ES-DE/src/PlatformId.h

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#pragma once
namespace PlatformIds
{
enum PlatformId
{
PLATFORM_UNKNOWN,
THREEDO, //can't start with a constant
AMIGA,
ARCADE,
ATARI_2600,
ATARI_5200,
ATARI_7800,
ATARI_JAGUAR,
ATARI_JAGUAR_CD,
ATARI_XE,
COLECOVISION,
COMMODORE_64,
INTELLIVISION,
MAC_OS,
XBOX,
XBOX_360,
NEOGEO,
NINTENDO_3DS,
NINTENDO_64,
NINTENDO_DS,
NINTENDO_ENTERTAINMENT_SYSTEM,
GAME_BOY,
GAME_BOY_ADVANCE,
GAME_BOY_COLOR,
NINTENDO_GAMECUBE,
NINTENDO_WII,
NINTENDO_WII_U,
PC,
SEGA_32X,
SEGA_CD,
SEGA_DREAMCAST,
SEGA_GAME_GEAR,
SEGA_GENESIS,
SEGA_MASTER_SYSTEM,
SEGA_MEGA_DRIVE,
SEGA_SATURN,
PLAYSTATION,
PLAYSTATION_2,
PLAYSTATION_3,
PLAYSTATION_4,
PLAYSTATION_VITA,
PLAYSTATION_PORTABLE,
SUPER_NINTENDO,
TURBOGRAFX_16,
PLATFORM_COUNT
};
}