2014-06-25 16:29:58 +00:00
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#pragma once
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#include "GuiComponent.h"
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#include "components/MenuComponent.h"
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#include <functional>
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class GuiMenu : public GuiComponent
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{
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public:
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GuiMenu(Window* window);
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bool input(InputConfig* config, Input input) override;
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void onSizeChanged() override;
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std::vector<HelpPrompt> getHelpPrompts() override;
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2017-05-28 18:13:00 +00:00
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HelpStyle getHelpStyle() override;
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2014-06-25 16:29:58 +00:00
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private:
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void addEntry(const char* name, unsigned int color, bool add_arrow, const std::function<void()>& func);
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MenuComponent mMenu;
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TextComponent mVersion;
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};
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