mirror of
https://github.com/RetroDECK/ES-DE.git
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196 lines
5.6 KiB
C
196 lines
5.6 KiB
C
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#ifndef PARSER_H
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#define PARSER_H
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#include <map>
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#include "property.h"
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#include "element.h"
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namespace lunasvg {
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class SVGElement;
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class StyledElement;
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enum LengthNegativeValuesMode
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{
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AllowNegativeLengths,
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ForbidNegativeLengths
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};
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enum class TransformType
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{
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Matrix,
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Rotate,
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Scale,
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SkewX,
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SkewY,
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Translate
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};
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class Parser
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{
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public:
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static Length parseLength(const std::string& string, LengthNegativeValuesMode mode, const Length& defaultValue);
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static LengthList parseLengthList(const std::string& string, LengthNegativeValuesMode mode);
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static double parseNumber(const std::string& string, double defaultValue);
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static double parseNumberPercentage(const std::string& string, double defaultValue);
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static PointList parsePointList(const std::string& string);
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static Transform parseTransform(const std::string& string);
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static Path parsePath(const std::string& string);
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static std::string parseUrl(const std::string& string);
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static std::string parseHref(const std::string& string);
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static Rect parseViewBox(const std::string& string);
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static PreserveAspectRatio parsePreserveAspectRatio(const std::string& string);
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static Angle parseAngle(const std::string& string);
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static MarkerUnits parseMarkerUnits(const std::string& string);
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static SpreadMethod parseSpreadMethod(const std::string& string);
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static Units parseUnits(const std::string& string, Units defaultValue);
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static Color parseColor(const std::string& string, const StyledElement* element, const Color& defaultValue);
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static Paint parsePaint(const std::string& string, const StyledElement* element, const Color& defaultValue);
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static WindRule parseWindRule(const std::string& string);
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static LineCap parseLineCap(const std::string& string);
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static LineJoin parseLineJoin(const std::string& string);
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static Display parseDisplay(const std::string& string);
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static Visibility parseVisibility(const std::string& string);
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static Overflow parseOverflow(const std::string& string, Overflow defaultValue);
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private:
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static bool parseLength(const char*& ptr, const char* end, double& value, LengthUnits& units, LengthNegativeValuesMode mode);
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static bool parseNumberList(const char*& ptr, const char* end, double* values, int count);
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static bool parseArcFlag(const char*& ptr, const char* end, bool& flag);
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static bool parseColorComponent(const char*& ptr, const char* end, double& value);
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static bool parseUrlFragment(const char*& ptr, const char* end, std::string& ref);
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static bool parseTransform(const char*& ptr, const char* end, TransformType& type, double* values, int& count);
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};
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struct Selector;
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struct AttributeSelector
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{
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enum class MatchType
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{
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None,
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Equal,
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Includes,
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DashMatch,
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StartsWith,
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EndsWith,
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Contains
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};
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PropertyId id{PropertyId::Unknown};
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std::string value;
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MatchType matchType{MatchType::None};
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};
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using SelectorList = std::vector<Selector>;
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struct PseudoClass
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{
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enum class Type
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{
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Unknown,
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Empty,
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Root,
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Not,
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FirstChild,
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LastChild,
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OnlyChild,
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FirstOfType,
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LastOfType,
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OnlyOfType
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};
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Type type{Type::Unknown};
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SelectorList notSelectors;
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};
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struct SimpleSelector
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{
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enum class Combinator
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{
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Descendant,
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Child,
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DirectAdjacent,
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InDirectAdjacent
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};
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ElementId id{ElementId::Star};
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std::vector<AttributeSelector> attributeSelectors;
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std::vector<PseudoClass> pseudoClasses;
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Combinator combinator{Combinator::Descendant};
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};
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struct Selector
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{
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std::vector<SimpleSelector> simpleSelectors;
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int specificity{0};
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};
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struct Rule
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{
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SelectorList selectors;
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PropertyList declarations;
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};
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class RuleMatchContext
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{
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public:
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RuleMatchContext(const std::vector<Rule>& rules);
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std::vector<const PropertyList*> match(const Element* element) const;
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private:
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bool selectorMatch(const Selector* selector, const Element* element) const;
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bool simpleSelectorMatch(const SimpleSelector& selector, const Element* element) const;
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bool attributeSelectorMatch(const AttributeSelector& selector, const Element* element) const;
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bool pseudoClassMatch(const PseudoClass& pseudo, const Element* element) const;
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private:
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std::multimap<int, std::pair<const Selector*, const PropertyList*>, std::less<int>> m_selectors;
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};
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class CSSParser
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{
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public:
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CSSParser() = default;
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bool parseMore(const std::string& value);
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const std::vector<Rule>& rules() const { return m_rules; }
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private:
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bool parseAtRule(const char*& ptr, const char* end) const;
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bool parseRule(const char*& ptr, const char* end, Rule& rule) const;
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bool parseSelectors(const char*& ptr, const char* end, SelectorList& selectors) const;
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bool parseDeclarations(const char*& ptr, const char* end, PropertyList& declarations) const;
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bool parseSelector(const char*& ptr, const char* end, Selector& selector) const;
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bool parseSimpleSelector(const char*& ptr, const char* end, SimpleSelector& simpleSelector) const;
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private:
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std::vector<Rule> m_rules;
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};
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class LayoutSymbol;
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class ParseDocument
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{
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public:
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ParseDocument();
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~ParseDocument();
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bool parse(const char* data, std::size_t size);
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SVGElement* rootElement() const { return m_rootElement.get(); }
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Element* getElementById(const std::string& id) const;
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std::unique_ptr<LayoutSymbol> layout() const;
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private:
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std::unique_ptr<SVGElement> m_rootElement;
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std::map<std::string, Element*> m_idCache;
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};
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} // namespace lunasvg
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#endif // PARSER_H
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