Duckstation/src/frontend-common
2022-12-20 21:26:19 +10:00
..
achievements.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
achievements.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
CMakeLists.txt Achievements: Fix building Qt frontend with achievements disabled 2022-11-15 18:32:40 +10:00
common_host.cpp MDEC: Convert to namespace 2022-12-20 21:18:30 +10:00
common_host.h Qt: Add output audio device selection 2022-12-14 17:58:14 +10:00
cubeb_audio_stream.cpp Qt: Add output audio device selection 2022-12-14 17:58:14 +10:00
cubeb_audio_stream.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
d3d11_host_display.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
d3d11_host_display.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
d3d12_host_display.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
d3d12_host_display.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
dinput_source.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
dinput_source.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
display_ps.hlsl D3D11HostDisplay: Fix alpha channel of lightgun crosshair 2021-05-08 03:24:18 +10:00
display_ps.hlsl.h D3D11HostDisplay: Make screenshots/display rendering opaque 2021-04-28 02:51:44 +10:00
display_ps_alpha.hlsl.h D3D11HostDisplay: Fix alpha channel of lightgun crosshair 2021-05-08 03:24:18 +10:00
display_vs.hlsl Add precompiled versions of D3D11 display shaders 2020-02-20 23:21:54 +09:00
display_vs.hlsl.h Add precompiled versions of D3D11 display shaders 2020-02-20 23:21:54 +09:00
evdev_input_source.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
evdev_input_source.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
frontend-common.props Misc: Remove unused code 2022-08-22 19:55:38 +10:00
frontend-common.vcxproj Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
frontend-common.vcxproj.filters Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
fullscreen_ui.cpp FullscreenUI: Warning fixes 2022-12-20 21:26:19 +10:00
fullscreen_ui.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
game_list.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
game_list.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
host_settings.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
icon.cpp CommonHostInterface: Move fonts/logo to resources directory 2021-08-12 21:31:40 +10:00
icon.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
imgui_fullscreen.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
imgui_fullscreen.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
imgui_impl_dx11.cpp HostDisplay: Common texture base class for all APIs 2022-10-04 00:00:56 +10:00
imgui_impl_dx11.h GPU/D3D11: Purge D3D11::StagingTexture 2022-09-26 22:15:51 +10:00
imgui_impl_dx12.cpp HostDisplay: Common texture base class for all APIs 2022-10-04 00:00:56 +10:00
imgui_impl_dx12.h dep: Update imgui to v1.88 2022-07-21 17:29:58 +10:00
imgui_impl_opengl3.cpp GL/Context: Use GL_OES_draw_elements_base_vertex if GLES3.2 is missing 2022-10-05 18:29:43 +10:00
imgui_impl_opengl3.h dep: Update imgui to v1.88 2022-07-21 17:29:58 +10:00
imgui_impl_vulkan.cpp HostDisplay: Use border sampling for post processing shaders 2022-10-13 22:53:16 +10:00
imgui_impl_vulkan.h dep: Update imgui to v1.88 2022-07-21 17:29:58 +10:00
imgui_manager.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
imgui_manager.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
imgui_overlays.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
imgui_overlays.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
input_manager.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
input_manager.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
input_source.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
input_source.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
make_d3d_display_shader_bytecode.bat D3D11HostDisplay: Fix alpha channel of lightgun crosshair 2021-05-08 03:24:18 +10:00
opengl_host_display.cpp OpenGLHostDisplay: Update sync interval on MakeCurrent() 2022-12-08 13:21:21 +10:00
opengl_host_display.h OpenGLHostDisplay: Set swap interval on emu thread 2022-12-07 12:37:57 +10:00
platform_misc.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
platform_misc_mac.mm Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
platform_misc_unix.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
platform_misc_win32.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
postprocessing_chain.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
postprocessing_chain.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
postprocessing_shader.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
postprocessing_shader.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
postprocessing_shadergen.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
postprocessing_shadergen.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
sdl_input_source.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
sdl_input_source.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
vulkan_host_display.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
vulkan_host_display.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
win32_raw_input_source.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
win32_raw_input_source.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
xaudio2_audio_stream.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
xaudio2_audio_stream.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
xinput_source.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
xinput_source.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00