Duckstation/src/duckstation-qt/cheatcodeeditordialog.cpp
Connor McLaughlin 8c7a192128 Misc: Add copyright/license statement to applicable files
Should've did this in the beginning.
2022-12-04 21:03:49 +10:00

93 lines
2.8 KiB
C++

// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#include "cheatcodeeditordialog.h"
#include <QtWidgets/QMessageBox>
CheatCodeEditorDialog::CheatCodeEditorDialog(const QStringList& group_names, CheatCode* code, QWidget* parent)
: QDialog(parent), m_code(code)
{
m_ui.setupUi(this);
setupAdditionalUi(group_names);
fillUi();
connectUi();
}
CheatCodeEditorDialog::~CheatCodeEditorDialog() = default;
void CheatCodeEditorDialog::saveClicked()
{
std::string new_description = m_ui.description->text().toStdString();
if (new_description.empty())
{
QMessageBox::critical(this, tr("Error"), tr("Description cannot be empty."));
return;
}
if (!m_code->SetInstructionsFromString(m_ui.instructions->toPlainText().toStdString()))
{
QMessageBox::critical(this, tr("Error"), tr("Instructions are invalid."));
return;
}
m_code->description = std::move(new_description);
m_code->type = static_cast<CheatCode::Type>(m_ui.type->currentIndex());
m_code->activation = static_cast<CheatCode::Activation>(m_ui.activation->currentIndex());
m_code->group = m_ui.group->currentText().toStdString();
done(1);
}
void CheatCodeEditorDialog::cancelClicked()
{
done(0);
}
void CheatCodeEditorDialog::setupAdditionalUi(const QStringList& group_names)
{
for (u32 i = 0; i < static_cast<u32>(CheatCode::Type::Count); i++)
{
m_ui.type->addItem(qApp->translate("Cheats", CheatCode::GetTypeDisplayName(static_cast<CheatCode::Type>(i))));
}
for (u32 i = 0; i < static_cast<u32>(CheatCode::Activation::Count); i++)
{
m_ui.activation->addItem(
qApp->translate("Cheats", CheatCode::GetActivationDisplayName(static_cast<CheatCode::Activation>(i))));
}
if (!group_names.isEmpty())
m_ui.group->addItems(group_names);
else
m_ui.group->addItem(QStringLiteral("Ungrouped"));
}
void CheatCodeEditorDialog::fillUi()
{
m_ui.description->setText(QString::fromStdString(m_code->description));
const QString group_qstr(QString::fromStdString(m_code->group));
int index = m_ui.group->findText(group_qstr);
if (index >= 0)
{
m_ui.group->setCurrentIndex(index);
}
else
{
index = m_ui.group->count();
m_ui.group->addItem(group_qstr);
m_ui.group->setCurrentIndex(index);
}
m_ui.type->setCurrentIndex(static_cast<int>(m_code->type));
m_ui.activation->setCurrentIndex(static_cast<int>(m_code->activation));
m_ui.instructions->setPlainText(QString::fromStdString(m_code->GetInstructionsAsString()));
}
void CheatCodeEditorDialog::connectUi()
{
connect(m_ui.buttonBox, &QDialogButtonBox::accepted, this, &CheatCodeEditorDialog::saveClicked);
connect(m_ui.buttonBox, &QDialogButtonBox::rejected, this, &CheatCodeEditorDialog::cancelClicked);
}