Duckstation/src/core
2024-03-03 14:03:07 +10:00
..
achievements.cpp dep/imgui: Update to v1.90.1 2024-01-19 21:22:26 +10:00
achievements.h System: Clear cheat list on reset 2024-02-06 22:24:33 +09:00
achievements_private.h Misc: Build fixes for Android 2023-11-04 20:11:51 +10:00
analog_controller.cpp AnalogController: Minimum deadzone/activation threshold should be 1% 2023-12-31 19:42:52 +10:00
analog_controller.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
analog_joystick.cpp ImGuiManager: Use PromptFont icons for input OSD 2023-11-26 21:35:29 +10:00
analog_joystick.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
bios.cpp Common: Drop String, add SmallString 2023-09-23 14:14:52 +10:00
bios.h BIOS: Add FindBIOSPathWithHash() 2023-08-30 22:20:36 +10:00
bus.cpp System: Gracefully handle memory allocaion failure 2024-02-25 20:30:41 +10:00
bus.h System: Gracefully handle memory allocaion failure 2024-02-25 20:30:41 +10:00
cdrom.cpp CDROM: Accuracy improvements 2024-02-29 17:00:51 +10:00
cdrom.h System: Store game hash as well as serial 2023-05-15 23:39:07 +10:00
cdrom_async_reader.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
cdrom_async_reader.h CDROM: Add current file to debug window 2023-11-29 22:01:45 +10:00
cheats.cpp Settings: Add UserResources to EmuFolders 2024-01-10 22:46:57 +10:00
cheats.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
CMakeLists.txt GameDatabase: Switch to YAML 2024-02-04 16:14:05 +10:00
controller.cpp FullscreenUI: More localization fixes 2023-11-30 14:21:44 +10:00
controller.h ImGuiManager: Use PromptFont icons for input OSD 2023-11-26 21:35:29 +10:00
core.props GameDatabase: Switch to YAML 2024-02-04 16:14:05 +10:00
core.vcxproj GameDatabase: Switch to YAML 2024-02-04 16:14:05 +10:00
core.vcxproj.filters CPU/NewRec: Fix lui/mfc0 not getting called in CPU PGXP mode 2023-12-06 20:12:20 +10:00
cpu_code_cache.cpp CPU/CodeCache: Clear backpatch info for blocks when recompiled 2024-02-27 22:16:59 +10:00
cpu_code_cache.h System: Gracefully handle memory allocaion failure 2024-02-25 20:30:41 +10:00
cpu_code_cache_private.h CPU/CodeCache: Clear backpatch info for blocks when recompiled 2024-02-27 22:16:59 +10:00
cpu_core.cpp CPU: Implement memory breakpoints/watchpoints 2024-02-28 00:02:02 +10:00
cpu_core.h CPU: Implement memory breakpoints/watchpoints 2024-02-28 00:02:02 +10:00
cpu_core_private.h CPU: Inhibit debug dispatcher when COP0 BP is invalid 2024-01-01 15:25:48 +10:00
cpu_disasm.cpp CPU: Fix GTE control register disassembly 2024-01-21 02:45:09 +10:00
cpu_disasm.h CPU: Fix GTE control register disassembly 2024-01-21 02:45:09 +10:00
cpu_newrec_compiler.cpp CPU/NewRec: Speculative execution for mult/div 2024-02-24 14:57:30 +10:00
cpu_newrec_compiler.h CPU/NewRec: Speculative execution for mult/div 2024-02-24 14:57:30 +10:00
cpu_newrec_compiler_aarch32.cpp CPU/NewRec/AArch32: Fix double condition 2024-01-25 13:42:41 +10:00
cpu_newrec_compiler_aarch32.h CMake: Support multiple CMAKE_OSX_ARCHITECTURES 2023-11-25 00:50:12 +10:00
cpu_newrec_compiler_aarch64.cpp CPU/NewRec: Fix lui/mfc0 not getting called in CPU PGXP mode 2023-12-06 20:12:20 +10:00
cpu_newrec_compiler_aarch64.h CMake: Support multiple CMAKE_OSX_ARCHITECTURES 2023-11-25 00:50:12 +10:00
cpu_newrec_compiler_riscv64.cpp CPU/NewRec/RISCV64: Implement PGXP 2023-12-21 02:00:19 +10:00
cpu_newrec_compiler_riscv64.h CPU/NewRec/RISCV64: Implement PGXP 2023-12-21 02:00:19 +10:00
cpu_newrec_compiler_x64.cpp CPU/NewRec: Fix lui/mfc0 not getting called in CPU PGXP mode 2023-12-06 20:12:20 +10:00
cpu_newrec_compiler_x64.h CMake: Support multiple CMAKE_OSX_ARCHITECTURES 2023-11-25 00:50:12 +10:00
cpu_pgxp.cpp Misc: Combine some redundant functions 2023-12-13 20:56:40 +10:00
cpu_pgxp.h Misc: Combine some redundant functions 2023-12-13 20:56:40 +10:00
cpu_recompiler_code_generator.cpp CPU/Recompiler: Fix build error 2023-12-26 13:07:28 +01:00
cpu_recompiler_code_generator.h CPU/Recompiler/AArch32: Load membase on demand 2023-10-21 13:49:35 +10:00
cpu_recompiler_code_generator_aarch32.cpp CMake: Support multiple CMAKE_OSX_ARCHITECTURES 2023-11-25 00:50:12 +10:00
cpu_recompiler_code_generator_aarch64.cpp CMake: Support multiple CMAKE_OSX_ARCHITECTURES 2023-11-25 00:50:12 +10:00
cpu_recompiler_code_generator_generic.cpp Bus: Protect main RAM buffer 2023-10-18 00:49:01 +10:00
cpu_recompiler_code_generator_x64.cpp SmallString: fmt -> format, format -> sprintf 2023-12-13 21:06:15 +10:00
cpu_recompiler_register_cache.cpp CPU/Recompiler: Fix jal/jalr to load delayed register 2023-12-15 21:46:30 +10:00
cpu_recompiler_register_cache.h CPU/Recompiler: Fix jal/jalr to load delayed register 2023-12-15 21:46:30 +10:00
cpu_recompiler_thunks.h CPU/CodeCache: Include hi/lo in state logging 2023-10-21 13:49:35 +10:00
cpu_recompiler_types.h CPU/NewRec: Add AArch32 backend 2023-10-21 20:22:51 +10:00
cpu_types.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
cpu_types.h Common: Add intrin.h 2023-10-01 17:24:34 +10:00
digital_controller.cpp ImGuiManager: Use PromptFont icons for input OSD 2023-11-26 21:35:29 +10:00
digital_controller.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
dma.cpp DMA: Memory wraparound is unlikely 2023-12-20 22:44:50 +10:00
dma.h DMA: Convert to namespace 2023-01-11 19:15:59 +10:00
fullscreen_ui.cpp GPUDevice: Add support for VRR and relaxed vsync 2024-03-03 14:03:07 +10:00
fullscreen_ui.h FullscreenUI: Move functionality to Host 2024-01-20 20:29:33 +10:00
game_database.cpp GPU/HW: Add quad line detection (Wild Arms 2) 2024-03-02 17:13:19 +10:00
game_database.h GPU/HW: Add quad line detection (Wild Arms 2) 2024-03-02 17:13:19 +10:00
game_list.cpp GameList: Add "File Size" field 2023-12-20 23:40:28 +10:00
game_list.h GameList: Add "File Size" field 2023-12-20 23:40:28 +10:00
gdb_protocol.cpp CPU: Implement memory breakpoints/watchpoints 2024-02-28 00:02:02 +10:00
gdb_protocol.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
gpu.cpp Qt: Redesign graphics settings panel 2024-03-02 21:21:20 +10:00
gpu.h Qt: Redesign graphics settings panel 2024-03-02 21:21:20 +10:00
gpu_backend.cpp GPU: Make VRAM a global object 2024-02-29 17:00:51 +10:00
gpu_backend.h GPU: Make VRAM a global object 2024-02-29 17:00:51 +10:00
gpu_commands.cpp GPU: Make VRAM a global object 2024-02-29 17:00:51 +10:00
gpu_hw.cpp GPU/HW: Add quad line detection (Wild Arms 2) 2024-03-02 17:13:19 +10:00
gpu_hw.h GPU/HW: Add quad line detection (Wild Arms 2) 2024-03-02 17:13:19 +10:00
gpu_hw_shadergen.cpp GPU/HW: Shader compile fix 2024-01-20 02:14:36 +10:00
gpu_hw_shadergen.h Add debanding option to improve gradient smoothness with truecolor 2024-01-19 01:05:21 +01:00
gpu_shadergen.cpp GPU/HW: Add framebuffer fetch blending path 2023-11-25 21:22:35 +10:00
gpu_shadergen.h GPU/HW: Add framebuffer fetch blending path 2023-11-25 21:22:35 +10:00
gpu_sw.cpp GPU: Make VRAM a global object 2024-02-29 17:00:51 +10:00
gpu_sw.h GPU: Add scaling shader support 2023-08-31 23:38:11 +10:00
gpu_sw_backend.cpp GPU: Make VRAM a global object 2024-02-29 17:00:51 +10:00
gpu_sw_backend.h GPU: Make VRAM a global object 2024-02-29 17:00:51 +10:00
gpu_types.h GPU: Remove redundant fields 2023-12-14 20:23:49 +10:00
gte.cpp CPU: Add disassembly of GTE instructions 2023-12-17 00:38:11 +10:00
gte.h CPU: Add disassembly of GTE instructions 2023-12-17 00:38:11 +10:00
gte_types.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
guncon.cpp ImGuiManager: Use PromptFont icons for input OSD 2023-11-26 21:35:29 +10:00
guncon.h GunCon: Add relative pointer binding 2023-09-20 17:11:29 +10:00
host.cpp GPUDevice: Add support for VRR and relaxed vsync 2024-03-03 14:03:07 +10:00
host.h Qt: Redesign graphics settings panel 2024-03-02 21:21:20 +10:00
host_interface_progress_callback.cpp PostProcessing: Add compile progress indicator 2023-12-14 20:23:48 +10:00
host_interface_progress_callback.h PostProcessing: Add compile progress indicator 2023-12-14 20:23:48 +10:00
hotkeys.cpp GPU/HW: Slightly reduce struct size 2024-03-01 13:51:16 +10:00
imgui_overlays.cpp ImGuiOverlays: Fix incorrect animation when opening state selector 2024-01-31 00:53:30 +10:00
imgui_overlays.h SaveStateSelectorUI: Decouple current slot from list 2023-12-17 13:33:51 +10:00
input_types.h InputManager: Support inverted full axis 2023-01-15 15:13:54 +10:00
interrupt_controller.cpp InterruptController: Convert to namespace 2023-01-11 19:15:59 +10:00
interrupt_controller.h InterruptController: Convert to namespace 2023-01-11 19:15:59 +10:00
mdec.cpp DMA: Template transfer functions 2023-12-19 22:38:36 +10:00
mdec.h MDEC: Convert to namespace 2022-12-20 21:18:30 +10:00
memory_card.cpp PostProcessing: Fix assertion on some shader/texture formats 2023-12-28 15:31:03 +10:00
memory_card.h PAD: Intelligently skip saving memcard state for runahead 2023-03-16 21:22:08 +10:00
memory_card_image.cpp Misc: Remove StringUtil::{Starts,Ends}With, use C++20 2023-12-13 21:18:19 +10:00
memory_card_image.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
multitap.cpp Pad: Convert to namespace 2023-01-11 19:15:59 +10:00
multitap.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
negcon.cpp Misc: Warning fixes 2024-01-26 14:31:03 +10:00
negcon.h Add independent settings for NeGcon axes (#3094) 2024-01-22 14:41:19 +10:00
pad.cpp Common: Add intrin.h 2023-10-01 17:24:34 +10:00
pad.h Qt: Fix labels when changing multi-tap controller type 2024-02-15 22:06:01 +09:00
pcdrv.cpp Misc: Remove StringUtil::{Starts,Ends}With, use C++20 2023-12-13 21:18:19 +10:00
pcdrv.h CPU: HLE implementation of PCDrv (host file access) 2023-04-29 20:45:39 +10:00
pch.cpp Build: Use precompiled headers 2023-09-02 21:44:08 +10:00
pch.h Build: Use precompiled headers 2023-09-02 21:44:08 +10:00
playstation_mouse.cpp ImGuiManager: Use PromptFont icons for input OSD 2023-11-26 21:35:29 +10:00
playstation_mouse.h GunCon: Add relative pointer binding 2023-09-20 17:11:29 +10:00
psf_loader.cpp SmallString: fmt -> format, format -> sprintf 2023-12-13 21:06:15 +10:00
psf_loader.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
resources.cpp Resources: Remove embedded crosshair image 2023-08-30 00:44:00 +10:00
resources.h Resources: Remove embedded crosshair image 2023-08-30 00:44:00 +10:00
save_state_version.h GPU: Remove redundant fields 2023-12-14 20:23:49 +10:00
settings.cpp GPUDevice: Add support for VRR and relaxed vsync 2024-03-03 14:03:07 +10:00
settings.h GPUDevice: Add support for VRR and relaxed vsync 2024-03-03 14:03:07 +10:00
shader_cache_version.h GPU/HW: Bump shader cache version 2024-01-20 02:14:56 +10:00
sio.cpp Misc: Make struct member functions file-local 2023-11-18 16:46:11 +10:00
sio.h SIO: Convert to namespace 2023-01-11 19:15:59 +10:00
spu.cpp DMA: Template transfer functions 2023-12-19 22:38:36 +10:00
spu.h CDROM: Convert to namespace 2023-01-09 22:20:27 +10:00
system.cpp GPUDevice: Add support for VRR and relaxed vsync 2024-03-03 14:03:07 +10:00
system.h GPUDevice: Add support for VRR and relaxed vsync 2024-03-03 14:03:07 +10:00
texture_replacements.cpp Common: Add intrin.h 2023-10-01 17:24:34 +10:00
texture_replacements.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
timers.cpp Misc: Make struct member functions file-local 2023-11-18 16:46:11 +10:00
timers.h Timers: Convert to namespace 2023-01-11 19:15:59 +10:00
timing_event.cpp TimingEvents: Reset downcount when head is resorted 2023-10-17 13:14:05 +10:00
timing_event.h System: Refactor main loop 2023-08-16 01:13:00 +10:00
types.h Qt: Redesign graphics settings panel 2024-03-02 21:21:20 +10:00