Duckstation/dep/vulkan-loader/vulkan-loader.vcxproj.filters

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2.4 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClInclude Include="include\vulkan_loader.h" />
<ClInclude Include="include\vulkan\vulkan_fuchsia.h">
<Filter>vulkan</Filter>
</ClInclude>
<ClInclude Include="include\vulkan\vulkan_ggp.h">
<Filter>vulkan</Filter>
</ClInclude>
<ClInclude Include="include\vulkan\vulkan_ios.h">
<Filter>vulkan</Filter>
</ClInclude>
<ClInclude Include="include\vulkan\vulkan_macos.h">
<Filter>vulkan</Filter>
</ClInclude>
<ClInclude Include="include\vulkan\vulkan_metal.h">
<Filter>vulkan</Filter>
</ClInclude>
<ClInclude Include="include\vulkan\vulkan_vi.h">
<Filter>vulkan</Filter>
</ClInclude>
<ClInclude Include="include\vulkan\vulkan_wayland.h">
<Filter>vulkan</Filter>
</ClInclude>
<ClInclude Include="include\vulkan\vulkan_win32.h">
<Filter>vulkan</Filter>
</ClInclude>
<ClInclude Include="include\vulkan\vulkan_xcb.h">
<Filter>vulkan</Filter>
</ClInclude>
<ClInclude Include="include\vulkan\vulkan_xlib.h">
<Filter>vulkan</Filter>
</ClInclude>
<ClInclude Include="include\vulkan\vulkan_xlib_xrandr.h">
<Filter>vulkan</Filter>
</ClInclude>
<ClInclude Include="include\vulkan\vk_icd.h">
<Filter>vulkan</Filter>
</ClInclude>
<ClInclude Include="include\vulkan\vk_layer.h">
<Filter>vulkan</Filter>
</ClInclude>
<ClInclude Include="include\vulkan\vk_platform.h">
<Filter>vulkan</Filter>
</ClInclude>
<ClInclude Include="include\vulkan\vk_sdk_platform.h">
<Filter>vulkan</Filter>
</ClInclude>
<ClInclude Include="include\vulkan\vulkan.h">
<Filter>vulkan</Filter>
</ClInclude>
<ClInclude Include="include\vulkan\vulkan_android.h">
<Filter>vulkan</Filter>
</ClInclude>
<ClInclude Include="include\vulkan\vulkan_beta.h">
<Filter>vulkan</Filter>
</ClInclude>
<ClInclude Include="include\vulkan\vulkan_core.h">
<Filter>vulkan</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Filter Include="vulkan">
<UniqueIdentifier>{b9d919db-dff6-4d4e-b6fa-36ecaa507aea}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\vulkan_loader.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="include\vulkan_entry_points.inl" />
</ItemGroup>
</Project>