2020-09-21 17:17:34 +00:00
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// SPDX-License-Identifier: MIT
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2020-06-22 15:27:53 +00:00
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//
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2020-09-21 17:17:34 +00:00
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// EmulationStation Desktop Edition
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2020-06-22 15:27:53 +00:00
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// GuiCollectionSystemsOptions.h
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//
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// User interface for the game collection settings.
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2020-06-28 16:39:18 +00:00
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// Submenu to the GuiMenu main menu.
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2020-06-22 15:27:53 +00:00
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//
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2017-10-31 17:12:50 +00:00
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#ifndef ES_APP_GUIS_GUI_COLLECTION_SYSTEM_OPTIONS_H
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#define ES_APP_GUIS_GUI_COLLECTION_SYSTEM_OPTIONS_H
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2017-06-12 16:38:59 +00:00
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2020-11-06 19:27:41 +00:00
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#include "GuiSettings.h"
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2017-06-12 16:38:59 +00:00
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2021-07-07 18:03:42 +00:00
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template <typename T> class OptionListComponent;
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2017-06-12 16:38:59 +00:00
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2020-11-06 19:27:41 +00:00
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class GuiCollectionSystemsOptions : public GuiSettings
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2017-06-12 16:38:59 +00:00
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{
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public:
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2020-11-06 19:27:41 +00:00
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GuiCollectionSystemsOptions(Window* window, std::string title);
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2017-06-12 16:38:59 +00:00
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private:
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2020-11-06 19:27:41 +00:00
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void createCustomCollection(std::string inName);
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std::shared_ptr<OptionListComponent<std::string>> collection_systems_auto;
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std::shared_ptr<OptionListComponent<std::string>> collection_systems_custom;
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bool mAddedCustomCollection;
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2020-11-09 16:50:02 +00:00
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bool mDeletedCustomCollection;
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2017-06-12 16:38:59 +00:00
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};
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2017-10-31 17:12:50 +00:00
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#endif // ES_APP_GUIS_GUI_COLLECTION_SYSTEM_OPTIONS_H
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