Duckstation/src/core
2023-09-02 22:09:22 +10:00
..
achievements.cpp Misc: Split core and util Host 2023-08-30 00:44:00 +10:00
achievements.h Misc: Post-refactor cleanups 2023-08-24 18:01:32 +10:00
analog_controller.cpp AnalogController: Always use analog mode from save state 2023-08-31 22:09:17 +10:00
analog_controller.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
analog_joystick.cpp Misc: Split core and util Host 2023-08-30 00:44:00 +10:00
analog_joystick.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
bios.cpp Qt: Add setup wizard 2023-09-02 21:44:15 +10:00
bios.h BIOS: Add FindBIOSPathWithHash() 2023-08-30 22:20:36 +10:00
bus.cpp BIOS: Replace TTY patch with syscall hook 2023-08-30 00:44:01 +10:00
bus.h BIOS: Replace TTY patch with syscall hook 2023-08-30 00:44:01 +10:00
cdrom.cpp Misc: Split core and util Host 2023-08-30 00:44:00 +10:00
cdrom.h System: Store game hash as well as serial 2023-05-15 23:39:07 +10:00
cdrom_async_reader.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
cdrom_async_reader.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
cheats.cpp Host: Split translation macros dependent on return type 2023-08-20 12:40:47 +10:00
cheats.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
CMakeLists.txt Build: Use precompiled headers 2023-09-02 21:44:08 +10:00
controller.cpp GPUDevice: Move software cursor to ImGuiManager 2023-08-30 00:44:00 +10:00
controller.h GPUDevice: Move software cursor to ImGuiManager 2023-08-30 00:44:00 +10:00
core.props dep/xbyak: Update to v6.73 2023-08-21 22:38:31 +10:00
core.vcxproj Build: Use precompiled headers 2023-09-02 21:44:08 +10:00
core.vcxproj.filters Build: Use precompiled headers 2023-09-02 21:44:08 +10:00
cpu_code_cache.cpp System: Refactor main loop 2023-08-16 01:13:00 +10:00
cpu_code_cache.h System: Refactor main loop 2023-08-16 01:13:00 +10:00
cpu_core.cpp BIOS: Replace TTY patch with syscall hook 2023-08-30 00:44:01 +10:00
cpu_core.h System: Refactor main loop 2023-08-16 01:13:00 +10:00
cpu_core_private.h BIOS: Replace TTY patch with syscall hook 2023-08-30 00:44:01 +10:00
cpu_disasm.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
cpu_disasm.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
cpu_recompiler_code_generator.cpp BIOS: Replace TTY patch with syscall hook 2023-08-30 00:44:01 +10:00
cpu_recompiler_code_generator.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
cpu_recompiler_code_generator_aarch32.cpp System: Refactor main loop 2023-08-16 01:13:00 +10:00
cpu_recompiler_code_generator_aarch64.cpp System: Refactor main loop 2023-08-16 01:13:00 +10:00
cpu_recompiler_code_generator_generic.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
cpu_recompiler_code_generator_x64.cpp System: Refactor main loop 2023-08-16 01:13:00 +10:00
cpu_recompiler_register_cache.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
cpu_recompiler_register_cache.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
cpu_recompiler_thunks.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
cpu_recompiler_types.h dep/xbyak: Update to v6.73 2023-08-21 22:38:31 +10:00
cpu_types.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
cpu_types.h System: Refactor main loop 2023-08-16 01:13:00 +10:00
digital_controller.cpp Misc: Make controller bindings translatable 2023-08-20 12:40:47 +10:00
digital_controller.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
dma.cpp Misc: Split core and util Host 2023-08-30 00:44:00 +10:00
dma.h DMA: Convert to namespace 2023-01-11 19:15:59 +10:00
fullscreen_ui.cpp GPU: Add scaling shader support 2023-08-31 23:38:11 +10:00
fullscreen_ui.h Move frontend-common to util/core 2023-08-16 01:13:00 +10:00
game_database.cpp Misc: Split core and util Host 2023-08-30 00:44:00 +10:00
game_database.h GameDatabase: Parse discSetName/discSetSerials 2023-08-23 18:41:14 +10:00
game_list.cpp Misc: Post-refactor cleanups 2023-08-24 18:01:32 +10:00
game_list.h Qt: Use disc sets for changing discs 2023-08-23 18:41:14 +10:00
gdb_protocol.cpp Misc: Post-refactor cleanups 2023-08-24 18:01:32 +10:00
gdb_protocol.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
gpu.cpp GPUDevice: Support geometry shaders 2023-09-02 22:09:22 +10:00
gpu.h GPU: Add scaling shader support 2023-08-31 23:38:11 +10:00
gpu_backend.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
gpu_backend.h Common: DynamicHeapArray/FixedHeapArray 2023-08-19 21:18:28 +10:00
gpu_commands.cpp InterruptController: Convert to namespace 2023-01-11 19:15:59 +10:00
gpu_hw.cpp GPUDevice: Support geometry shaders 2023-09-02 22:09:22 +10:00
gpu_hw.h GPU: Add scaling shader support 2023-08-31 23:38:11 +10:00
gpu_hw_shadergen.cpp Rewrite host GPU abstraction 2023-08-20 21:55:38 +10:00
gpu_hw_shadergen.h Rewrite host GPU abstraction 2023-08-20 21:55:38 +10:00
gpu_shadergen.cpp GPU: Clamp UVs to active rect when presenting 2023-09-02 21:44:08 +10:00
gpu_shadergen.h GPU: Clamp UVs to active rect when presenting 2023-09-02 21:44:08 +10:00
gpu_sw.cpp GPU: Add scaling shader support 2023-08-31 23:38:11 +10:00
gpu_sw.h GPU: Add scaling shader support 2023-08-31 23:38:11 +10:00
gpu_sw_backend.cpp Rewrite host GPU abstraction 2023-08-20 21:55:38 +10:00
gpu_sw_backend.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
gpu_types.h GPU: Truncate instead of rounding 24bpp->16bpp 2022-12-20 21:19:58 +10:00
gte.cpp Rewrite host GPU abstraction 2023-08-20 21:55:38 +10:00
gte.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
gte_types.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
guncon.cpp GPUDevice: Remove mouse pointer position 2023-08-30 00:44:00 +10:00
guncon.h GPUDevice: Move software cursor to ImGuiManager 2023-08-30 00:44:00 +10:00
host.cpp ImGuiManager: Fix changing global scale through FSUI 2023-09-02 21:44:08 +10:00
host.h System: Centralize frame presentation 2023-08-30 22:20:36 +10:00
host_interface_progress_callback.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
host_interface_progress_callback.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
hotkeys.cpp GPU: Add scaling shader support 2023-08-31 23:38:11 +10:00
imgui_overlays.cpp GPUDevice: Move display logic to GPU 2023-08-30 00:44:00 +10:00
imgui_overlays.h Misc: Post-refactor cleanups 2023-08-24 18:01:32 +10:00
input_types.h InputManager: Support inverted full axis 2023-01-15 15:13:54 +10:00
interrupt_controller.cpp InterruptController: Convert to namespace 2023-01-11 19:15:59 +10:00
interrupt_controller.h InterruptController: Convert to namespace 2023-01-11 19:15:59 +10:00
mdec.cpp Misc: Split core and util Host 2023-08-30 00:44:00 +10:00
mdec.h MDEC: Convert to namespace 2022-12-20 21:18:30 +10:00
memory_card.cpp Misc: Split core and util Host 2023-08-30 00:44:00 +10:00
memory_card.h PAD: Intelligently skip saving memcard state for runahead 2023-03-16 21:22:08 +10:00
memory_card_image.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
memory_card_image.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
multitap.cpp Pad: Convert to namespace 2023-01-11 19:15:59 +10:00
multitap.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
negcon.cpp Misc: Make controller bindings translatable 2023-08-20 12:40:47 +10:00
negcon.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
pad.cpp Misc: Split core and util Host 2023-08-30 00:44:00 +10:00
pad.h PAD: Intelligently skip saving memcard state for runahead 2023-03-16 21:22:08 +10:00
pcdrv.cpp Common: Error/FileSystem backports 2023-08-20 12:40:47 +10:00
pcdrv.h CPU: HLE implementation of PCDrv (host file access) 2023-04-29 20:45:39 +10:00
pch.cpp Build: Use precompiled headers 2023-09-02 21:44:08 +10:00
pch.h Build: Use precompiled headers 2023-09-02 21:44:08 +10:00
pgxp.cpp System: Refactor main loop 2023-08-16 01:13:00 +10:00
pgxp.h System: Refactor main loop 2023-08-16 01:13:00 +10:00
playstation_mouse.cpp GPUDevice: Remove mouse pointer position 2023-08-30 00:44:00 +10:00
playstation_mouse.h GPUDevice: Move software cursor to ImGuiManager 2023-08-30 00:44:00 +10:00
psf_loader.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
psf_loader.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
resources.cpp Resources: Remove embedded crosshair image 2023-08-30 00:44:00 +10:00
resources.h Resources: Remove embedded crosshair image 2023-08-30 00:44:00 +10:00
save_state_version.h System: Refactor main loop 2023-08-16 01:13:00 +10:00
settings.cpp GPU: Add scaling shader support 2023-08-31 23:38:11 +10:00
settings.h GPU: Add scaling shader support 2023-08-31 23:38:11 +10:00
shader_cache_version.h GPUDevice: Support geometry shaders 2023-09-02 22:09:22 +10:00
sio.cpp SIO: Convert to namespace 2023-01-11 19:15:59 +10:00
sio.h SIO: Convert to namespace 2023-01-11 19:15:59 +10:00
spu.cpp Misc: Split core and util Host 2023-08-30 00:44:00 +10:00
spu.h CDROM: Convert to namespace 2023-01-09 22:20:27 +10:00
system.cpp ImGuiManager: Fix changing global scale through FSUI 2023-09-02 21:44:08 +10:00
system.h System: Add InterruptExecution() 2023-08-30 22:20:36 +10:00
texture_replacements.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
texture_replacements.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
timers.cpp Misc: Split core and util Host 2023-08-30 00:44:00 +10:00
timers.h Timers: Convert to namespace 2023-01-11 19:15:59 +10:00
timing_event.cpp System: Refactor main loop 2023-08-16 01:13:00 +10:00
timing_event.h System: Refactor main loop 2023-08-16 01:13:00 +10:00
types.h GPU: Add scaling shader support 2023-08-31 23:38:11 +10:00