mirror of
https://github.com/RetroDECK/Duckstation.git
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90 lines
3.5 KiB
C
90 lines
3.5 KiB
C
#ifndef RC_CLIENT_RAINTEGRATION_H
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#define RC_CLIENT_RAINTEGRATION_H
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#ifndef _WIN32
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#undef RC_CLIENT_SUPPORTS_RAINTEGRATION /* Windows required for RAIntegration */
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#endif
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#include <stdint.h>
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#include "rc_export.h"
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RC_BEGIN_C_DECLS
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typedef struct rc_client_t rc_client_t; /* forward reference; in rc_client.h */
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/* types needed to implement raintegration */
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typedef struct rc_client_raintegration_menu_item_t {
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const char* label;
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uint32_t id;
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uint8_t checked;
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uint8_t enabled;
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} rc_client_raintegration_menu_item_t;
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typedef struct rc_client_raintegration_menu_t {
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rc_client_raintegration_menu_item_t* items;
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uint32_t num_items;
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} rc_client_raintegration_menu_t;
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enum {
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RC_CLIENT_RAINTEGRATION_EVENT_TYPE_NONE = 0,
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RC_CLIENT_RAINTEGRATION_EVENT_MENUITEM_CHECKED_CHANGED = 1, /* [menu_item] checked changed */
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RC_CLIENT_RAINTEGRATION_EVENT_HARDCORE_CHANGED = 2, /* hardcore was enabled or disabled */
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RC_CLIENT_RAINTEGRATION_EVENT_PAUSE = 3 /* emulated system should be paused */
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};
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typedef struct rc_client_raintegration_event_t {
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uint32_t type;
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const rc_client_raintegration_menu_item_t* menu_item;
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} rc_client_raintegration_event_t;
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typedef void (RC_CCONV *rc_client_raintegration_event_handler_t)(const rc_client_raintegration_event_t* event,
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rc_client_t* client);
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typedef void (RC_CCONV *rc_client_raintegration_write_memory_func_t)(uint32_t address, uint8_t* buffer,
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uint32_t num_bytes, rc_client_t* client);
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typedef void (RC_CCONV* rc_client_raintegration_get_game_name_func_t)(char* buffer, uint32_t buffer_size, rc_client_t* client);
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/* types needed to integrate raintegration */
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#ifdef RC_CLIENT_SUPPORTS_RAINTEGRATION
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#ifndef RC_CLIENT_SUPPORTS_EXTERNAL
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#define RC_CLIENT_SUPPORTS_EXTERNAL /* external rc_client required for RAIntegration */
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#endif
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#include <wtypes.h> /* HWND */
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#include "rc_client.h"
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RC_EXPORT rc_client_async_handle_t* RC_CCONV rc_client_begin_load_raintegration(rc_client_t* client,
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const wchar_t* search_directory, HWND main_window_handle,
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const char* client_name, const char* client_version,
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rc_client_callback_t callback, void* callback_userdata);
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RC_EXPORT void RC_CCONV rc_client_unload_raintegration(rc_client_t* client);
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RC_EXPORT void RC_CCONV rc_client_raintegration_update_main_window_handle(rc_client_t* client, HWND main_window_handle);
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RC_EXPORT const rc_client_raintegration_menu_t* RC_CCONV rc_client_raintegration_get_menu(const rc_client_t* client);
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RC_EXPORT void RC_CCONV rc_client_raintegration_rebuild_submenu(rc_client_t* client, HMENU hMenu);
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RC_EXPORT void RC_CCONV rc_client_raintegration_update_menu_item(const rc_client_t* client, const rc_client_raintegration_menu_item_t* menu_item);
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RC_EXPORT int RC_CCONV rc_client_raintegration_activate_menu_item(const rc_client_t* client, uint32_t nMenuItemId);
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RC_EXPORT void RC_CCONV rc_client_raintegration_set_write_memory_function(rc_client_t* client, rc_client_raintegration_write_memory_func_t handler);
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RC_EXPORT void RC_CCONV rc_client_raintegration_set_get_game_name_function(rc_client_t* client, rc_client_raintegration_get_game_name_func_t handler);
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RC_EXPORT int RC_CCONV rc_client_raintegration_has_modifications(const rc_client_t* client);
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RC_EXPORT void RC_CCONV rc_client_raintegration_set_event_handler(rc_client_t* client,
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rc_client_raintegration_event_handler_t handler);
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#endif /* RC_CLIENT_SUPPORTS_RAINTEGRATION */
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RC_END_C_DECLS
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#endif /* RC_CLIENT_RAINTEGRATION_H */
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