Duckstation/src/duckstation-sdl
2020-02-29 00:18:24 +10:00
..
CMakeLists.txt SDL: Move SDLSettingsInterface (ini) to frontend-common 2020-02-28 17:00:14 +10:00
d3d11_host_display.cpp HostDisplay: Fudge texture coordinates for better linear filtering 2020-02-29 00:18:24 +10:00
d3d11_host_display.h GPU: Implement "Crop Mode" (none, overscan, all borders) 2020-02-28 17:01:01 +10:00
duckstation-sdl.manifest SDL: Support high-dpi displays 2020-02-28 16:59:48 +10:00
duckstation-sdl.vcxproj SDL: Move SDLSettingsInterface (ini) to frontend-common 2020-02-28 17:00:14 +10:00
duckstation-sdl.vcxproj.filters SDL: Move SDLSettingsInterface (ini) to frontend-common 2020-02-28 17:00:14 +10:00
imgui_impl_sdl.cpp SDL: Support high-dpi displays 2020-02-28 16:59:48 +10:00
imgui_impl_sdl.h Build: Rename duckstation to duckstation-sdl 2020-02-03 14:16:59 +10:00
main.cpp GPU: Implement "Crop Mode" (none, overscan, all borders) 2020-02-28 17:01:01 +10:00
opengl_host_display.cpp HostDisplay: Fudge texture coordinates for better linear filtering 2020-02-29 00:18:24 +10:00
opengl_host_display.h GPU: Implement "Crop Mode" (none, overscan, all borders) 2020-02-28 17:01:01 +10:00
sdl_host_interface.cpp GPU: Implement "Crop Mode" (none, overscan, all borders) 2020-02-28 17:01:01 +10:00
sdl_host_interface.h SDL: Support high-dpi displays 2020-02-28 16:59:48 +10:00