| .. | 
		
		
			
			
			
			
				| analog_controller.cpp | AnalogController: Simulate status byte toggling | 2021-11-07 12:31:27 -08:00 | 
		
			
			
			
			
				| analog_controller.h | AnalogController: Simulate status byte toggling | 2021-11-07 12:31:27 -08:00 | 
		
			
			
			
			
				| analog_joystick.cpp | Controller: Round floating point axis values instead of flooring | 2021-07-17 20:38:23 +10:00 | 
		
			
			
			
			
				| analog_joystick.h | AnalogJoystick: Make setter methods public | 2021-05-10 13:35:58 +10:00 | 
		
			
			
			
			
				| bios.cpp | System: Add a workaround for PSF files with incorrect header | 2021-11-06 10:48:23 +10:00 | 
		
			
			
			
			
				| bios.h | PSFLoader: Detect region from exe | 2021-01-24 17:37:09 +10:00 | 
		
			
			
			
			
				| bus.cpp | Make DoSafeMemoryAccess return true properly for RAM, BIOS, dcache writes | 2021-09-24 10:07:04 +02:00 | 
		
			
			
			
			
				| bus.h | Support expanding RAM to 8MB (dev console) | 2021-05-03 12:43:33 +10:00 | 
		
			
			
			
			
				| cdrom.cpp | CDROM: Fix incorrect delay on setmode while shell opening | 2021-11-05 15:19:23 +10:00 | 
		
			
			
			
			
				| cdrom.h | CDROMAsyncReader: Support reading ahead more sectors | 2021-07-12 21:14:06 +10:00 | 
		
			
			
			
			
				| cdrom_async_reader.cpp | CDROM: Fix async readahead causing lockups in some games | 2021-07-14 01:25:49 +10:00 | 
		
			
			
			
			
				| cdrom_async_reader.h | CDROM: Fix async readahead causing lockups in some games | 2021-07-14 01:25:49 +10:00 | 
		
			
			
			
			
				| cheats.cpp | Cheats: Use safe memory access routines | 2021-09-10 15:53:15 +10:00 | 
		
			
			
			
			
				| cheats.h | New F6 Cheat Type (IF,ELSE IF, ELSE structure) | 2021-08-21 15:08:34 +01:00 | 
		
			
			
			
			
				| CMakeLists.txt | GPU: Add D3D12 renderer | 2021-07-10 21:45:10 +10:00 | 
		
			
			
			
			
				| controller.cpp | OSD: Add controller input display overlay | 2021-04-04 04:08:42 +10:00 | 
		
			
			
			
			
				| controller.h | OSD: Add controller input display overlay | 2021-04-04 04:08:42 +10:00 | 
		
			
			
			
			
				| core.props | Build: Unify MSBuild options in props files | 2021-07-10 21:45:10 +10:00 | 
		
			
			
			
			
				| core.vcxproj | GPU: Add D3D12 renderer | 2021-07-10 21:45:10 +10:00 | 
		
			
			
			
			
				| core.vcxproj.filters | GPU: Add D3D12 renderer | 2021-07-10 21:45:10 +10:00 | 
		
			
			
			
			
				| cpu_code_cache.cpp | CPU/CodeCache: Fix crash when switching from interpreter to recompiler | 2021-07-31 13:29:02 +10:00 | 
		
			
			
			
			
				| cpu_code_cache.h | CPU/Recompiler: Implement block linking | 2021-07-24 13:07:11 +10:00 | 
		
			
			
			
			
				| cpu_core.cpp | CPU: Warning fix | 2021-12-25 14:28:32 +10:00 | 
		
			
			
			
			
				| cpu_core.h | CPU: Make Safe{Read,Write}Memory{Byte,Halfword,Word} truely safe | 2021-09-10 15:53:14 +10:00 | 
		
			
			
			
			
				| cpu_core_private.h | CPU: Simulate stalls from GTE instructions | 2021-07-16 12:27:31 +10:00 | 
		
			
			
			
			
				| cpu_disasm.cpp | CPU: Don't panic on invalid instructions | 2021-06-15 22:58:29 +10:00 | 
		
			
			
			
			
				| cpu_disasm.h | CPU: Provide debugger/breakpoint/step functionality | 2020-12-17 11:57:47 +10:00 | 
		
			
			
			
			
				| cpu_recompiler_code_generator.cpp | CPU/Recompiler: Reduce register usage of SWL/SWR | 2021-09-10 15:53:11 +10:00 | 
		
			
			
			
			
				| cpu_recompiler_code_generator.h | CPU/Recompiler: Implement block linking | 2021-07-24 13:07:11 +10:00 | 
		
			
			
			
			
				| cpu_recompiler_code_generator_aarch32.cpp | CPU/Recompiler/ARM: Optimize icache check | 2021-07-24 14:07:37 +10:00 | 
		
			
			
			
			
				| cpu_recompiler_code_generator_aarch64.cpp | CPU/Recompiler/ARM: Optimize icache check | 2021-07-24 14:07:37 +10:00 | 
		
			
			
			
			
				| cpu_recompiler_code_generator_generic.cpp | CPU/Recompiler/ARM: Optimize icache check | 2021-07-24 14:07:37 +10:00 | 
		
			
			
			
			
				| cpu_recompiler_code_generator_x64.cpp | Fix a few warnings over the place | 2021-09-26 09:56:17 +10:00 | 
		
			
			
			
			
				| cpu_recompiler_register_cache.cpp | CPU/Recompiler: Implement block linking | 2021-07-24 13:07:11 +10:00 | 
		
			
			
			
			
				| cpu_recompiler_register_cache.h | CPU/Recompiler: Implement block linking | 2021-07-24 13:07:11 +10:00 | 
		
			
			
			
			
				| cpu_recompiler_thunks.h | CPU/Recompiler: Implement block linking | 2021-07-24 13:07:11 +10:00 | 
		
			
			
			
			
				| cpu_recompiler_types.h | WIN32 macro -> _WIN32 | 2021-06-30 14:38:07 +10:00 | 
		
			
			
			
			
				| cpu_types.cpp | CPU/Recompiler: Implement block linking | 2021-07-24 13:07:11 +10:00 | 
		
			
			
			
			
				| cpu_types.h | CPU/Recompiler: Implement block linking | 2021-07-24 13:07:11 +10:00 | 
		
			
			
			
			
				| digital_controller.cpp | OSD: Add controller input display overlay | 2021-04-04 04:08:42 +10:00 | 
		
			
			
			
			
				| digital_controller.h | OSD: Add controller input display overlay | 2021-04-04 04:08:42 +10:00 | 
		
			
			
			
			
				| dma.cpp | Support expanding RAM to 8MB (dev console) | 2021-05-03 12:43:33 +10:00 | 
		
			
			
			
			
				| dma.h | SPU: Fix a few cases where SPU interrupts weren't firing | 2021-01-10 01:39:21 +10:00 | 
		
			
			
			
			
				| gdb_protocol.cpp | Various warning fixes | 2021-02-06 19:19:55 +10:00 | 
		
			
			
			
			
				| gdb_protocol.h | Core: Implement GDB protocol | 2020-12-26 00:47:02 +10:00 | 
		
			
			
			
			
				| gpu.cpp | GPU: Fix incorrect value for status bit 13 | 2021-09-29 10:48:55 +10:00 | 
		
			
			
			
			
				| gpu.h | GPU: Add GPU::GetFullDisplayResolution() | 2021-08-24 11:57:09 +10:00 | 
		
			
			
			
			
				| gpu_backend.cpp | GPU/HW: Add an option to use software renderer for readbacks | 2021-05-20 13:28:36 +10:00 | 
		
			
			
			
			
				| gpu_backend.h | GPU/HW: Add an option to use software renderer for readbacks | 2021-05-20 13:28:36 +10:00 | 
		
			
			
			
			
				| gpu_commands.cpp | GPU: Reduce log level of IRQ request command | 2021-10-25 17:27:41 +10:00 | 
		
			
			
			
			
				| gpu_hw.cpp | GPU: Add GPU::GetFullDisplayResolution() | 2021-08-24 11:57:09 +10:00 | 
		
			
			
			
			
				| gpu_hw.h | GPU: Add GPU::GetFullDisplayResolution() | 2021-08-24 11:57:09 +10:00 | 
		
			
			
			
			
				| gpu_hw_d3d11.cpp | GPU: Set display parameters even when disabled | 2021-08-24 11:57:14 +10:00 | 
		
			
			
			
			
				| gpu_hw_d3d11.h | GPU/HW: Implement oversized VRAM fills in hardware | 2021-07-21 19:24:10 +10:00 | 
		
			
			
			
			
				| gpu_hw_d3d12.cpp | GPU: Set display parameters even when disabled | 2021-08-24 11:57:14 +10:00 | 
		
			
			
			
			
				| gpu_hw_d3d12.h | GPU/HW: Implement oversized VRAM fills in hardware | 2021-07-21 19:24:10 +10:00 | 
		
			
			
			
			
				| gpu_hw_opengl.cpp | GPU: Set display parameters even when disabled | 2021-08-24 11:57:14 +10:00 | 
		
			
			
			
			
				| gpu_hw_opengl.h | GPU/HW: Implement oversized VRAM fills in hardware | 2021-07-21 19:24:10 +10:00 | 
		
			
			
			
			
				| gpu_hw_shadergen.cpp | GPU/HW: Implement oversized VRAM fills in hardware | 2021-07-21 19:24:10 +10:00 | 
		
			
			
			
			
				| gpu_hw_shadergen.h | GPU/HW: Implement oversized VRAM fills in hardware | 2021-07-21 19:24:10 +10:00 | 
		
			
			
			
			
				| gpu_hw_vulkan.cpp | GPU: Set display parameters even when disabled | 2021-08-24 11:57:14 +10:00 | 
		
			
			
			
			
				| gpu_hw_vulkan.h | GPU/HW: Implement oversized VRAM fills in hardware | 2021-07-21 19:24:10 +10:00 | 
		
			
			
			
			
				| gpu_sw.cpp | GPU: Set display parameters even when disabled | 2021-08-24 11:57:14 +10:00 | 
		
			
			
			
			
				| gpu_sw.h | GPU/SW: Set display parameters before data | 2021-05-20 12:19:27 +10:00 | 
		
			
			
			
			
				| gpu_sw_backend.cpp | GPU/SW: Fix performance regression on 32-bit ARM | 2021-07-17 14:03:04 +10:00 | 
		
			
			
			
			
				| gpu_sw_backend.h | GPU/SW: Fix performance regression on 32-bit ARM | 2021-07-17 14:03:04 +10:00 | 
		
			
			
			
			
				| gpu_types.h | GPU/HW: Add an option to use software renderer for readbacks | 2021-05-20 13:28:36 +10:00 | 
		
			
			
			
			
				| gte.cpp | CPU: Simulate stalls from GTE instructions | 2021-07-16 12:27:31 +10:00 | 
		
			
			
			
			
				| gte.h | CPU: Simulate stalls from GTE instructions | 2021-07-16 12:27:31 +10:00 | 
		
			
			
			
			
				| gte_types.h | JIT optimizations and refactoring (#675) | 2020-07-31 17:09:18 +10:00 | 
		
			
			
			
			
				| host_display.cpp | System: Render save state screenshots at fixed resolution | 2021-04-28 02:51:44 +10:00 | 
		
			
			
			
			
				| host_display.h | GPU: Add D3D12 renderer | 2021-07-10 21:45:10 +10:00 | 
		
			
			
			
			
				| host_interface.cpp | HostInterface: Add keyed OSD messages | 2021-11-26 11:31:59 +10:00 | 
		
			
			
			
			
				| host_interface.h | HostInterface: Fix Linux build | 2021-11-26 11:43:58 +10:00 | 
		
			
			
			
			
				| host_interface_progress_callback.cpp | Common: Add title, modal information to ProgressCallback | 2020-08-06 19:32:53 +10:00 | 
		
			
			
			
			
				| host_interface_progress_callback.h | Common: Add title, modal information to ProgressCallback | 2020-08-06 19:32:53 +10:00 | 
		
			
			
			
			
				| interrupt_controller.cpp | JIT optimizations and refactoring (#675) | 2020-07-31 17:09:18 +10:00 | 
		
			
			
			
			
				| interrupt_controller.h | JIT optimizations and refactoring (#675) | 2020-07-31 17:09:18 +10:00 | 
		
			
			
			
			
				| libcrypt_game_codes.cpp | System: Add a libcrypt game list, and check serials | 2020-12-18 03:03:22 +10:00 | 
		
			
			
			
			
				| libcrypt_game_codes.h | System: Add a libcrypt game list, and check serials | 2020-12-18 03:03:22 +10:00 | 
		
			
			
			
			
				| mdec.cpp | MDEC: EOB is optional for complete blocks | 2021-11-14 20:46:05 -08:00 | 
		
			
			
			
			
				| mdec.h | MDEC: Handle invalid commands | 2020-12-19 02:44:46 +10:00 | 
		
			
			
			
			
				| memory_card.cpp | MemoryCard: Sanitize game titles for file names | 2021-05-20 12:19:28 +10:00 | 
		
			
			
			
			
				| memory_card.h | System: Add non-persistent memory card type | 2021-05-23 17:12:01 +10:00 | 
		
			
			
			
			
				| memory_card_image.cpp | MemoryCardImage: Fix incorrect format string | 2021-06-26 00:03:18 +10:00 | 
		
			
			
			
			
				| memory_card_image.h | Qt/MemoryCardEditor: Support undeleting files | 2021-06-25 14:43:19 +10:00 | 
		
			
			
			
			
				| multitap.cpp | Multitap: Add option to enable only on port 2 | 2021-03-01 14:59:59 -08:00 | 
		
			
			
			
			
				| multitap.h | Multitap: Add option to enable only on port 2 | 2021-03-01 14:59:59 -08:00 | 
		
			
			
			
			
				| namco_guncon.cpp | NamcoGuncon: Only update trigger for offscreen on change | 2021-05-20 12:19:21 +10:00 | 
		
			
			
			
			
				| namco_guncon.h | OSD: Add controller input display overlay | 2021-04-04 04:08:42 +10:00 | 
		
			
			
			
			
				| negcon.cpp | Controller: Round floating point axis values instead of flooring | 2021-07-17 20:38:23 +10:00 | 
		
			
			
			
			
				| negcon.h | OSD: Add controller input display overlay | 2021-04-04 04:08:42 +10:00 | 
		
			
			
			
			
				| pad.cpp | Fix a bunch of compiler warnings | 2021-06-04 13:14:30 +10:00 | 
		
			
			
			
			
				| pad.h | CommonHostInterface: Add swap memory cards hotkey | 2021-05-20 12:19:28 +10:00 | 
		
			
			
			
			
				| pgxp.cpp | PGXP: Fix memory past 2MB | 2021-08-23 02:18:06 +10:00 | 
		
			
			
			
			
				| pgxp.h | PGXP: Further optimizations | 2021-06-12 22:02:33 +10:00 | 
		
			
			
			
			
				| playstation_mouse.cpp | OSD: Add controller input display overlay | 2021-04-04 04:08:42 +10:00 | 
		
			
			
			
			
				| playstation_mouse.h | OSD: Add controller input display overlay | 2021-04-04 04:08:42 +10:00 | 
		
			
			
			
			
				| psf_loader.cpp | Common/FileSystem: Add BuildRelativePath() function | 2021-04-17 21:52:26 +10:00 | 
		
			
			
			
			
				| psf_loader.h | PSFLoader: Detect region from exe | 2021-01-24 17:37:09 +10:00 | 
		
			
			
			
			
				| resources.cpp | Core: Add resources file | 2020-07-01 00:56:46 +10:00 | 
		
			
			
			
			
				| resources.h | Core: Add resources file | 2020-07-01 00:56:46 +10:00 | 
		
			
			
			
			
				| save_state_version.h | AnalogController: Simulate status byte toggling | 2021-11-07 12:31:27 -08:00 | 
		
			
			
			
			
				| settings.cpp | CommonHostInterface: Add display enhancement settings option | 2021-08-15 14:23:20 +10:00 | 
		
			
			
			
			
				| settings.h | CommonHostInterface: Add display enhancement settings option | 2021-08-15 14:23:20 +10:00 | 
		
			
			
			
			
				| shader_cache_version.h | GPU/ShaderGen: Use [unroll] for resolve loops | 2021-07-11 13:08:25 +10:00 | 
		
			
			
			
			
				| shadergen.cpp | GPU/ShaderGen: Use [unroll] for resolve loops | 2021-07-11 13:08:25 +10:00 | 
		
			
			
			
			
				| shadergen.h | GPU/OpenGL: Use shader instead of framebuffer blit | 2021-04-06 02:19:56 +10:00 | 
		
			
			
			
			
				| sio.cpp | Set DSRINPUTLEVEL and CTSINPUTLEVEL to true for Armored Core | 2021-10-24 12:09:59 +02:00 | 
		
			
			
			
			
				| sio.h | JIT optimizations and refactoring (#675) | 2020-07-31 17:09:18 +10:00 | 
		
			
			
			
			
				| spu.cpp | SPU: Drop OOB register warnings to dev level | 2021-11-26 11:31:59 +10:00 | 
		
			
			
			
			
				| spu.h | SPU: Add a macro to enable per-voice dumping | 2021-08-07 13:21:53 +10:00 | 
		
			
			
			
			
				| system.cpp | System: Warning fix | 2021-12-25 14:28:32 +10:00 | 
		
			
			
			
			
				| system.h | CommonHostInterface: Add onscreen indicator for rewind | 2021-08-07 12:07:04 +10:00 | 
		
			
			
			
			
				| texture_replacements.cpp | WIN32 macro -> _WIN32 | 2021-06-30 14:38:07 +10:00 | 
		
			
			
			
			
				| texture_replacements.h | GPU: Support replacing VRAM writes with new textures | 2020-12-26 00:47:03 +10:00 | 
		
			
			
			
			
				| timers.cpp | Timers: Better predict next event time | 2021-02-22 12:21:44 +10:00 | 
		
			
			
			
			
				| timers.h | Timers: Handle target = 0 case | 2021-02-09 01:01:36 +10:00 | 
		
			
			
			
			
				| timing_event.cpp | TimingEvent: Fix event list getting unsorted on Delay | 2021-07-31 13:25:03 +10:00 | 
		
			
			
			
			
				| timing_event.h | TimingEvent: Add Delay method | 2021-06-14 14:55:20 +10:00 | 
		
			
			
			
			
				| types.h | GPU: Add D3D12 renderer | 2021-07-10 21:45:10 +10:00 |