.. |
achievements.cpp
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dep/imgui: Update to v1.90.1
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2024-01-19 21:22:26 +10:00 |
achievements.h
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System: Clear cheat list on reset
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2024-02-06 22:24:33 +09:00 |
achievements_private.h
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Misc: Build fixes for Android
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2023-11-04 20:11:51 +10:00 |
analog_controller.cpp
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AnalogController: Minimum deadzone/activation threshold should be 1%
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2023-12-31 19:42:52 +10:00 |
analog_controller.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
analog_joystick.cpp
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ImGuiManager: Use PromptFont icons for input OSD
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2023-11-26 21:35:29 +10:00 |
analog_joystick.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
bios.cpp
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Common: Drop String, add SmallString
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2023-09-23 14:14:52 +10:00 |
bios.h
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BIOS: Add FindBIOSPathWithHash()
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2023-08-30 22:20:36 +10:00 |
bus.cpp
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System: Gracefully handle memory allocaion failure
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2024-02-25 20:30:41 +10:00 |
bus.h
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System: Gracefully handle memory allocaion failure
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2024-02-25 20:30:41 +10:00 |
cdrom.cpp
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CDROM: Accuracy improvements
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2024-02-29 17:00:51 +10:00 |
cdrom.h
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System: Store game hash as well as serial
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2023-05-15 23:39:07 +10:00 |
cdrom_async_reader.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
cdrom_async_reader.h
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CDROM: Add current file to debug window
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2023-11-29 22:01:45 +10:00 |
cheats.cpp
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Settings: Add UserResources to EmuFolders
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2024-01-10 22:46:57 +10:00 |
cheats.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
CMakeLists.txt
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GameDatabase: Switch to YAML
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2024-02-04 16:14:05 +10:00 |
controller.cpp
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FullscreenUI: More localization fixes
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2023-11-30 14:21:44 +10:00 |
controller.h
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ImGuiManager: Use PromptFont icons for input OSD
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2023-11-26 21:35:29 +10:00 |
core.props
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GameDatabase: Switch to YAML
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2024-02-04 16:14:05 +10:00 |
core.vcxproj
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GameDatabase: Switch to YAML
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2024-02-04 16:14:05 +10:00 |
core.vcxproj.filters
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CPU/NewRec: Fix lui/mfc0 not getting called in CPU PGXP mode
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2023-12-06 20:12:20 +10:00 |
cpu_code_cache.cpp
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CPU/CodeCache: Clear backpatch info for blocks when recompiled
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2024-02-27 22:16:59 +10:00 |
cpu_code_cache.h
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System: Gracefully handle memory allocaion failure
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2024-02-25 20:30:41 +10:00 |
cpu_code_cache_private.h
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CPU/CodeCache: Clear backpatch info for blocks when recompiled
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2024-02-27 22:16:59 +10:00 |
cpu_core.cpp
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CPU: Implement memory breakpoints/watchpoints
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2024-02-28 00:02:02 +10:00 |
cpu_core.h
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CPU: Implement memory breakpoints/watchpoints
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2024-02-28 00:02:02 +10:00 |
cpu_core_private.h
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CPU: Inhibit debug dispatcher when COP0 BP is invalid
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2024-01-01 15:25:48 +10:00 |
cpu_disasm.cpp
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CPU: Fix GTE control register disassembly
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2024-01-21 02:45:09 +10:00 |
cpu_disasm.h
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CPU: Fix GTE control register disassembly
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2024-01-21 02:45:09 +10:00 |
cpu_newrec_compiler.cpp
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CPU/NewRec: Speculative execution for mult/div
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2024-02-24 14:57:30 +10:00 |
cpu_newrec_compiler.h
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CPU/NewRec: Speculative execution for mult/div
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2024-02-24 14:57:30 +10:00 |
cpu_newrec_compiler_aarch32.cpp
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CPU/NewRec/AArch32: Fix double condition
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2024-01-25 13:42:41 +10:00 |
cpu_newrec_compiler_aarch32.h
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CMake: Support multiple CMAKE_OSX_ARCHITECTURES
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2023-11-25 00:50:12 +10:00 |
cpu_newrec_compiler_aarch64.cpp
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CPU/NewRec: Fix lui/mfc0 not getting called in CPU PGXP mode
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2023-12-06 20:12:20 +10:00 |
cpu_newrec_compiler_aarch64.h
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CMake: Support multiple CMAKE_OSX_ARCHITECTURES
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2023-11-25 00:50:12 +10:00 |
cpu_newrec_compiler_riscv64.cpp
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CPU/NewRec/RISCV64: Implement PGXP
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2023-12-21 02:00:19 +10:00 |
cpu_newrec_compiler_riscv64.h
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CPU/NewRec/RISCV64: Implement PGXP
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2023-12-21 02:00:19 +10:00 |
cpu_newrec_compiler_x64.cpp
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CPU/NewRec: Fix lui/mfc0 not getting called in CPU PGXP mode
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2023-12-06 20:12:20 +10:00 |
cpu_newrec_compiler_x64.h
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CMake: Support multiple CMAKE_OSX_ARCHITECTURES
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2023-11-25 00:50:12 +10:00 |
cpu_pgxp.cpp
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Misc: Combine some redundant functions
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2023-12-13 20:56:40 +10:00 |
cpu_pgxp.h
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Misc: Combine some redundant functions
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2023-12-13 20:56:40 +10:00 |
cpu_recompiler_code_generator.cpp
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CPU/Recompiler: Fix build error
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2023-12-26 13:07:28 +01:00 |
cpu_recompiler_code_generator.h
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CPU/Recompiler/AArch32: Load membase on demand
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2023-10-21 13:49:35 +10:00 |
cpu_recompiler_code_generator_aarch32.cpp
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CMake: Support multiple CMAKE_OSX_ARCHITECTURES
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2023-11-25 00:50:12 +10:00 |
cpu_recompiler_code_generator_aarch64.cpp
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CMake: Support multiple CMAKE_OSX_ARCHITECTURES
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2023-11-25 00:50:12 +10:00 |
cpu_recompiler_code_generator_generic.cpp
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Bus: Protect main RAM buffer
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2023-10-18 00:49:01 +10:00 |
cpu_recompiler_code_generator_x64.cpp
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SmallString: fmt -> format, format -> sprintf
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2023-12-13 21:06:15 +10:00 |
cpu_recompiler_register_cache.cpp
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CPU/Recompiler: Fix jal/jalr to load delayed register
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2023-12-15 21:46:30 +10:00 |
cpu_recompiler_register_cache.h
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CPU/Recompiler: Fix jal/jalr to load delayed register
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2023-12-15 21:46:30 +10:00 |
cpu_recompiler_thunks.h
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CPU/CodeCache: Include hi/lo in state logging
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2023-10-21 13:49:35 +10:00 |
cpu_recompiler_types.h
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CPU/NewRec: Add AArch32 backend
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2023-10-21 20:22:51 +10:00 |
cpu_types.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
cpu_types.h
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Common: Add intrin.h
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2023-10-01 17:24:34 +10:00 |
digital_controller.cpp
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ImGuiManager: Use PromptFont icons for input OSD
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2023-11-26 21:35:29 +10:00 |
digital_controller.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
dma.cpp
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DMA: Memory wraparound is unlikely
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2023-12-20 22:44:50 +10:00 |
dma.h
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DMA: Convert to namespace
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2023-01-11 19:15:59 +10:00 |
fullscreen_ui.cpp
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GPUDevice: Add support for VRR and relaxed vsync
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2024-03-03 14:03:07 +10:00 |
fullscreen_ui.h
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FullscreenUI: Move functionality to Host
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2024-01-20 20:29:33 +10:00 |
game_database.cpp
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GPU/HW: Add quad line detection (Wild Arms 2)
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2024-03-02 17:13:19 +10:00 |
game_database.h
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GPU/HW: Add quad line detection (Wild Arms 2)
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2024-03-02 17:13:19 +10:00 |
game_list.cpp
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GameList: Add "File Size" field
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2023-12-20 23:40:28 +10:00 |
game_list.h
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GameList: Add "File Size" field
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2023-12-20 23:40:28 +10:00 |
gdb_protocol.cpp
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CPU: Implement memory breakpoints/watchpoints
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2024-02-28 00:02:02 +10:00 |
gdb_protocol.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
gpu.cpp
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Qt: Redesign graphics settings panel
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2024-03-02 21:21:20 +10:00 |
gpu.h
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Qt: Redesign graphics settings panel
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2024-03-02 21:21:20 +10:00 |
gpu_backend.cpp
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GPU: Make VRAM a global object
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2024-02-29 17:00:51 +10:00 |
gpu_backend.h
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GPU: Make VRAM a global object
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2024-02-29 17:00:51 +10:00 |
gpu_commands.cpp
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GPU: Make VRAM a global object
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2024-02-29 17:00:51 +10:00 |
gpu_hw.cpp
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GPU/HW: Add quad line detection (Wild Arms 2)
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2024-03-02 17:13:19 +10:00 |
gpu_hw.h
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GPU/HW: Add quad line detection (Wild Arms 2)
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2024-03-02 17:13:19 +10:00 |
gpu_hw_shadergen.cpp
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GPU/HW: Shader compile fix
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2024-01-20 02:14:36 +10:00 |
gpu_hw_shadergen.h
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Add debanding option to improve gradient smoothness with truecolor
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2024-01-19 01:05:21 +01:00 |
gpu_shadergen.cpp
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GPU/HW: Add framebuffer fetch blending path
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2023-11-25 21:22:35 +10:00 |
gpu_shadergen.h
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GPU/HW: Add framebuffer fetch blending path
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2023-11-25 21:22:35 +10:00 |
gpu_sw.cpp
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GPU: Make VRAM a global object
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2024-02-29 17:00:51 +10:00 |
gpu_sw.h
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GPU: Add scaling shader support
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2023-08-31 23:38:11 +10:00 |
gpu_sw_backend.cpp
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GPU: Make VRAM a global object
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2024-02-29 17:00:51 +10:00 |
gpu_sw_backend.h
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GPU: Make VRAM a global object
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2024-02-29 17:00:51 +10:00 |
gpu_types.h
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GPU: Remove redundant fields
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2023-12-14 20:23:49 +10:00 |
gte.cpp
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CPU: Add disassembly of GTE instructions
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2023-12-17 00:38:11 +10:00 |
gte.h
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CPU: Add disassembly of GTE instructions
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2023-12-17 00:38:11 +10:00 |
gte_types.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
guncon.cpp
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ImGuiManager: Use PromptFont icons for input OSD
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2023-11-26 21:35:29 +10:00 |
guncon.h
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GunCon: Add relative pointer binding
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2023-09-20 17:11:29 +10:00 |
host.cpp
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GPUDevice: Add support for VRR and relaxed vsync
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2024-03-03 14:03:07 +10:00 |
host.h
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Qt: Redesign graphics settings panel
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2024-03-02 21:21:20 +10:00 |
host_interface_progress_callback.cpp
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PostProcessing: Add compile progress indicator
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2023-12-14 20:23:48 +10:00 |
host_interface_progress_callback.h
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PostProcessing: Add compile progress indicator
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2023-12-14 20:23:48 +10:00 |
hotkeys.cpp
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GPU/HW: Slightly reduce struct size
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2024-03-01 13:51:16 +10:00 |
imgui_overlays.cpp
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ImGuiOverlays: Fix incorrect animation when opening state selector
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2024-01-31 00:53:30 +10:00 |
imgui_overlays.h
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SaveStateSelectorUI: Decouple current slot from list
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2023-12-17 13:33:51 +10:00 |
input_types.h
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InputManager: Support inverted full axis
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2023-01-15 15:13:54 +10:00 |
interrupt_controller.cpp
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InterruptController: Convert to namespace
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2023-01-11 19:15:59 +10:00 |
interrupt_controller.h
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InterruptController: Convert to namespace
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2023-01-11 19:15:59 +10:00 |
mdec.cpp
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DMA: Template transfer functions
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2023-12-19 22:38:36 +10:00 |
mdec.h
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MDEC: Convert to namespace
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2022-12-20 21:18:30 +10:00 |
memory_card.cpp
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PostProcessing: Fix assertion on some shader/texture formats
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2023-12-28 15:31:03 +10:00 |
memory_card.h
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PAD: Intelligently skip saving memcard state for runahead
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2023-03-16 21:22:08 +10:00 |
memory_card_image.cpp
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Misc: Remove StringUtil::{Starts,Ends}With, use C++20
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2023-12-13 21:18:19 +10:00 |
memory_card_image.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
multitap.cpp
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Pad: Convert to namespace
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2023-01-11 19:15:59 +10:00 |
multitap.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
negcon.cpp
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Misc: Warning fixes
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2024-01-26 14:31:03 +10:00 |
negcon.h
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Add independent settings for NeGcon axes (#3094)
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2024-01-22 14:41:19 +10:00 |
pad.cpp
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Common: Add intrin.h
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2023-10-01 17:24:34 +10:00 |
pad.h
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Qt: Fix labels when changing multi-tap controller type
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2024-02-15 22:06:01 +09:00 |
pcdrv.cpp
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Misc: Remove StringUtil::{Starts,Ends}With, use C++20
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2023-12-13 21:18:19 +10:00 |
pcdrv.h
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CPU: HLE implementation of PCDrv (host file access)
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2023-04-29 20:45:39 +10:00 |
pch.cpp
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Build: Use precompiled headers
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2023-09-02 21:44:08 +10:00 |
pch.h
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Build: Use precompiled headers
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2023-09-02 21:44:08 +10:00 |
playstation_mouse.cpp
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ImGuiManager: Use PromptFont icons for input OSD
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2023-11-26 21:35:29 +10:00 |
playstation_mouse.h
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GunCon: Add relative pointer binding
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2023-09-20 17:11:29 +10:00 |
psf_loader.cpp
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SmallString: fmt -> format, format -> sprintf
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2023-12-13 21:06:15 +10:00 |
psf_loader.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
resources.cpp
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Resources: Remove embedded crosshair image
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2023-08-30 00:44:00 +10:00 |
resources.h
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Resources: Remove embedded crosshair image
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2023-08-30 00:44:00 +10:00 |
save_state_version.h
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GPU: Remove redundant fields
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2023-12-14 20:23:49 +10:00 |
settings.cpp
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GPUDevice: Add support for VRR and relaxed vsync
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2024-03-03 14:03:07 +10:00 |
settings.h
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GPUDevice: Add support for VRR and relaxed vsync
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2024-03-03 14:03:07 +10:00 |
shader_cache_version.h
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GPU/HW: Bump shader cache version
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2024-01-20 02:14:56 +10:00 |
sio.cpp
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Misc: Make struct member functions file-local
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2023-11-18 16:46:11 +10:00 |
sio.h
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SIO: Convert to namespace
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2023-01-11 19:15:59 +10:00 |
spu.cpp
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DMA: Template transfer functions
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2023-12-19 22:38:36 +10:00 |
spu.h
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CDROM: Convert to namespace
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2023-01-09 22:20:27 +10:00 |
system.cpp
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GPUDevice: Add support for VRR and relaxed vsync
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2024-03-03 14:03:07 +10:00 |
system.h
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GPUDevice: Add support for VRR and relaxed vsync
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2024-03-03 14:03:07 +10:00 |
texture_replacements.cpp
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Common: Add intrin.h
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2023-10-01 17:24:34 +10:00 |
texture_replacements.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
timers.cpp
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Misc: Make struct member functions file-local
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2023-11-18 16:46:11 +10:00 |
timers.h
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Timers: Convert to namespace
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2023-01-11 19:15:59 +10:00 |
timing_event.cpp
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TimingEvents: Reset downcount when head is resorted
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2023-10-17 13:14:05 +10:00 |
timing_event.h
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System: Refactor main loop
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2023-08-16 01:13:00 +10:00 |
types.h
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Qt: Redesign graphics settings panel
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2024-03-02 21:21:20 +10:00 |