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33 lines
993 B
C++
33 lines
993 B
C++
// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: PolyForm-Strict-1.0.0
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#include "window_info.h"
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#include <optional>
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class Error;
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namespace PlatformMisc {
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bool InitializeSocketSupport(Error* error);
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void SuspendScreensaver();
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void ResumeScreensaver();
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/// Returns the size of pages for the current host.
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size_t GetRuntimePageSize();
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/// Abstracts platform-specific code for asynchronously playing a sound.
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/// On Windows, this will use PlaySound(). On Linux, it will shell out to aplay. On MacOS, it uses NSSound.
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bool PlaySoundAsync(const char* path);
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} // namespace PlatformMisc
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namespace Host {
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/// Return the current window handle. Needed for DInput.
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std::optional<WindowInfo> GetTopLevelWindowInfo();
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} // namespace Host
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// TODO: Move all the other Cocoa stuff in here.
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namespace CocoaTools {
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/// Returns the refresh rate of the display the window is placed on.
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std::optional<float> GetViewRefreshRate(const WindowInfo& wi);
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}
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