mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2025-01-31 19:55:38 +00:00
357 lines
10 KiB
C++
357 lines
10 KiB
C++
#include "analog_joystick.h"
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#include "common/log.h"
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#include "common/state_wrapper.h"
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#include "common/string_util.h"
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#include "host_interface.h"
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#include "system.h"
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#include <cmath>
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Log_SetChannel(AnalogJoystick);
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AnalogJoystick::AnalogJoystick(u32 index)
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{
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m_index = index;
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m_axis_state.fill(0x80);
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Reset();
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}
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AnalogJoystick::~AnalogJoystick() = default;
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ControllerType AnalogJoystick::GetType() const
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{
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return ControllerType::AnalogJoystick;
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}
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void AnalogJoystick::Reset()
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{
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m_transfer_state = TransferState::Idle;
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}
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bool AnalogJoystick::DoState(StateWrapper& sw, bool apply_input_state)
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{
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if (!Controller::DoState(sw, apply_input_state))
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return false;
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const bool old_analog_mode = m_analog_mode;
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sw.Do(&m_analog_mode);
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u16 button_state = m_button_state;
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auto axis_state = m_axis_state;
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sw.Do(&button_state);
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sw.Do(&axis_state);
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if (apply_input_state)
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{
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m_button_state = button_state;
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m_axis_state = axis_state;
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}
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sw.Do(&m_transfer_state);
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if (sw.IsReading() && (old_analog_mode != m_analog_mode))
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{
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g_host_interface->AddFormattedOSDMessage(
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5.0f,
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m_analog_mode ? g_host_interface->TranslateString("AnalogJoystick", "Controller %u switched to analog mode.") :
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g_host_interface->TranslateString("AnalogJoystick", "Controller %u switched to digital mode."),
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m_index + 1u);
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}
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return true;
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}
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std::optional<s32> AnalogJoystick::GetAxisCodeByName(std::string_view axis_name) const
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{
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return StaticGetAxisCodeByName(axis_name);
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}
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std::optional<s32> AnalogJoystick::GetButtonCodeByName(std::string_view button_name) const
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{
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return StaticGetButtonCodeByName(button_name);
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}
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void AnalogJoystick::SetAxisState(s32 axis_code, float value)
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{
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if (axis_code < 0 || axis_code >= static_cast<s32>(Axis::Count))
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return;
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// -1..1 -> 0..255
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const float scaled_value = std::clamp(value * m_axis_scale, -1.0f, 1.0f);
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const u8 u8_value = static_cast<u8>(std::clamp(((scaled_value + 1.0f) / 2.0f) * 255.0f, 0.0f, 255.0f));
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SetAxisState(static_cast<Axis>(axis_code), u8_value);
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}
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void AnalogJoystick::SetAxisState(Axis axis, u8 value)
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{
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if (m_axis_state[static_cast<u8>(axis)] != value)
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System::SetRunaheadReplayFlag();
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m_axis_state[static_cast<u8>(axis)] = value;
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}
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void AnalogJoystick::SetButtonState(Button button, bool pressed)
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{
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if (button == Button::Mode)
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{
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if (pressed)
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ToggleAnalogMode();
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return;
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}
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const u16 bit = u16(1) << static_cast<u8>(button);
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if (pressed)
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{
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if (m_button_state & bit)
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System::SetRunaheadReplayFlag();
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m_button_state &= ~bit;
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}
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else
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{
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if (!(m_button_state & bit))
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System::SetRunaheadReplayFlag();
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m_button_state |= bit;
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}
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}
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void AnalogJoystick::SetButtonState(s32 button_code, bool pressed)
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{
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if (button_code < 0 || button_code >= static_cast<s32>(Button::Count))
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return;
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SetButtonState(static_cast<Button>(button_code), pressed);
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}
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u32 AnalogJoystick::GetButtonStateBits() const
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{
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return m_button_state ^ 0xFFFF;
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}
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std::optional<u32> AnalogJoystick::GetAnalogInputBytes() const
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{
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return m_axis_state[static_cast<size_t>(Axis::LeftY)] << 24 | m_axis_state[static_cast<size_t>(Axis::LeftX)] << 16 |
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m_axis_state[static_cast<size_t>(Axis::RightY)] << 8 | m_axis_state[static_cast<size_t>(Axis::RightX)];
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}
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void AnalogJoystick::ResetTransferState()
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{
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m_transfer_state = TransferState::Idle;
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}
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u16 AnalogJoystick::GetID() const
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{
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static constexpr u16 DIGITAL_MODE_ID = 0x5A41;
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static constexpr u16 ANALOG_MODE_ID = 0x5A53;
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return m_analog_mode ? ANALOG_MODE_ID : DIGITAL_MODE_ID;
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}
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void AnalogJoystick::ToggleAnalogMode()
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{
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m_analog_mode = !m_analog_mode;
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Log_InfoPrintf("Joystick %u switched to %s mode.", m_index + 1u, m_analog_mode ? "analog" : "digital");
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g_host_interface->AddFormattedOSDMessage(
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5.0f,
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m_analog_mode ? g_host_interface->TranslateString("AnalogJoystick", "Controller %u switched to analog mode.") :
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g_host_interface->TranslateString("AnalogJoystick", "Controller %u switched to digital mode."),
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m_index + 1u);
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}
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bool AnalogJoystick::Transfer(const u8 data_in, u8* data_out)
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{
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switch (m_transfer_state)
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{
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case TransferState::Idle:
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{
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*data_out = 0xFF;
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if (data_in == 0x01)
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{
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m_transfer_state = TransferState::Ready;
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return true;
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}
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return false;
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}
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case TransferState::Ready:
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{
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if (data_in == 0x42)
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{
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*data_out = Truncate8(GetID());
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m_transfer_state = TransferState::IDMSB;
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return true;
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}
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*data_out = 0xFF;
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return false;
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}
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case TransferState::IDMSB:
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{
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*data_out = Truncate8(GetID() >> 8);
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m_transfer_state = TransferState::ButtonsLSB;
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return true;
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}
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case TransferState::ButtonsLSB:
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{
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*data_out = Truncate8(m_button_state);
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m_transfer_state = TransferState::ButtonsMSB;
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return true;
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}
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case TransferState::ButtonsMSB:
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{
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*data_out = Truncate8(m_button_state >> 8);
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m_transfer_state = m_analog_mode ? TransferState::RightAxisX : TransferState::Idle;
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return m_analog_mode;
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}
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case TransferState::RightAxisX:
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{
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*data_out = Truncate8(m_axis_state[static_cast<u8>(Axis::RightX)]);
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m_transfer_state = TransferState::RightAxisY;
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return true;
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}
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case TransferState::RightAxisY:
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{
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*data_out = Truncate8(m_axis_state[static_cast<u8>(Axis::RightY)]);
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m_transfer_state = TransferState::LeftAxisX;
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return true;
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}
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case TransferState::LeftAxisX:
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{
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*data_out = Truncate8(m_axis_state[static_cast<u8>(Axis::LeftX)]);
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m_transfer_state = TransferState::LeftAxisY;
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return true;
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}
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case TransferState::LeftAxisY:
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{
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*data_out = Truncate8(m_axis_state[static_cast<u8>(Axis::LeftY)]);
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m_transfer_state = TransferState::Idle;
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return false;
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}
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default:
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{
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UnreachableCode();
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return false;
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}
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}
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}
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std::unique_ptr<AnalogJoystick> AnalogJoystick::Create(u32 index)
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{
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return std::make_unique<AnalogJoystick>(index);
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}
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std::optional<s32> AnalogJoystick::StaticGetAxisCodeByName(std::string_view axis_name)
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{
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#define AXIS(name) \
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if (axis_name == #name) \
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{ \
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return static_cast<s32>(ZeroExtend32(static_cast<u8>(Axis::name))); \
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}
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AXIS(LeftX);
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AXIS(LeftY);
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AXIS(RightX);
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AXIS(RightY);
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return std::nullopt;
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#undef AXIS
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}
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std::optional<s32> AnalogJoystick::StaticGetButtonCodeByName(std::string_view button_name)
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{
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#define BUTTON(name) \
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if (button_name == #name) \
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{ \
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return static_cast<s32>(ZeroExtend32(static_cast<u8>(Button::name))); \
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}
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BUTTON(Select);
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BUTTON(L3);
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BUTTON(R3);
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BUTTON(Start);
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BUTTON(Up);
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BUTTON(Right);
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BUTTON(Down);
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BUTTON(Left);
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BUTTON(L2);
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BUTTON(R2);
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BUTTON(L1);
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BUTTON(R1);
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BUTTON(Triangle);
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BUTTON(Circle);
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BUTTON(Cross);
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BUTTON(Square);
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BUTTON(Mode);
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return std::nullopt;
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#undef BUTTON
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}
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Controller::AxisList AnalogJoystick::StaticGetAxisNames()
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{
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return {{TRANSLATABLE("AnalogJoystick", "LeftX"), static_cast<s32>(Axis::LeftX), AxisType::Full},
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{TRANSLATABLE("AnalogJoystick", "LeftY"), static_cast<s32>(Axis::LeftY), AxisType::Full},
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{TRANSLATABLE("AnalogJoystick", "RightX"), static_cast<s32>(Axis::RightX), AxisType::Full},
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{TRANSLATABLE("AnalogJoystick", "RightY"), static_cast<s32>(Axis::RightY), AxisType::Full}};
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}
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Controller::ButtonList AnalogJoystick::StaticGetButtonNames()
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{
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return {{TRANSLATABLE("AnalogJoystick", "Up"), static_cast<s32>(Button::Up)},
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{TRANSLATABLE("AnalogJoystick", "Down"), static_cast<s32>(Button::Down)},
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{TRANSLATABLE("AnalogJoystick", "Left"), static_cast<s32>(Button::Left)},
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{TRANSLATABLE("AnalogJoystick", "Right"), static_cast<s32>(Button::Right)},
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{TRANSLATABLE("AnalogJoystick", "Select"), static_cast<s32>(Button::Select)},
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{TRANSLATABLE("AnalogJoystick", "Start"), static_cast<s32>(Button::Start)},
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{TRANSLATABLE("AnalogJoystick", "Triangle"), static_cast<s32>(Button::Triangle)},
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{TRANSLATABLE("AnalogJoystick", "Cross"), static_cast<s32>(Button::Cross)},
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{TRANSLATABLE("AnalogJoystick", "Circle"), static_cast<s32>(Button::Circle)},
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{TRANSLATABLE("AnalogJoystick", "Square"), static_cast<s32>(Button::Square)},
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{TRANSLATABLE("AnalogJoystick", "L1"), static_cast<s32>(Button::L1)},
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{TRANSLATABLE("AnalogJoystick", "L2"), static_cast<s32>(Button::L2)},
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{TRANSLATABLE("AnalogJoystick", "R1"), static_cast<s32>(Button::R1)},
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{TRANSLATABLE("AnalogJoystick", "R2"), static_cast<s32>(Button::R2)},
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{TRANSLATABLE("AnalogJoystick", "L3"), static_cast<s32>(Button::L3)},
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{TRANSLATABLE("AnalogJoystick", "R3"), static_cast<s32>(Button::R3)},
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{TRANSLATABLE("AnalogJoystick", "Analog"), static_cast<s32>(Button::Mode)}};
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}
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u32 AnalogJoystick::StaticGetVibrationMotorCount()
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{
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return 0;
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}
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Controller::SettingList AnalogJoystick::StaticGetSettings()
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{
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static constexpr std::array<SettingInfo, 1> settings = {
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{{SettingInfo::Type::Float, "AxisScale", TRANSLATABLE("AnalogJoystick", "Analog Axis Scale"),
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TRANSLATABLE(
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"AnalogJoystick",
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"Sets the analog stick axis scaling factor. A value between 1.30 and 1.40 is recommended when using recent "
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"controllers, e.g. DualShock 4, Xbox One Controller."),
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"1.00f", "0.01f", "1.50f", "0.01f"}}};
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return SettingList(settings.begin(), settings.end());
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}
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void AnalogJoystick::LoadSettings(const char* section)
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{
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Controller::LoadSettings(section);
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m_axis_scale = std::clamp(g_host_interface->GetFloatSettingValue(section, "AxisScale", 1.00f), 0.01f, 1.50f);
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}
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