mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-22 22:05:38 +00:00
578 lines
26 KiB
Diff
578 lines
26 KiB
Diff
diff --git a/CHANGES b/CHANGES
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index 5d3dd16..587b612 100644
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--- a/CHANGES
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+++ b/CHANGES
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@@ -4,7 +4,7 @@ v2024.1
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- Update dependencies
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- Propagate test/install options to Glslang
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-v2024.0
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+v2024.0 2024-03-09
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- Update dependencies
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- Utilities:
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- Use Python3 explicitly in utility scripts
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diff --git a/CMakeLists.txt b/CMakeLists.txt
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index ffcb54b..7c1a6d8 100644
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--- a/CMakeLists.txt
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+++ b/CMakeLists.txt
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@@ -117,6 +117,9 @@ if(MSVC)
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endif()
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endif(MSVC)
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+if(NOT WIN32)
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+ add_definitions("-fvisibility=hidden")
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+endif()
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# Configure subdirectories.
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# We depend on these for later projects, so they should come first.
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@@ -124,7 +127,6 @@ add_subdirectory(third_party)
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add_subdirectory(libshaderc_util)
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add_subdirectory(libshaderc)
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-add_subdirectory(glslc)
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if(${SHADERC_ENABLE_EXAMPLES})
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add_subdirectory(examples)
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endif()
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@@ -158,5 +160,3 @@ function(define_pkg_config_file NAME LIBS)
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endfunction()
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define_pkg_config_file(shaderc -lshaderc_shared)
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-define_pkg_config_file(shaderc_static "-lshaderc ${EXTRA_STATIC_PKGCONFIG_LIBS} -lshaderc_util")
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-define_pkg_config_file(shaderc_combined -lshaderc_combined)
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diff --git a/libshaderc/CMakeLists.txt b/libshaderc/CMakeLists.txt
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index df9a88d..b15e5d7 100644
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--- a/libshaderc/CMakeLists.txt
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+++ b/libshaderc/CMakeLists.txt
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@@ -24,13 +24,6 @@ set(SHADERC_SOURCES
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src/shaderc_private.h
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)
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-add_library(shaderc STATIC ${SHADERC_SOURCES})
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-shaderc_default_compile_options(shaderc)
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-target_include_directories(shaderc
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- PUBLIC include
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- PRIVATE ${glslang_SOURCE_DIR}
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- ${SPIRV-Headers_SOURCE_DIR}/include)
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-
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add_library(shaderc_shared SHARED ${SHADERC_SOURCES})
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shaderc_default_compile_options(shaderc_shared)
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target_include_directories(shaderc_shared
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@@ -54,7 +47,7 @@ if(SHADERC_ENABLE_INSTALL)
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DESTINATION
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${CMAKE_INSTALL_INCLUDEDIR}/shaderc)
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- install(TARGETS shaderc shaderc_shared
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+ install(TARGETS shaderc_shared
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LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
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RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
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BUNDLE DESTINATION ${CMAKE_INSTALL_BINDIR}
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@@ -69,20 +62,8 @@ set(SHADERC_LIBS
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SPIRV-Tools
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)
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-target_link_libraries(shaderc PRIVATE ${SHADERC_LIBS})
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target_link_libraries(shaderc_shared PRIVATE ${SHADERC_LIBS})
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-shaderc_add_tests(
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- TEST_PREFIX shaderc
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- LINK_LIBS shaderc
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- INCLUDE_DIRS include ${shaderc_SOURCE_DIR}/libshaderc_util/include ${glslang_SOURCE_DIR}
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- ${spirv-tools_SOURCE_DIR}/include
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- ${SPIRV-Headers_SOURCE_DIR}/include
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- TEST_NAMES
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- shaderc
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- shaderc_cpp
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- shaderc_private)
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-
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shaderc_add_tests(
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TEST_PREFIX shaderc_shared
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LINK_LIBS shaderc_shared SPIRV-Tools
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@@ -94,22 +75,6 @@ shaderc_add_tests(
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shaderc_cpp
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shaderc_private)
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-shaderc_combine_static_lib(shaderc_combined shaderc)
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-
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-if(SHADERC_ENABLE_INSTALL)
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- install(TARGETS shaderc_combined DESTINATION ${CMAKE_INSTALL_LIBDIR})
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-endif(SHADERC_ENABLE_INSTALL)
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-
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-shaderc_add_tests(
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- TEST_PREFIX shaderc_combined
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- LINK_LIBS shaderc_combined ${CMAKE_THREAD_LIBS_INIT}
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- INCLUDE_DIRS include ${shaderc_SOURCE_DIR}/libshaderc_util/include ${glslang_SOURCE_DIR}
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- ${spirv-tools_SOURCE_DIR}/include
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- ${SPIRV-Headers_SOURCE_DIR}/include
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- TEST_NAMES
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- shaderc
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- shaderc_cpp)
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-
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if(${SHADERC_ENABLE_TESTS})
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add_executable(shaderc_c_smoke_test ./src/shaderc_c_smoke_test.c)
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shaderc_default_c_compile_options(shaderc_c_smoke_test)
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diff --git a/libshaderc/include/shaderc/shaderc.h b/libshaderc/include/shaderc/shaderc.h
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index 3a3e97d..65d5b77 100644
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--- a/libshaderc/include/shaderc/shaderc.h
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+++ b/libshaderc/include/shaderc/shaderc.h
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@@ -317,7 +317,7 @@ SHADERC_EXPORT void shaderc_compile_options_set_source_language(
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// Sets the compiler mode to generate debug information in the output.
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SHADERC_EXPORT void shaderc_compile_options_set_generate_debug_info(
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- shaderc_compile_options_t options);
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+ shaderc_compile_options_t options, bool enabled, bool enable_non_semantic);
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// Sets the compiler optimization level to the given level. Only the last one
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// takes effect if multiple calls of this function exist.
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@@ -506,6 +506,10 @@ SHADERC_EXPORT void shaderc_compile_options_set_invert_y(
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SHADERC_EXPORT void shaderc_compile_options_set_nan_clamp(
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shaderc_compile_options_t options, bool enable);
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+// Returns a string representation of the specified compilation status.
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+SHADERC_EXPORT const char* shaderc_compilation_status_to_string(
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+ shaderc_compilation_status status);
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+
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// An opaque handle to the results of a call to any shaderc_compile_into_*()
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// function.
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typedef struct shaderc_compilation_result* shaderc_compilation_result_t;
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@@ -529,28 +533,31 @@ typedef struct shaderc_compilation_result* shaderc_compilation_result_t;
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// present. May be safely called from multiple threads without explicit
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// synchronization. If there was failure in allocating the compiler object,
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// null will be returned.
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-SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_spv(
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+SHADERC_EXPORT shaderc_compilation_status shaderc_compile_into_spv(
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const shaderc_compiler_t compiler, const char* source_text,
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size_t source_text_size, shaderc_shader_kind shader_kind,
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const char* input_file_name, const char* entry_point_name,
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- const shaderc_compile_options_t additional_options);
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+ const shaderc_compile_options_t additional_options,
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+ shaderc_compilation_result_t* result);
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// Like shaderc_compile_into_spv, but the result contains SPIR-V assembly text
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// instead of a SPIR-V binary module. The SPIR-V assembly syntax is as defined
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// by the SPIRV-Tools open source project.
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-SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_spv_assembly(
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+SHADERC_EXPORT shaderc_compilation_status shaderc_compile_into_spv_assembly(
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const shaderc_compiler_t compiler, const char* source_text,
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size_t source_text_size, shaderc_shader_kind shader_kind,
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const char* input_file_name, const char* entry_point_name,
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- const shaderc_compile_options_t additional_options);
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+ const shaderc_compile_options_t additional_options,
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+ shaderc_compilation_result_t* result);
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// Like shaderc_compile_into_spv, but the result contains preprocessed source
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// code instead of a SPIR-V binary module
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-SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_preprocessed_text(
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+SHADERC_EXPORT shaderc_compilation_status shaderc_compile_into_preprocessed_text(
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const shaderc_compiler_t compiler, const char* source_text,
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size_t source_text_size, shaderc_shader_kind shader_kind,
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const char* input_file_name, const char* entry_point_name,
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- const shaderc_compile_options_t additional_options);
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+ const shaderc_compile_options_t additional_options,
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+ shaderc_compilation_result_t* result);
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// Takes an assembly string of the format defined in the SPIRV-Tools project
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// (https://github.com/KhronosGroup/SPIRV-Tools/blob/master/syntax.md),
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@@ -561,10 +568,11 @@ SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_preprocessed_te
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// May be safely called from multiple threads without explicit synchronization.
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// If there was failure in allocating the compiler object, null will be
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// returned.
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-SHADERC_EXPORT shaderc_compilation_result_t shaderc_assemble_into_spv(
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+SHADERC_EXPORT shaderc_compilation_status shaderc_assemble_into_spv(
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const shaderc_compiler_t compiler, const char* source_assembly,
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size_t source_assembly_size,
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- const shaderc_compile_options_t additional_options);
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+ const shaderc_compile_options_t additional_options,
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+ shaderc_compilation_result_t* result);
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// The following functions, operating on shaderc_compilation_result_t objects,
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// offer only the basic thread-safety guarantee.
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diff --git a/libshaderc/include/shaderc/shaderc.hpp b/libshaderc/include/shaderc/shaderc.hpp
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index 3817af8..5592b49 100644
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--- a/libshaderc/include/shaderc/shaderc.hpp
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+++ b/libshaderc/include/shaderc/shaderc.hpp
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@@ -168,8 +168,9 @@ class CompileOptions {
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}
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// Sets the compiler mode to generate debug information in the output.
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- void SetGenerateDebugInfo() {
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- shaderc_compile_options_set_generate_debug_info(options_);
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+ void SetGenerateDebugInfo(bool enabled, bool non_semantic_debug_info) {
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+ shaderc_compile_options_set_generate_debug_info(options_, enabled,
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+ non_sematic_debug_info);
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}
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// Sets the compiler optimization level to the given level. Only the last one
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@@ -425,9 +426,10 @@ class Compiler {
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const char* input_file_name,
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const char* entry_point_name,
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const CompileOptions& options) const {
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- shaderc_compilation_result_t compilation_result = shaderc_compile_into_spv(
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+ shaderc_compilation_result_t compilation_result = nullptr;
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+ shaderc_compile_into_spv(
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compiler_, source_text, source_text_size, shader_kind, input_file_name,
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- entry_point_name, options.options_);
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+ entry_point_name, options.options_, &compilation_result);
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return SpvCompilationResult(compilation_result);
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}
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@@ -451,9 +453,10 @@ class Compiler {
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size_t source_text_size,
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shaderc_shader_kind shader_kind,
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const char* input_file_name) const {
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- shaderc_compilation_result_t compilation_result =
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- shaderc_compile_into_spv(compiler_, source_text, source_text_size,
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- shader_kind, input_file_name, "main", nullptr);
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+ shaderc_compilation_result_t compilation_result = nullptr;
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+ shaderc_compile_into_spv(compiler_, source_text, source_text_size,
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+ shader_kind, input_file_name, "main", nullptr,
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+ &compilation_result);
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return SpvCompilationResult(compilation_result);
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}
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@@ -504,8 +507,11 @@ class Compiler {
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SpvCompilationResult AssembleToSpv(const char* source_assembly,
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size_t source_assembly_size,
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const CompileOptions& options) const {
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- return SpvCompilationResult(shaderc_assemble_into_spv(
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- compiler_, source_assembly, source_assembly_size, options.options_));
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+ shaderc_compilation_result_t compilation_result = nullptr;
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+ shaderc_assemble_into_spv(
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+ compiler_, source_assembly, source_assembly_size, options.options_,
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+ &compilation_result);
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+ return SpvCompilationResult(compilation_result);
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}
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// Assembles the given SPIR-V assembly and returns a SPIR-V binary module
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@@ -513,8 +519,11 @@ class Compiler {
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// Like the first AssembleToSpv method but uses the default compiler options.
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SpvCompilationResult AssembleToSpv(const char* source_assembly,
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size_t source_assembly_size) const {
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- return SpvCompilationResult(shaderc_assemble_into_spv(
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- compiler_, source_assembly, source_assembly_size, nullptr));
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+ shaderc_compilation_result_t compilation_result = nullptr;
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+ shaderc_assemble_into_spv(
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+ compiler_, source_assembly, source_assembly_size, nullptr,
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+ &compilation_result);
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+ return SpvCompilationResult(compilation_result);
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}
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// Assembles the given SPIR-V assembly and returns a SPIR-V binary module
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@@ -523,9 +532,11 @@ class Compiler {
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// std::string.
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SpvCompilationResult AssembleToSpv(const std::string& source_assembly,
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const CompileOptions& options) const {
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- return SpvCompilationResult(
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- shaderc_assemble_into_spv(compiler_, source_assembly.data(),
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- source_assembly.size(), options.options_));
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+ shaderc_compilation_result_t compilation_result = nullptr;
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+ shaderc_assemble_into_spv(
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+ compiler_, source_assembly.data(), source_assembly.size(),
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+ options.options_, &compilation_result);
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+ return SpvCompilationResult(compilation_result);
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}
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// Assembles the given SPIR-V assembly and returns a SPIR-V binary module
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@@ -533,8 +544,10 @@ class Compiler {
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// Like the first AssembleToSpv method but the source is provided as a
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// std::string and also uses default compiler options.
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SpvCompilationResult AssembleToSpv(const std::string& source_assembly) const {
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- return SpvCompilationResult(shaderc_assemble_into_spv(
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- compiler_, source_assembly.data(), source_assembly.size(), nullptr));
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+ shaderc_compilation_result_t compilation_result = nullptr;
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+ shaderc_assemble_into_spv(compiler_, source_assembly.data(),
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+ source_assembly.size(), nullptr, &compilation_result);
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+ return SpvCompilationResult(compilation_result);
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}
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// Compiles the given source GLSL and returns the SPIR-V assembly text
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@@ -544,10 +557,11 @@ class Compiler {
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const char* source_text, size_t source_text_size,
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shaderc_shader_kind shader_kind, const char* input_file_name,
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const char* entry_point_name, const CompileOptions& options) const {
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- shaderc_compilation_result_t compilation_result =
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- shaderc_compile_into_spv_assembly(
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- compiler_, source_text, source_text_size, shader_kind,
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- input_file_name, entry_point_name, options.options_);
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+ shaderc_compilation_result_t compilation_result = nullptr;
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+ shaderc_compile_into_spv_assembly(
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+ compiler_, source_text, source_text_size, shader_kind,
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+ input_file_name, entry_point_name, options.options_,
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+ &compilation_result);
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return AssemblyCompilationResult(compilation_result);
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}
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@@ -592,10 +606,10 @@ class Compiler {
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const char* source_text, size_t source_text_size,
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shaderc_shader_kind shader_kind, const char* input_file_name,
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const CompileOptions& options) const {
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- shaderc_compilation_result_t compilation_result =
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- shaderc_compile_into_preprocessed_text(
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+ shaderc_compilation_result_t compilation_result;
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+ shaderc_compile_into_preprocessed_text(
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compiler_, source_text, source_text_size, shader_kind,
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- input_file_name, "main", options.options_);
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+ input_file_name, "main", options.options_, &compilation_result);
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return PreprocessedSourceCompilationResult(compilation_result);
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}
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diff --git a/libshaderc/src/shaderc.cc b/libshaderc/src/shaderc.cc
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index 63f1bbc..c1a9b12 100644
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--- a/libshaderc/src/shaderc.cc
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+++ b/libshaderc/src/shaderc.cc
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@@ -418,8 +418,12 @@ void shaderc_compile_options_set_source_language(
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}
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void shaderc_compile_options_set_generate_debug_info(
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- shaderc_compile_options_t options) {
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- options->compiler.SetGenerateDebugInfo();
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+ shaderc_compile_options_t options, bool enabled, bool enable_non_semantic) {
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+ if (enabled) {
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+ options->compiler.SetGenerateDebugInfo();
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+ if (enable_non_semantic)
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+ options->compiler.SetEmitNonSemanticDebugInfo();
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+ }
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}
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void shaderc_compile_options_set_optimization_level(
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@@ -591,8 +595,31 @@ void shaderc_compiler_release(shaderc_compiler_t compiler) {
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delete compiler;
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}
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+const char* shaderc_compilation_status_to_string(shaderc_compilation_status status)
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+{
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+ static constexpr const std::pair<shaderc_compilation_status, const char*> status_names[] = {
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+ {shaderc_compilation_status_success, "shaderc_compilation_status_success"},
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+ {shaderc_compilation_status_invalid_stage, "shaderc_compilation_status_invalid_stage"},
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+ {shaderc_compilation_status_compilation_error, "shaderc_compilation_status_compilation_error"},
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+ {shaderc_compilation_status_internal_error, "shaderc_compilation_status_internal_error"},
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+ {shaderc_compilation_status_null_result_object, "shaderc_compilation_status_null_result_object"},
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+ {shaderc_compilation_status_invalid_assembly, "shaderc_compilation_status_invalid_assembly"},
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+ {shaderc_compilation_status_validation_error, "shaderc_compilation_status_validation_error"},
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+ {shaderc_compilation_status_transformation_error, "shaderc_compilation_status_transformation_error"},
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+ {shaderc_compilation_status_configuration_error, "shaderc_compilation_status_configuration_error"},
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+ };
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+
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+ for (const auto& it : status_names)
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+ {
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+ if (status == it.first)
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+ return it.second;
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+ }
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+
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+ return "shaderc_compilation_status_unknown";
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+}
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+
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namespace {
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-shaderc_compilation_result_t CompileToSpecifiedOutputType(
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+shaderc_compilation_result_vector* CompileToSpecifiedOutputType(
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const shaderc_compiler_t compiler, const char* source_text,
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size_t source_text_size, shaderc_shader_kind shader_kind,
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const char* input_file_name, const char* entry_point_name,
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@@ -669,48 +696,59 @@ shaderc_compilation_result_t CompileToSpecifiedOutputType(
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}
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} // anonymous namespace
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-shaderc_compilation_result_t shaderc_compile_into_spv(
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+shaderc_compilation_status shaderc_compile_into_spv(
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const shaderc_compiler_t compiler, const char* source_text,
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size_t source_text_size, shaderc_shader_kind shader_kind,
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const char* input_file_name, const char* entry_point_name,
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- const shaderc_compile_options_t additional_options) {
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- return CompileToSpecifiedOutputType(
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+ const shaderc_compile_options_t additional_options,
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+ shaderc_compilation_result_t* result) {
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+ shaderc_compilation_result_vector* resultv = CompileToSpecifiedOutputType(
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compiler, source_text, source_text_size, shader_kind, input_file_name,
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entry_point_name, additional_options,
|
|
shaderc_util::Compiler::OutputType::SpirvBinary);
|
|
+ *result = resultv;
|
|
+ return resultv ? resultv->compilation_status : shaderc_compilation_status_internal_error;
|
|
}
|
|
|
|
-shaderc_compilation_result_t shaderc_compile_into_spv_assembly(
|
|
+shaderc_compilation_status shaderc_compile_into_spv_assembly(
|
|
const shaderc_compiler_t compiler, const char* source_text,
|
|
size_t source_text_size, shaderc_shader_kind shader_kind,
|
|
const char* input_file_name, const char* entry_point_name,
|
|
- const shaderc_compile_options_t additional_options) {
|
|
- return CompileToSpecifiedOutputType(
|
|
+ const shaderc_compile_options_t additional_options,
|
|
+ shaderc_compilation_result_t* result) {
|
|
+ shaderc_compilation_result_vector* resultv = CompileToSpecifiedOutputType(
|
|
compiler, source_text, source_text_size, shader_kind, input_file_name,
|
|
entry_point_name, additional_options,
|
|
shaderc_util::Compiler::OutputType::SpirvAssemblyText);
|
|
+ *result = resultv;
|
|
+ return resultv ? resultv->compilation_status : shaderc_compilation_status_internal_error;
|
|
}
|
|
|
|
-shaderc_compilation_result_t shaderc_compile_into_preprocessed_text(
|
|
+shaderc_compilation_status shaderc_compile_into_preprocessed_text(
|
|
const shaderc_compiler_t compiler, const char* source_text,
|
|
size_t source_text_size, shaderc_shader_kind shader_kind,
|
|
const char* input_file_name, const char* entry_point_name,
|
|
- const shaderc_compile_options_t additional_options) {
|
|
- return CompileToSpecifiedOutputType(
|
|
+ const shaderc_compile_options_t additional_options,
|
|
+ shaderc_compilation_result_t* result) {
|
|
+ shaderc_compilation_result_vector* resultv = CompileToSpecifiedOutputType(
|
|
compiler, source_text, source_text_size, shader_kind, input_file_name,
|
|
entry_point_name, additional_options,
|
|
shaderc_util::Compiler::OutputType::PreprocessedText);
|
|
+ *result = resultv;
|
|
+ return resultv ? resultv->compilation_status : shaderc_compilation_status_internal_error;
|
|
}
|
|
|
|
-shaderc_compilation_result_t shaderc_assemble_into_spv(
|
|
+shaderc_compilation_status shaderc_assemble_into_spv(
|
|
const shaderc_compiler_t compiler, const char* source_assembly,
|
|
size_t source_assembly_size,
|
|
- const shaderc_compile_options_t additional_options) {
|
|
- auto* result = new (std::nothrow) shaderc_compilation_result_spv_binary;
|
|
- if (!result) return nullptr;
|
|
- result->compilation_status = shaderc_compilation_status_invalid_assembly;
|
|
- if (!compiler->initializer) return result;
|
|
- if (source_assembly == nullptr) return result;
|
|
+ const shaderc_compile_options_t additional_options,
|
|
+ shaderc_compilation_result_t* result) {
|
|
+ auto* bresult = new (std::nothrow) shaderc_compilation_result_spv_binary;
|
|
+ if (!bresult) return shaderc_compilation_status_internal_error;
|
|
+ bresult->compilation_status = shaderc_compilation_status_invalid_assembly;
|
|
+ *result = bresult;
|
|
+ if (!compiler->initializer) return bresult->compilation_status;
|
|
+ if (source_assembly == nullptr) return bresult->compilation_status;
|
|
|
|
TRY_IF_EXCEPTIONS_ENABLED {
|
|
spv_binary assembling_output_data = nullptr;
|
|
@@ -724,22 +762,22 @@ shaderc_compilation_result_t shaderc_assemble_into_spv(
|
|
GetCompilerTargetEnvVersion(target_env_version),
|
|
{source_assembly, source_assembly + source_assembly_size},
|
|
&assembling_output_data, &errors);
|
|
- result->num_errors = !assembling_succeeded;
|
|
+ bresult->num_errors = !assembling_succeeded;
|
|
if (assembling_succeeded) {
|
|
- result->SetOutputData(assembling_output_data);
|
|
- result->output_data_size =
|
|
+ bresult->SetOutputData(assembling_output_data);
|
|
+ bresult->output_data_size =
|
|
assembling_output_data->wordCount * sizeof(uint32_t);
|
|
- result->compilation_status = shaderc_compilation_status_success;
|
|
+ bresult->compilation_status = shaderc_compilation_status_success;
|
|
} else {
|
|
- result->messages = std::move(errors);
|
|
- result->compilation_status = shaderc_compilation_status_invalid_assembly;
|
|
+ bresult->messages = std::move(errors);
|
|
+ bresult->compilation_status = shaderc_compilation_status_invalid_assembly;
|
|
}
|
|
}
|
|
CATCH_IF_EXCEPTIONS_ENABLED(...) {
|
|
- result->compilation_status = shaderc_compilation_status_internal_error;
|
|
+ bresult->compilation_status = shaderc_compilation_status_internal_error;
|
|
}
|
|
|
|
- return result;
|
|
+ return bresult->compilation_status;
|
|
}
|
|
|
|
size_t shaderc_result_get_length(const shaderc_compilation_result_t result) {
|
|
diff --git a/libshaderc_util/include/libshaderc_util/compiler.h b/libshaderc_util/include/libshaderc_util/compiler.h
|
|
index d9d02b9..b076ec8 100644
|
|
--- a/libshaderc_util/include/libshaderc_util/compiler.h
|
|
+++ b/libshaderc_util/include/libshaderc_util/compiler.h
|
|
@@ -195,6 +195,7 @@ class Compiler {
|
|
warnings_as_errors_(false),
|
|
suppress_warnings_(false),
|
|
generate_debug_info_(false),
|
|
+ emit_non_semantic_debug_info_(false),
|
|
enabled_opt_passes_(),
|
|
target_env_(TargetEnv::Vulkan),
|
|
target_env_version_(TargetEnvVersion::Default),
|
|
@@ -220,6 +221,10 @@ class Compiler {
|
|
// such as identifier names and line numbers.
|
|
void SetGenerateDebugInfo();
|
|
|
|
+ // Requests that the compiler emit non-semantic debug information.
|
|
+ // Requires VK_KHR_shader_non_semantic_info.
|
|
+ void SetEmitNonSemanticDebugInfo();
|
|
+
|
|
// Sets the optimization level to the given level. Only the last one takes
|
|
// effect if multiple calls of this method exist.
|
|
void SetOptimizationLevel(OptimizationLevel level);
|
|
@@ -486,6 +491,10 @@ class Compiler {
|
|
// output.
|
|
bool generate_debug_info_;
|
|
|
|
+ // When true and generate_debug_info_ is also set, generate non-semantic debug
|
|
+ // information.
|
|
+ bool emit_non_semantic_debug_info_;
|
|
+
|
|
// Optimization passes to be applied.
|
|
std::vector<PassId> enabled_opt_passes_;
|
|
|
|
diff --git a/libshaderc_util/src/compiler.cc b/libshaderc_util/src/compiler.cc
|
|
index e5f5d10..1f9e6a5 100644
|
|
--- a/libshaderc_util/src/compiler.cc
|
|
+++ b/libshaderc_util/src/compiler.cc
|
|
@@ -341,6 +341,11 @@ std::tuple<bool, std::vector<uint32_t>, size_t> Compiler::Compile(
|
|
options.generateDebugInfo = generate_debug_info_;
|
|
options.disableOptimizer = true;
|
|
options.optimizeSize = false;
|
|
+ options.emitNonSemanticShaderDebugInfo =
|
|
+ generate_debug_info_ && emit_non_semantic_debug_info_;
|
|
+ options.emitNonSemanticShaderDebugSource =
|
|
+ generate_debug_info_ && emit_non_semantic_debug_info_;
|
|
+
|
|
// Note the call to GlslangToSpv also populates compilation_output_data.
|
|
glslang::GlslangToSpv(*program.getIntermediate(used_shader_stage), spirv,
|
|
&options);
|
|
@@ -438,6 +443,10 @@ void Compiler::SetGenerateDebugInfo() {
|
|
}
|
|
}
|
|
|
|
+void Compiler::SetEmitNonSemanticDebugInfo() {
|
|
+ emit_non_semantic_debug_info_ = true;
|
|
+}
|
|
+
|
|
void Compiler::SetOptimizationLevel(Compiler::OptimizationLevel level) {
|
|
// Clear previous settings first.
|
|
enabled_opt_passes_.clear();
|
|
diff --git a/third_party/CMakeLists.txt b/third_party/CMakeLists.txt
|
|
index d44f62a..83966b6 100644
|
|
--- a/third_party/CMakeLists.txt
|
|
+++ b/third_party/CMakeLists.txt
|
|
@@ -20,9 +20,9 @@ set(SHADERC_TINT_DIR "${SHADERC_THIRD_PARTY_ROOT_DIR}/tint" CACHE STRING
|
|
set(SHADERC_ABSL_DIR "${SHADERC_THIRD_PARTY_ROOT_DIR}/abseil_cpp" CACHE STRING
|
|
"Location of re2 source")
|
|
|
|
-set( SKIP_GLSLANG_INSTALL ${SHADERC_SKIP_INSTALL} )
|
|
-set( SKIP_SPIRV_TOOLS_INSTALL ${SHADERC_SKIP_INSTALL} )
|
|
-set( SKIP_GOOGLETEST_INSTALL ${SHADERC_SKIP_INSTALL} )
|
|
+set( SKIP_GLSLANG_INSTALL ON )
|
|
+set( SKIP_SPIRV_TOOLS_INSTALL ON )
|
|
+set( SKIP_GOOGLETEST_INSTALL ON )
|
|
|
|
# Configure third party projects.
|
|
if(${SHADERC_ENABLE_TESTS})
|
|
@@ -64,7 +64,10 @@ if (NOT TARGET SPIRV-Tools)
|
|
add_subdirectory(${SHADERC_RE2_DIR} re2)
|
|
add_subdirectory(${SHADERC_EFFCEE_DIR} effcee)
|
|
endif()
|
|
- add_subdirectory(${SHADERC_SPIRV_TOOLS_DIR} spirv-tools)
|
|
+ set(SPIRV_SKIP_EXECUTABLES ON CACHE BOOL "Skip building SPIRV-Tools executables")
|
|
+ set(SPIRV_TOOLS_BUILD_STATIC OFF CACHE BOOL "Skip building two SPIRV-Tools libs")
|
|
+ set(SPIRV_TOOLS_LIBRARY_TYPE STATIC CACHE STRING "Build static SPIRV-Tools libs")
|
|
+ add_subdirectory(${SHADERC_SPIRV_TOOLS_DIR} spirv-tools EXCLUDE_FROM_ALL)
|
|
if (NOT "${SPIRV_SKIP_TESTS}")
|
|
if (MSVC)
|
|
if (${MSVC_VERSION} LESS 1920)
|
|
@@ -87,8 +90,8 @@ if (NOT TARGET glslang)
|
|
# Glslang tests are off by default. Turn them on if testing Shaderc.
|
|
set(GLSLANG_TESTS ON)
|
|
endif()
|
|
- set(GLSLANG_ENABLE_INSTALL $<NOT:${SKIP_GLSLANG_INSTALL}>)
|
|
- add_subdirectory(${SHADERC_GLSLANG_DIR} glslang)
|
|
+ set(GLSLANG_ENABLE_INSTALL OFF)
|
|
+ add_subdirectory(${SHADERC_GLSLANG_DIR} glslang EXCLUDE_FROM_ALL)
|
|
endif()
|
|
if (NOT TARGET glslang)
|
|
message(FATAL_ERROR "glslang was not found - required for compilation")
|