Duckstation/src/core/save_state_version.h
Connor McLaughlin b4e45e865a GPU: Use correct clocks for NTSC region
Fixes sync drift in Bust-a-Move 1/2.
2020-06-07 19:15:06 +10:00

35 lines
658 B
C

#pragma once
#include "types.h"
static constexpr u32 SAVE_STATE_MAGIC = 0x43435544;
static constexpr u32 SAVE_STATE_VERSION = 37;
#pragma pack(push, 4)
struct SAVE_STATE_HEADER
{
enum : u32
{
MAX_TITLE_LENGTH = 128,
MAX_GAME_CODE_LENGTH = 32
};
u32 magic;
u32 version;
char title[MAX_TITLE_LENGTH];
char game_code[MAX_GAME_CODE_LENGTH];
u32 media_filename_length;
u32 offset_to_media_filename;
u32 screenshot_width;
u32 screenshot_height;
u32 screenshot_size;
u32 offset_to_screenshot;
u32 data_compression_type;
u32 data_compressed_size;
u32 data_uncompressed_size;
u32 offset_to_data;
};
#pragma pack(pop)