Duckstation/src/frontend-common/controller_interface.h
Silent 057bf986c4
Allow mapping half axes to buttons
This allows to bind pressure sensitive NeGcon buttons to keyboard,
mouse and controller buttons
2020-08-29 14:19:28 +02:00

107 lines
2.9 KiB
C++

#pragma once
#include "common_host_interface.h"
#include "core/types.h"
#include <array>
#include <functional>
#include <map>
#include <mutex>
#include <optional>
class HostInterface;
class Controller;
class ControllerInterface
{
public:
enum class Backend
{
None,
#ifdef WITH_SDL2
SDL,
#endif
#ifdef WIN32
XInput,
#endif
Count
};
enum : int
{
MAX_NUM_AXISES = 7,
MAX_NUM_BUTTONS = 15
};
using AxisCallback = CommonHostInterface::InputAxisHandler;
using ButtonCallback = CommonHostInterface::InputButtonHandler;
ControllerInterface();
virtual ~ControllerInterface();
static std::optional<Backend> ParseBackendName(const char* name);
static const char* GetBackendName(Backend type);
static Backend GetDefaultBackend();
static std::unique_ptr<ControllerInterface> Create(Backend type);
virtual Backend GetBackend() const = 0;
virtual bool Initialize(CommonHostInterface* host_interface);
virtual void Shutdown();
// Removes all bindings. Call before setting new bindings.
virtual void ClearBindings() = 0;
// Binding to events. If a binding for this axis/button already exists, returns false.
virtual bool BindControllerAxis(int controller_index, int axis_number, AxisCallback callback) = 0;
virtual bool BindControllerButton(int controller_index, int button_number, ButtonCallback callback) = 0;
virtual bool BindControllerAxisToButton(int controller_index, int axis_number, bool direction,
ButtonCallback callback) = 0;
virtual bool BindControllerButtonToAxis(int controller_index, int button_number, AxisCallback callback) = 0;
virtual void PollEvents() = 0;
// Changing rumble strength.
virtual u32 GetControllerRumbleMotorCount(int controller_index) = 0;
virtual void SetControllerRumbleStrength(int controller_index, const float* strengths, u32 num_motors) = 0;
// Set scaling that will be applied on axis-to-axis mappings
virtual bool SetControllerAxisScale(int controller_index, float scale) = 0;
// Set deadzone that will be applied on axis-to-button mappings
virtual bool SetControllerDeadzone(int controller_index, float size) = 0;
// Input monitoring for external access.
struct Hook
{
enum class Type
{
Axis,
Button
};
enum class CallbackResult
{
StopMonitoring,
ContinueMonitoring
};
using Callback = std::function<CallbackResult(const Hook& ei)>;
Type type;
int controller_index;
int button_or_axis_number;
float value; // 0/1 for buttons, -1..1 for axises
};
void SetHook(Hook::Callback callback);
void ClearHook();
protected:
bool DoEventHook(Hook::Type type, int controller_index, int button_or_axis_number, float value);
void OnControllerConnected(int host_id);
void OnControllerDisconnected(int host_id);
CommonHostInterface* m_host_interface = nullptr;
std::mutex m_event_intercept_mutex;
Hook::Callback m_event_intercept_callback;
};