Duckstation/src/duckstation-nogui/wayland_nogui_platform.h
Stenzek e3d9ba4c99 Rewrite host GPU abstraction
- Don't have to repeat the same thing for 4 renderers.
 - Add native Metal renderer.
2023-08-20 21:55:38 +10:00

106 lines
4.6 KiB
C++

// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#pragma once
#include <atomic>
#include <deque>
#include <mutex>
#include <unordered_map>
#include "nogui_platform.h"
#include "wayland-xdg-decoration-client-protocol.h"
#include "wayland-xdg-shell-client-protocol.h"
#include <wayland-client-protocol.h>
#include <xkbcommon/xkbcommon.h>
class WaylandNoGUIPlatform : public NoGUIPlatform
{
public:
WaylandNoGUIPlatform();
~WaylandNoGUIPlatform();
bool Initialize();
void ReportError(const std::string_view& title, const std::string_view& message) override;
bool ConfirmMessage(const std::string_view& title, const std::string_view& message) override;
void SetDefaultConfig(SettingsInterface& si) override;
bool CreatePlatformWindow(std::string title) override;
bool HasPlatformWindow() const override;
void DestroyPlatformWindow() override;
std::optional<WindowInfo> GetPlatformWindowInfo() override;
void SetPlatformWindowTitle(std::string title) override;
std::optional<u32> ConvertHostKeyboardStringToCode(const std::string_view& str) override;
std::optional<std::string> ConvertHostKeyboardCodeToString(u32 code) override;
void RunMessageLoop() override;
void ExecuteInMessageLoop(std::function<void()> func) override;
void QuitMessageLoop() override;
void SetFullscreen(bool enabled) override;
bool RequestRenderWindowSize(s32 new_window_width, s32 new_window_height) override;
bool OpenURL(const std::string_view& url) override;
bool CopyTextToClipboard(const std::string_view& text) override;
private:
void InitializeKeyMap();
static void GlobalRegistryHandler(void* data, wl_registry* registry, uint32_t id, const char* interface,
uint32_t version);
static void GlobalRegistryRemover(void* data, wl_registry* registry, uint32_t id);
static void XDGWMBasePing(void* data, struct xdg_wm_base* xdg_wm_base, uint32_t serial);
static void XDGSurfaceConfigure(void* data, struct xdg_surface* xdg_surface, uint32_t serial);
static void TopLevelConfigure(void* data, struct xdg_toplevel* xdg_toplevel, int32_t width, int32_t height,
struct wl_array* states);
static void PointerEnter(void* data, wl_pointer* pointer, uint32_t serial, wl_surface* surface, wl_fixed_t surface_x,
wl_fixed_t surface_y);
static void PointerLeave(void* data, wl_pointer* pointer, uint32_t serial, wl_surface* surface);
static void PointerMotion(void* data, wl_pointer* pointer, uint32_t time, wl_fixed_t x, wl_fixed_t y);
static void PointerButton(void* data, wl_pointer* pointer, uint32_t serial, uint32_t time, uint32_t button,
uint32_t state);
static void PointerAxis(void* data, wl_pointer* pointer, uint32_t time, uint32_t axis, wl_fixed_t value);
static void KeyboardKeymap(void* data, wl_keyboard* keyboard, uint32_t format, int32_t fd, uint32_t size);
static void KeyboardEnter(void* data, wl_keyboard* keyboard, uint32_t serial, wl_surface* surface, wl_array* keys);
static void KeyboardLeave(void* data, wl_keyboard* keyboard, uint32_t serial, wl_surface* surface);
static void KeyboardKey(void* data, wl_keyboard* keyboard, uint32_t serial, uint32_t time, uint32_t key,
uint32_t state);
static void KeyboardModifiers(void* data, wl_keyboard* keyboard, uint32_t serial, uint32_t mods_depressed,
uint32_t mods_latched, uint32_t mods_locked, uint32_t group);
static void SeatCapabilities(void* data, wl_seat* seat, uint32_t capabilities);
static void TopLevelClose(void* data, struct xdg_toplevel* xdg_toplevel);
std::atomic_bool m_message_loop_running{false};
// std::atomic_bool m_fullscreen{false};
WindowInfo m_window_info = {};
wl_display* m_display = nullptr;
wl_registry* m_registry = nullptr;
wl_compositor* m_compositor = nullptr;
xdg_wm_base* m_xdg_wm_base = nullptr;
wl_surface* m_surface = nullptr;
wl_region* m_region = nullptr;
xdg_surface* m_xdg_surface = nullptr;
xdg_toplevel* m_xdg_toplevel = nullptr;
zxdg_decoration_manager_v1* m_decoration_manager = nullptr;
zxdg_toplevel_decoration_v1* m_toplevel_decoration = nullptr;
wl_seat* m_wl_seat = nullptr;
wl_keyboard* m_wl_keyboard = nullptr;
wl_pointer* m_wl_pointer = nullptr;
xkb_context* m_xkb_context = nullptr;
xkb_keymap* m_xkb_keymap = nullptr;
xkb_state* m_xkb_state = nullptr;
std::unordered_map<s32, std::string> m_key_map;
std::mutex m_key_map_mutex;
std::deque<std::function<void()>> m_callback_queue;
std::mutex m_callback_queue_mutex;
};