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			64 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			64 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|   Simple DirectMedia Layer
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|   Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
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| 
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|   This software is provided 'as-is', without any express or implied
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|   warranty.  In no event will the authors be held liable for any damages
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|   arising from the use of this software.
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| 
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|   Permission is granted to anyone to use this software for any purpose,
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|   including commercial applications, and to alter it and redistribute it
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|   freely, subject to the following restrictions:
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| 
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|   1. The origin of this software must not be misrepresented; you must not
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|      claim that you wrote the original software. If you use this software
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|      in a product, an acknowledgment in the product documentation would be
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|      appreciated but is not required.
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|   2. Altered source versions must be plainly marked as such, and must not be
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|      misrepresented as being the original software.
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|   3. This notice may not be removed or altered from any source distribution.
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| */
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| 
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| /**
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|  *  \file SDL_blendmode.h
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|  *
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|  *  Header file declaring the SDL_BlendMode enumeration
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|  */
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| 
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| #ifndef _SDL_blendmode_h
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| #define _SDL_blendmode_h
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| 
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| #include "begin_code.h"
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| /* Set up for C function definitions, even when using C++ */
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| #ifdef __cplusplus
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| extern "C" {
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| #endif
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| 
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| /**
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|  *  \brief The blend mode used in SDL_RenderCopy() and drawing operations.
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|  */
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| typedef enum
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| {
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|     SDL_BLENDMODE_NONE = 0x00000000,     /**< no blending
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|                                               dstRGBA = srcRGBA */
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|     SDL_BLENDMODE_BLEND = 0x00000001,    /**< alpha blending
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|                                               dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA))
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|                                               dstA = srcA + (dstA * (1-srcA)) */
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|     SDL_BLENDMODE_ADD = 0x00000002,      /**< additive blending
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|                                               dstRGB = (srcRGB * srcA) + dstRGB
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|                                               dstA = dstA */
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|     SDL_BLENDMODE_MOD = 0x00000004       /**< color modulate
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|                                               dstRGB = srcRGB * dstRGB
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|                                               dstA = dstA */
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| } SDL_BlendMode;
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| 
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| /* Ends C function definitions when using C++ */
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| #ifdef __cplusplus
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| }
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| #endif
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| #include "close_code.h"
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| 
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| #endif /* _SDL_blendmode_h */
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| 
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| /* vi: set ts=4 sw=4 expandtab: */
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