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			40 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			40 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|   Simple DirectMedia Layer
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|   Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
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| 
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|   This software is provided 'as-is', without any express or implied
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|   warranty.  In no event will the authors be held liable for any damages
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|   arising from the use of this software.
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| 
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|   Permission is granted to anyone to use this software for any purpose,
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|   including commercial applications, and to alter it and redistribute it
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|   freely, subject to the following restrictions:
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| 
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|   1. The origin of this software must not be misrepresented; you must not
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|      claim that you wrote the original software. If you use this software
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|      in a product, an acknowledgment in the product documentation would be
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|      appreciated but is not required.
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|   2. Altered source versions must be plainly marked as such, and must not be
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|      misrepresented as being the original software.
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|   3. This notice may not be removed or altered from any source distribution.
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| */
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| 
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| /**
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|  *  \file SDL_opengles.h
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|  *
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|  *  This is a simple file to encapsulate the OpenGL ES 1.X API headers.
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|  */
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| #include "SDL_config.h"
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| 
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| #ifdef __IPHONEOS__
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| #include <OpenGLES/ES1/gl.h>
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| #include <OpenGLES/ES1/glext.h>
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| #else
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| #include <GLES/gl.h>
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| #include <GLES/glext.h>
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| #endif
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| 
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| #ifndef APIENTRY
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| #define APIENTRY
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| #endif
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