Duckstation/src/core/sio.h
Connor McLaughlin b6f871d2b9
JIT optimizations and refactoring (#675)
* CPU/Recompiler: Use rel32 call where possible for no-args

* JitCodeBuffer: Support using preallocated buffer

* CPU/Recompiler/AArch64: Use bl instead of blr for short branches

* CPU/CodeCache: Allocate recompiler buffer in program space

This means we don't need 64-bit moves for every call out of the
recompiler.

* GTE: Don't store as u16 and load as u32

* CPU/Recompiler: Add methods to emit global load/stores

* GTE: Convert class to namespace

* CPU/Recompiler: Call GTE functions directly

* Settings: Turn into a global variable

* GPU: Replace local pointers with global

* InterruptController: Turn into a global pointer

* System: Replace local pointers with global

* Timers: Turn into a global instance

* DMA: Turn into a global instance

* SPU: Turn into a global instance

* CDROM: Turn into a global instance

* MDEC: Turn into a global instance

* Pad: Turn into a global instance

* SIO: Turn into a global instance

* CDROM: Move audio FIFO to the heap

* CPU/Recompiler: Drop ASMFunctions

No longer needed since we have code in the same 4GB window.

* CPUCodeCache: Turn class into namespace

* Bus: Local pointer -> global pointers

* CPU: Turn class into namespace

* Bus: Turn into namespace

* GTE: Store registers in CPU state struct

Allows relative addressing on ARM.

* CPU/Recompiler: Align code storage to page size

* CPU/Recompiler: Fix relative branches on A64

* HostInterface: Local references to global

* System: Turn into a namespace, move events out

* Add guard pages

* Android: Fix build
2020-07-31 17:09:18 +10:00

81 lines
1.7 KiB
C++

#pragma once
#include "common/bitfield.h"
#include "common/fifo_queue.h"
#include "types.h"
#include <array>
#include <memory>
class StateWrapper;
class Controller;
class MemoryCard;
class SIO
{
public:
SIO();
~SIO();
void Initialize();
void Shutdown();
void Reset();
bool DoState(StateWrapper& sw);
u32 ReadRegister(u32 offset);
void WriteRegister(u32 offset, u32 value);
private:
union SIO_CTRL
{
u16 bits;
BitField<u16, bool, 0, 1> TXEN;
BitField<u16, bool, 1, 1> DTROUTPUT;
BitField<u16, bool, 2, 1> RXEN;
BitField<u16, bool, 3, 1> TXOUTPUT;
BitField<u16, bool, 4, 1> ACK;
BitField<u16, bool, 5, 1> RTSOUTPUT;
BitField<u16, bool, 6, 1> RESET;
BitField<u16, u8, 8, 2> RXIMODE;
BitField<u16, bool, 10, 1> TXINTEN;
BitField<u16, bool, 11, 1> RXINTEN;
BitField<u16, bool, 12, 1> ACKINTEN;
};
union SIO_STAT
{
u32 bits;
BitField<u32, bool, 0, 1> TXRDY;
BitField<u32, bool, 1, 1> RXFIFONEMPTY;
BitField<u32, bool, 2, 1> TXDONE;
BitField<u32, bool, 3, 1> RXPARITY;
BitField<u32, bool, 4, 1> RXFIFOOVERRUN;
BitField<u32, bool, 5, 1> RXBADSTOPBIT;
BitField<u32, bool, 6, 1> RXINPUTLEVEL;
BitField<u32, bool, 7, 1> DSRINPUTLEVEL;
BitField<u32, bool, 8, 1> CTSINPUTLEVEL;
BitField<u32, bool, 9, 1> INTR;
BitField<u32, u32, 11, 15> TMR;
};
union SIO_MODE
{
u16 bits;
BitField<u16, u8, 0, 2> reload_factor;
BitField<u16, u8, 2, 2> character_length;
BitField<u16, bool, 4, 1> parity_enable;
BitField<u16, u8, 5, 1> parity_type;
BitField<u16, u8, 6, 2> stop_bit_length;
};
void SoftReset();
SIO_CTRL m_SIO_CTRL = {};
SIO_STAT m_SIO_STAT = {};
SIO_MODE m_SIO_MODE = {};
u16 m_SIO_BAUD = 0;
};
extern SIO g_sio;