Duckstation/src/duckstation-qt/gamelistmodel.cpp
Connor McLaughlin a2223124ad Qt: Correct behavior of sorting in game list model
Turns out Qt inverts it for us.
2021-11-10 13:35:41 +10:00

538 lines
16 KiB
C++

#include "gamelistmodel.h"
#include "common/file_system.h"
#include "common/string_util.h"
#include "core/system.h"
#include <QtCore/QDate>
#include <QtCore/QDateTime>
#include <QtGui/QGuiApplication>
#include <QtGui/QIcon>
#include <QtGui/QPainter>
static constexpr std::array<const char*, GameListModel::Column_Count> s_column_names = {
{"Type", "Code", "Title", "File Title", "Developer", "Publisher", "Genre", "Year", "Players", "Size", "Region",
"Compatibility", "Cover"}};
static constexpr int COVER_ART_WIDTH = 512;
static constexpr int COVER_ART_HEIGHT = 512;
static constexpr int COVER_ART_SPACING = 32;
static int DPRScale(int size, float dpr)
{
return static_cast<int>(static_cast<float>(size) * dpr);
}
static int DPRUnscale(int size, float dpr)
{
return static_cast<int>(static_cast<float>(size) / dpr);
}
static void resizeAndPadPixmap(QPixmap* pm, int expected_width, int expected_height, float dpr)
{
const int dpr_expected_width = DPRScale(expected_width, dpr);
const int dpr_expected_height = DPRScale(expected_height, dpr);
if (pm->width() == dpr_expected_width && pm->height() == dpr_expected_height)
return;
*pm = pm->scaled(dpr_expected_width, dpr_expected_height, Qt::KeepAspectRatio, Qt::SmoothTransformation);
if (pm->width() == dpr_expected_width && pm->height() == dpr_expected_height)
return;
// QPainter works in unscaled coordinates.
int xoffs = 0;
int yoffs = 0;
if (pm->width() < dpr_expected_width)
xoffs = DPRUnscale((dpr_expected_width - pm->width()) / 2, dpr);
if (pm->height() < dpr_expected_height)
yoffs = DPRUnscale((dpr_expected_height - pm->height()) / 2, dpr);
QPixmap padded_image(dpr_expected_width, dpr_expected_height);
padded_image.setDevicePixelRatio(dpr);
padded_image.fill(Qt::transparent);
QPainter painter;
if (painter.begin(&padded_image))
{
painter.setCompositionMode(QPainter::CompositionMode_Source);
painter.drawPixmap(xoffs, yoffs, *pm);
painter.setCompositionMode(QPainter::CompositionMode_Destination);
painter.fillRect(padded_image.rect(), QColor(0, 0, 0, 0));
painter.end();
}
*pm = padded_image;
}
static QPixmap createPlaceholderImage(int width, int height, float scale, const std::string& title)
{
const float dpr = qApp->devicePixelRatio();
QPixmap pm(QStringLiteral(":/icons/cover-placeholder.png"));
pm.setDevicePixelRatio(dpr);
if (pm.isNull())
return QPixmap();
resizeAndPadPixmap(&pm, width, height, dpr);
QPainter painter;
if (painter.begin(&pm))
{
QFont font;
font.setPointSize(std::max(static_cast<int>(32.0f * scale), 1));
painter.setFont(font);
painter.setPen(Qt::white);
const QRect text_rc(0, 0, static_cast<int>(static_cast<float>(width)),
static_cast<int>(static_cast<float>(height)));
painter.drawText(text_rc, Qt::AlignCenter | Qt::TextWordWrap, QString::fromStdString(title));
painter.end();
}
return pm;
}
std::optional<GameListModel::Column> GameListModel::getColumnIdForName(std::string_view name)
{
for (int column = 0; column < Column_Count; column++)
{
if (name == s_column_names[column])
return static_cast<Column>(column);
}
return std::nullopt;
}
const char* GameListModel::getColumnName(Column col)
{
return s_column_names[static_cast<int>(col)];
}
GameListModel::GameListModel(GameList* game_list, QObject* parent /* = nullptr */)
: QAbstractTableModel(parent), m_game_list(game_list)
{
loadCommonImages();
setColumnDisplayNames();
}
GameListModel::~GameListModel() = default;
void GameListModel::setCoverScale(float scale)
{
if (m_cover_scale == scale)
return;
m_cover_pixmap_cache.clear();
m_cover_scale = scale;
}
void GameListModel::refreshCovers()
{
m_cover_pixmap_cache.clear();
refresh();
}
int GameListModel::getCoverArtWidth() const
{
return std::max(static_cast<int>(static_cast<float>(COVER_ART_WIDTH) * m_cover_scale), 1);
}
int GameListModel::getCoverArtHeight() const
{
return std::max(static_cast<int>(static_cast<float>(COVER_ART_HEIGHT) * m_cover_scale), 1);
}
int GameListModel::getCoverArtSpacing() const
{
return std::max(static_cast<int>(static_cast<float>(COVER_ART_SPACING) * m_cover_scale), 1);
}
int GameListModel::rowCount(const QModelIndex& parent) const
{
if (parent.isValid())
return 0;
return static_cast<int>(m_game_list->GetEntryCount());
}
int GameListModel::columnCount(const QModelIndex& parent) const
{
if (parent.isValid())
return 0;
return Column_Count;
}
QVariant GameListModel::data(const QModelIndex& index, int role) const
{
if (!index.isValid())
return {};
const int row = index.row();
if (row < 0 || row >= static_cast<int>(m_game_list->GetEntryCount()))
return {};
const GameListEntry& ge = m_game_list->GetEntries()[row];
switch (role)
{
case Qt::DisplayRole:
{
switch (index.column())
{
case Column_Code:
return QString::fromStdString(ge.code);
case Column_Title:
return QString::fromStdString(ge.title);
case Column_FileTitle:
{
const std::string_view file_title(FileSystem::GetFileTitleFromPath(ge.path));
return QString::fromUtf8(file_title.data(), static_cast<int>(file_title.length()));
}
case Column_Developer:
return QString::fromStdString(ge.developer);
case Column_Publisher:
return QString::fromStdString(ge.publisher);
case Column_Genre:
return QString::fromStdString(ge.genre);
case Column_Year:
{
if (ge.release_date != 0)
{
return QStringLiteral("%1").arg(
QDateTime::fromSecsSinceEpoch(static_cast<qint64>(ge.release_date), Qt::UTC).date().year());
}
else
{
return QString();
}
}
case Column_Players:
{
if (ge.min_players == ge.max_players)
return QStringLiteral("%1").arg(ge.min_players);
else
return QStringLiteral("%1-%2").arg(ge.min_players).arg(ge.max_players);
}
case Column_Size:
return QString("%1 MB").arg(static_cast<double>(ge.total_size) / 1048576.0, 0, 'f', 2);
case Column_Cover:
{
if (m_show_titles_for_covers)
return QString::fromStdString(ge.title);
else
return {};
}
default:
return {};
}
}
case Qt::InitialSortOrderRole:
{
switch (index.column())
{
case Column_Type:
return static_cast<int>(ge.type);
case Column_Code:
return QString::fromStdString(ge.code);
case Column_Title:
case Column_Cover:
return QString::fromStdString(ge.title);
case Column_FileTitle:
{
const std::string_view file_title(FileSystem::GetFileTitleFromPath(ge.path));
return QString::fromUtf8(file_title.data(), static_cast<int>(file_title.length()));
}
case Column_Developer:
return QString::fromStdString(ge.developer);
case Column_Publisher:
return QString::fromStdString(ge.publisher);
case Column_Genre:
return QString::fromStdString(ge.genre);
case Column_Year:
return QDateTime::fromSecsSinceEpoch(static_cast<qint64>(ge.release_date), Qt::UTC).date().year();
case Column_Players:
return static_cast<int>(ge.max_players);
case Column_Region:
return static_cast<int>(ge.region);
case Column_Compatibility:
return static_cast<int>(ge.compatibility_rating);
case Column_Size:
return static_cast<qulonglong>(ge.total_size);
default:
return {};
}
}
case Qt::DecorationRole:
{
switch (index.column())
{
case Column_Type:
{
switch (ge.type)
{
case GameListEntryType::Disc:
return ((ge.settings.GetUserSettingsCount() > 0) ? m_type_disc_with_settings_pixmap : m_type_disc_pixmap);
case GameListEntryType::Playlist:
return m_type_playlist_pixmap;
case GameListEntryType::PSF:
return m_type_psf_pixmap;
case GameListEntryType::PSExe:
default:
return m_type_exe_pixmap;
}
}
case Column_Region:
{
switch (ge.region)
{
case DiscRegion::NTSC_J:
return m_region_jp_pixmap;
case DiscRegion::NTSC_U:
return m_region_us_pixmap;
case DiscRegion::Other:
return m_region_other_pixmap;
case DiscRegion::PAL:
default:
return m_region_eu_pixmap;
}
}
case Column_Compatibility:
{
return m_compatibiliy_pixmaps[static_cast<int>(
(ge.compatibility_rating >= GameListCompatibilityRating::Count) ? GameListCompatibilityRating::Unknown :
ge.compatibility_rating)];
}
case Column_Cover:
{
auto it = m_cover_pixmap_cache.find(ge.path);
if (it != m_cover_pixmap_cache.end())
return it->second;
QPixmap image;
std::string path = m_game_list->GetCoverImagePathForEntry(&ge);
if (!path.empty())
{
const float dpr = qApp->devicePixelRatio();
image = QPixmap(QString::fromStdString(path));
if (!image.isNull())
{
image.setDevicePixelRatio(dpr);
resizeAndPadPixmap(&image, getCoverArtWidth(), getCoverArtHeight(), dpr);
}
}
if (image.isNull())
image = createPlaceholderImage(getCoverArtWidth(), getCoverArtHeight(), m_cover_scale, ge.title);
m_cover_pixmap_cache.emplace(ge.path, image);
return image;
}
break;
default:
return {};
}
default:
return {};
}
}
}
QVariant GameListModel::headerData(int section, Qt::Orientation orientation, int role) const
{
if (orientation != Qt::Horizontal || role != Qt::DisplayRole || section < 0 || section >= Column_Count)
return {};
return m_column_display_names[section];
}
void GameListModel::refresh()
{
beginResetModel();
endResetModel();
}
bool GameListModel::titlesLessThan(int left_row, int right_row) const
{
if (left_row < 0 || left_row >= static_cast<int>(m_game_list->GetEntryCount()) || right_row < 0 ||
right_row >= static_cast<int>(m_game_list->GetEntryCount()))
{
return false;
}
const GameListEntry& left = m_game_list->GetEntries().at(left_row);
const GameListEntry& right = m_game_list->GetEntries().at(right_row);
return (StringUtil::Strcasecmp(left.title.c_str(), right.title.c_str()) < 0);
}
bool GameListModel::lessThan(const QModelIndex& left_index, const QModelIndex& right_index, int column) const
{
if (!left_index.isValid() || !right_index.isValid())
return false;
const int left_row = left_index.row();
const int right_row = right_index.row();
if (left_row < 0 || left_row >= static_cast<int>(m_game_list->GetEntryCount()) || right_row < 0 ||
right_row >= static_cast<int>(m_game_list->GetEntryCount()))
{
return false;
}
const GameListEntry& left = m_game_list->GetEntries()[left_row];
const GameListEntry& right = m_game_list->GetEntries()[right_row];
switch (column)
{
case Column_Type:
{
if (left.type == right.type)
return titlesLessThan(left_row, right_row);
return (static_cast<int>(left.type) < static_cast<int>(right.type));
}
case Column_Code:
{
if (left.code == right.code)
return titlesLessThan(left_row, right_row);
return (StringUtil::Strcasecmp(left.code.c_str(), right.code.c_str()) < 0);
}
case Column_Title:
{
return titlesLessThan(left_row, right_row);
}
case Column_FileTitle:
{
const std::string_view file_title_left(FileSystem::GetFileTitleFromPath(left.path));
const std::string_view file_title_right(FileSystem::GetFileTitleFromPath(right.path));
if (file_title_left == file_title_right)
return titlesLessThan(left_row, right_row);
const std::size_t smallest = std::min(file_title_left.size(), file_title_right.size());
return (StringUtil::Strncasecmp(file_title_left.data(), file_title_right.data(), smallest) < 0);
}
case Column_Region:
{
if (left.region == right.region)
return titlesLessThan(left_row, right_row);
return (static_cast<int>(left.region) < static_cast<int>(right.region));
}
case Column_Compatibility:
{
if (left.compatibility_rating == right.compatibility_rating)
return titlesLessThan(left_row, right_row);
return (static_cast<int>(left.compatibility_rating) < static_cast<int>(right.compatibility_rating));
}
case Column_Size:
{
if (left.total_size == right.total_size)
return titlesLessThan(left_row, right_row);
return (left.total_size < right.total_size);
}
case Column_Genre:
{
if (left.genre == right.genre)
return titlesLessThan(left_row, right_row);
return (StringUtil::Strcasecmp(left.genre.c_str(), right.genre.c_str()) < 0);
}
case Column_Developer:
{
if (left.developer == right.developer)
return titlesLessThan(left_row, right_row);
return (StringUtil::Strcasecmp(left.developer.c_str(), right.developer.c_str()) < 0);
}
case Column_Publisher:
{
if (left.publisher == right.publisher)
return titlesLessThan(left_row, right_row);
return (StringUtil::Strcasecmp(left.publisher.c_str(), right.publisher.c_str()) < 0);
}
case Column_Year:
{
if (left.release_date == right.release_date)
return titlesLessThan(left_row, right_row);
return (left.release_date < right.release_date);
}
case Column_Players:
{
u8 left_players = (left.min_players << 4) + left.max_players;
u8 right_players = (right.min_players << 4) + right.max_players;
if (left_players == right_players)
return titlesLessThan(left_row, right_row);
return (left_players < right_players);
}
default:
return false;
}
}
void GameListModel::loadCommonImages()
{
// TODO: Use svg instead of png
m_type_disc_pixmap = QIcon(QStringLiteral(":/icons/media-optical-24.png")).pixmap(QSize(24, 24));
m_type_disc_with_settings_pixmap = QIcon(QStringLiteral(":/icons/media-optical-gear-24.png")).pixmap(QSize(24, 24));
m_type_exe_pixmap = QIcon(QStringLiteral(":/icons/applications-system-24.png")).pixmap(QSize(24, 24));
m_type_playlist_pixmap = QIcon(QStringLiteral(":/icons/address-book-new-22.png")).pixmap(QSize(22, 22));
m_type_psf_pixmap = QIcon(QStringLiteral(":/icons/multimedia-player.png")).pixmap(QSize(22, 22));
m_region_eu_pixmap = QIcon(QStringLiteral(":/icons/flag-eu.png")).pixmap(QSize(42, 30));
m_region_jp_pixmap = QIcon(QStringLiteral(":/icons/flag-jp.png")).pixmap(QSize(42, 30));
m_region_us_pixmap = QIcon(QStringLiteral(":/icons/flag-uc.png")).pixmap(QSize(42, 30));
m_region_other_pixmap = QIcon(QStringLiteral(":/icons/flag-other.png")).pixmap(QSize(42, 30));
for (int i = 0; i < static_cast<int>(GameListCompatibilityRating::Count); i++)
m_compatibiliy_pixmaps[i].load(QStringLiteral(":/icons/star-%1.png").arg(i));
}
void GameListModel::setColumnDisplayNames()
{
m_column_display_names[Column_Type] = tr("Type");
m_column_display_names[Column_Code] = tr("Code");
m_column_display_names[Column_Title] = tr("Title");
m_column_display_names[Column_FileTitle] = tr("File Title");
m_column_display_names[Column_Developer] = tr("Developer");
m_column_display_names[Column_Publisher] = tr("Publisher");
m_column_display_names[Column_Genre] = tr("Genre");
m_column_display_names[Column_Year] = tr("Year");
m_column_display_names[Column_Players] = tr("Players");
m_column_display_names[Column_Size] = tr("Size");
m_column_display_names[Column_Region] = tr("Region");
m_column_display_names[Column_Compatibility] = tr("Compatibility");
}