
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translations/duckstation-qt_ja.ts
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translations/duckstation-qt_ko.ts
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translations/duckstation-qt_nl.ts
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translations/duckstation-qt_pl.ts
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translations/duckstation-qt_pt-BR.ts
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translations/duckstation-qt_pt-PT.ts
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translations/duckstation-qt_ru.ts
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translations/duckstation-qt_tr.ts
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translations/duckstation-qt_zh-CN.ts
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)
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add_executable(duckstation-qt ${SRCS} ${QM_FILES})
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target_precompile_headers(duckstation-qt PRIVATE "pch.h")
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target_include_directories(duckstation-qt PRIVATE "${Qt6Gui_PRIVATE_INCLUDE_DIRS}" "${CMAKE_CURRENT_SOURCE_DIR}")
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target_link_libraries(duckstation-qt PRIVATE core common imgui minizip scmversion Qt6::Core Qt6::Gui Qt6::Widgets Qt6::Network)
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# Our Qt builds may have exceptions on, so force them off.
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target_compile_definitions(duckstation-qt PRIVATE QT_NO_EXCEPTIONS)
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add_core_resources(duckstation-qt)
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if(WIN32)
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target_sources(duckstation-qt PRIVATE duckstation-qt.rc)
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# We want a Windows subsystem application not console.
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set_target_properties(duckstation-qt PROPERTIES
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WIN32_EXECUTABLE TRUE
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DEBUG_POSTFIX "-debug")
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# Copy in Qt DLLs. Borrowed from Dolphin.
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get_target_property(MOC_EXECUTABLE_LOCATION Qt6::moc IMPORTED_LOCATION)
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get_filename_component(QT_BINARY_DIRECTORY "${MOC_EXECUTABLE_LOCATION}" DIRECTORY)
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find_program(WINDEPLOYQT_EXE windeployqt HINTS "${QT_BINARY_DIRECTORY}")
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add_custom_command(TARGET duckstation-qt POST_BUILD
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COMMAND "${CMAKE_COMMAND}" -E env PATH="${QT_BINARY_DIRECTORY}"
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"${WINDEPLOYQT_EXE}" --libdir="${CMAKE_RUNTIME_OUTPUT_DIRECTORY}"
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--plugindir="${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/QtPlugins"
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$<IF:$<CONFIG:Debug>,--debug,--release>
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--no-translations
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--no-compiler-runtime
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"$<TARGET_FILE:duckstation-qt>"
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)
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add_custom_command(TARGET duckstation-qt POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR}/qt.conf.win" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/qt.conf"
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)
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#set_source_files_properties(${TS_FILES} PROPERTIES OUTPUT_LOCATION "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/translations")
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elseif(APPLE)
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# Don't generate a bundle for XCode, it makes code signing fail...
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if(NOT CMAKE_GENERATOR MATCHES "Xcode")
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set(BUNDLE_PATH ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/DuckStation.app)
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set_target_properties(duckstation-qt PROPERTIES
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MACOSX_BUNDLE true
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MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist.in
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OUTPUT_NAME DuckStation
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)
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# Inject Qt Libraries into bundle.
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if(NOT SKIP_POSTPROCESS_BUNDLE)
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find_program(MACDEPLOYQT_EXE macdeployqt HINTS "${QT_BINARY_DIRECTORY}")
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add_custom_target(duckstation-postprocess-bundle ALL
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COMMAND "${MACDEPLOYQT_EXE}" "${BUNDLE_PATH}" -no-strip
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)
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add_dependencies(duckstation-postprocess-bundle duckstation-qt)
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endif()
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endif()
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# Copy icon into the bundle
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target_sources(duckstation-qt PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/DuckStation.icns")
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set_source_files_properties("${CMAKE_CURRENT_SOURCE_DIR}/DuckStation.icns" PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
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# Translation setup
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qt_add_lrelease(duckstation-qt TS_FILES ${TS_FILES} QM_FILES_OUTPUT_VARIABLE QM_FILES)
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foreach (QM_FILE IN LISTS QM_FILES)
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target_sources(duckstation-qt PRIVATE ${QM_FILE})
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set_source_files_properties(${QM_FILE} PROPERTIES MACOSX_PACKAGE_LOCATION Resources/translations)
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endforeach()
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copy_base_translations(duckstation-qt)
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else()
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qt_add_lrelease(duckstation-qt TS_FILES ${TS_FILES} QM_FILES_OUTPUT_VARIABLE QM_FILES)
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set(QM_OUTPUT_DIR "$<TARGET_FILE_DIR:duckstation-qt>/translations")
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add_custom_command(TARGET duckstation-qt POST_BUILD COMMAND "${CMAKE_COMMAND}" -E make_directory "${QM_OUTPUT_DIR}")
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foreach (QM_FILE IN LISTS QM_FILES)
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get_filename_component(QM_FILE_NAME ${QM_FILE} NAME)
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add_custom_command(TARGET duckstation-qt POST_BUILD COMMAND "${CMAKE_COMMAND}" -E copy_if_different "${QM_FILE}" "${QM_OUTPUT_DIR}/${QM_FILE_NAME}")
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endforeach()
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copy_base_translations(duckstation-qt)
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endif()
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