2021-06-19 12:09:14 +00:00
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<?xml version="1.0"?>
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2021-06-26 09:55:48 +00:00
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<!-- This is the ES-DE find rules configuration file for macOS -->
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2021-06-19 12:09:14 +00:00
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<ruleList>
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2022-05-13 16:44:35 +00:00
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<emulator name="OS-SHELL">
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<!-- Operating system shell -->
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<rule type="systempath">
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<entry>zsh</entry>
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<entry>bash</entry>
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</rule>
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</emulator>
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2021-08-24 16:20:57 +00:00
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<emulator name="RETROARCH">
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<rule type="staticpath">
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<entry>/Applications/RetroArch.app/Contents/MacOS/RetroArch</entry>
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</rule>
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</emulator>
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<core name="RETROARCH">
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<rule type="corepath">
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<!-- RetroArch >= v1.9.2 -->
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<entry>~/Library/Application Support/RetroArch/cores</entry>
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<!-- RetroArch < v1.9.2 -->
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<entry>/Applications/RetroArch.app/Contents/Resources/cores</entry>
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</rule>
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</core>
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2024-05-25 09:52:14 +00:00
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<emulator name="ACE-DL">
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<!-- Amstrad CPC emulator ACE-DL -->
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<rule type="staticpath">
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<entry>/Applications/AceDL.app/Contents/MacOS/AceDL</entry>
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</rule>
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</emulator>
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2022-05-05 19:52:17 +00:00
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<emulator name="AETHERSX2">
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<!-- Sony PlayStation 2 emulator AetherSX2 -->
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<rule type="staticpath">
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<entry>/Applications/AetherSX2.app/Contents/MacOS/AetherSX2</entry>
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</rule>
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</emulator>
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2023-10-22 08:58:01 +00:00
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<emulator name="AMIBERRY">
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<!-- Commodore Amiga emulator Amiberry -->
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<rule type="staticpath">
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<entry>/Applications/Amiberry.app/Contents/MacOS/Amiberry</entry>
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</rule>
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</emulator>
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2022-08-11 11:42:28 +00:00
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<emulator name="ARES">
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<!-- Multi-system emulator ares -->
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<rule type="staticpath">
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<entry>/Applications/ares.app/Contents/MacOS/ares</entry>
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</rule>
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</emulator>
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2022-05-01 19:04:35 +00:00
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<emulator name="ATARI800">
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<!-- Atari 8-bit computer emulator Atari800 -->
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<rule type="staticpath">
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<entry>/opt/homebrew/bin/atari800</entry>
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<entry>/usr/local/bin/atari800</entry>
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</rule>
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</emulator>
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2022-07-02 18:33:35 +00:00
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<emulator name="BASILISKII">
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<!-- Macintosh 68k emulator Basilisk II -->
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<rule type="staticpath">
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<entry>/Applications/BasiliskII.app/Contents/MacOS/BasiliskII</entry>
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</rule>
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</emulator>
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2022-11-23 19:26:27 +00:00
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<emulator name="CEMU">
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<!-- Nintendo Wii U emulator Cemu -->
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<rule type="staticpath">
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<entry>/Applications/Cemu.app/Contents/MacOS/Cemu</entry>
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</rule>
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</emulator>
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2022-02-22 21:20:45 +00:00
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<emulator name="CITRA">
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<!-- Nintendo 3DS emulator Citra -->
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<rule type="staticpath">
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<entry>/Applications/citra-qt.app/Contents/MacOS/citra-qt</entry>
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<entry>/Applications/Citra/nightly/citra-qt.app/Contents/MacOS/citra-qt</entry>
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<entry>/Applications/Citra/canary/citra-qt.app/Contents/MacOS/citra-qt</entry>
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</rule>
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</emulator>
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2022-08-14 09:47:39 +00:00
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<emulator name="CPCEMU">
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<!-- Amstrad CPC emulator CPCemu -->
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<rule type="staticpath">
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<entry>/Applications/CPCemuMacOS.app/Contents/MacOS/CPCemuMacOS</entry>
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</rule>
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</emulator>
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2022-02-21 22:20:53 +00:00
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<emulator name="DOLPHIN">
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<!-- Nintendo GameCube and Wii emulator Dolphin -->
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<rule type="staticpath">
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<entry>/Applications/Dolphin.app/Contents/MacOS/Dolphin</entry>
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</rule>
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</emulator>
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2022-02-20 20:33:09 +00:00
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<emulator name="DOSBOX-STAGING">
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2021-12-22 21:52:45 +00:00
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<!-- DOS emulator DOSBox Staging -->
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2021-11-23 19:59:59 +00:00
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<rule type="staticpath">
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2021-12-22 21:52:45 +00:00
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<entry>/Applications/dosbox-staging.app/Contents/MacOS/dosbox</entry>
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2022-02-23 16:52:50 +00:00
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<entry>/opt/homebrew/bin/dosbox-staging</entry>
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2021-12-16 21:40:43 +00:00
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<entry>/usr/local/bin/dosbox-staging</entry>
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</rule>
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2022-03-29 15:22:28 +00:00
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</emulator>
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2022-05-10 15:57:12 +00:00
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<emulator name="DOSBOX-X">
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<!-- DOS emulator DOSBox-X -->
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<rule type="staticpath">
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2022-09-24 09:12:33 +00:00
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<entry>/Applications/dosbox-x.app/Contents/MacOS/dosbox-x</entry>
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2022-05-10 15:57:12 +00:00
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<entry>/Applications/dosbox-x.app/Contents/MacOS/DosBox</entry>
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<entry>/opt/homebrew/bin/dosbox-x</entry>
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<entry>/usr/local/bin/dosbox-x</entry>
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</rule>
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</emulator>
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2022-03-29 15:22:28 +00:00
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<emulator name="DUCKSTATION">
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<!-- Sony PlayStation 1 emulator DuckStation -->
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<rule type="staticpath">
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<entry>/Applications/DuckStation.app/Contents/MacOS/DuckStation</entry>
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</rule>
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2021-12-16 21:40:43 +00:00
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</emulator>
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2022-07-07 16:20:58 +00:00
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<emulator name="EASYRPG">
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<!-- EasyRPG game engine -->
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<rule type="staticpath">
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<entry>/Applications/EasyRPG Player.app/Contents/MacOS/EasyRPG Player</entry>
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<entry>/opt/homebrew/bin/easyrpg-player</entry>
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<entry>/usr/local/bin/easyrpg-player</entry>
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</rule>
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</emulator>
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2023-10-03 19:01:34 +00:00
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<emulator name="EKA2L1">
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<!-- Symbian and Nokia N-Gage emulator EKA2L1 -->
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<rule type="staticpath">
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<entry>/Applications/EKA2L1.app/Contents/MacOS/EKA2L1</entry>
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</rule>
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</emulator>
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2022-03-28 20:09:36 +00:00
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<emulator name="FLYCAST">
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<!-- Sega Dreamcast emulator Flycast -->
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<rule type="staticpath">
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<entry>/Applications/Flycast.app/Contents/MacOS/Flycast</entry>
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</rule>
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</emulator>
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2023-10-22 10:12:34 +00:00
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<emulator name="FLYCAST-DOJO">
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<!-- Sega Dreamcast emulator Flycast Dojo -->
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<rule type="staticpath">
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<entry>/Applications/Flycast Dojo.app/Contents/MacOS/Flycast Dojo</entry>
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</rule>
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</emulator>
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2022-02-21 20:36:05 +00:00
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<emulator name="FS-UAE">
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<!-- Commodore Amiga emulator FS-UAE -->
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<rule type="staticpath">
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2023-10-22 08:51:44 +00:00
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<entry>/Applications/FS-UAE Launcher.app/Contents/MacOS/fs-uae-launcher</entry>
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2022-11-29 04:52:11 +00:00
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</rule>
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</emulator>
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2023-03-06 16:14:51 +00:00
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<emulator name="FUSE">
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<!-- Sinclair ZX Spectrum emulator Fuse -->
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<rule type="staticpath">
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<entry>/opt/homebrew/bin/fuse</entry>
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<entry>/usr/local/bin/fuse</entry>
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</rule>
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</emulator>
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2023-02-24 21:14:36 +00:00
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<emulator name="GARGOYLE">
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<!-- Interactive fiction player Gargoyle -->
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<rule type="staticpath">
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<entry>/Applications/Gargoyle.app/Contents/MacOS/Gargoyle</entry>
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</rule>
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</emulator>
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2023-01-30 18:01:47 +00:00
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<emulator name="HATARI">
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<!-- Atari ST/STE/TT/Falcon emulator Hatari -->
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<rule type="staticpath">
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<entry>/Applications/Hatari.app/Contents/MacOS/hatari</entry>
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<entry>/opt/homebrew/bin/hatari</entry>
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<entry>/usr/local/bin/hatari</entry>
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</rule>
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</emulator>
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2022-05-21 09:53:52 +00:00
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<emulator name="HYPSEUS-SINGE">
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<!-- Hypseus Singe, fork of arcade LaserDisc emulator Daphne -->
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<rule type="systempath">
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<entry>hypseus.bin</entry>
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</rule>
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</emulator>
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2024-05-02 14:26:58 +00:00
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<emulator name="LIME3DS">
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<!-- Nintendo 3DS emulator Lime3DS -->
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<rule type="staticpath">
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feat/update 3.1.0 (#7)
* Added initial text shaping support
* Fixed some font issues
* (Windows) Added initial text shaping support
* (macOS) Added initial text shaping support
* Disabled building of HarfBuzz-subset on Windows and macOS
* (Android) Added initial text shaping support
* Added the nl_NL locale to locale/languages
* Changed the font VRAM usage calculation to actually only include texture data
* Moved the HarfBuzz segment building to a separate function
Also implemented segment caching and fixed an issue where missing glyphs were not handled correctly
* Moved the text shaping to a separate function
* Fixed a text shaping issue when there was a font change for the last character of a string
* Added support for the pl_PL locale
* Changed two font calculation functions to use shaped text
Also consolidated the HarfBuzz segment creation and shaping into a single function
* Added a hack to make shaped text wrap somehow correctly
* Changed the text shaping function to return the segment vector
* Text shaping segments are no longer created by space characters
* RTL text segments are now flagged as such
* Fixed an issue where text was not correctly centered after line breaks
* Reverted some font changes that were not needed after all
* Changed to having HarfBuzz set the horizontal glyph advance
* Fixed another failure mode for the wrapText shaped text hack
* Added a precaution to prevent crashes in case of broken fonts being used
* Made accurate text layout work correctly using HarfBuzz
* Removed the offensive wrapText hacks and added some optimizations
Also changed the three dots to an actual ellipsis Unicode character when abbreviating text
* Reverted a change in TextComponent as it caused unforeseen issues
* Changed Font::shapeText() to pass the segments vector by reference
* Removed a temporary member variable in Font and replaced it with proper argument passing
* Fixed a regression where text shaping stopped working
* Added sharing of glyph atlas entries between shaped glyph entries that need the same texture
* Added support for the ar_EG locale
* Some font-related code and comments cleanup
* Fixed a source file header typo
* Documentation update
* Removed a lot of unnecessary text processing
* Added the ICU library as a dependency
* (Android) Added the ICU library as a dependency
* (macOS) Added the ICU library as a dependency
* (Windows) Added the ICU library as a dependency
* (Windows) Fixed an MSVC compiler warning
* Replaced all built-in Unicode case conversion logic and lookup tables with facilities from the ICU library
* Documentation update
* Updated the pl_PL translations
* Added a menu title font size adjustment for the pl_PL translations
* Removed support for NetBSD and OpenBSD
* Changed a code comment that referred to BSD Unix
* Documentation update
* Silenced some Clang compiler warnings
* Added experimental support for building on Haiku
* (Haiku) Added a ScreenScraper platform identifier
* (Haiku) Added support for the Sony PlayStation Portable (psp) game system
* (Haiku) Added support for the ScummVM Game Engine (scummvm) game system
* Documentation update
* Updated the pl_PL translations
* Changed ScreenSaver to use TextComponent instead of using Font facilities directly
* Changed Window to use TextComponent instead of using Font facilities directly
* Changed ButtonComponent to use TextComponent instead of using Font facilities directly
* Changed SliderComponent to use TextComponent instead of using Font facilities directly
* Reverted ButtonComponent and SliderComponent to render the debug overlays themselves
* Changed DateTimeEditComponent to use TextComponent instead of using Font facilities directly
* Minor code cleanup
* Changed TextEditComponent to use TextComponent instead of using Font facilities directly
* Changed Font::buildTextCache() and Font::renderTextCache() to protected functions
* Changed a compiler silencing option to only apply to Clang
* (Haiku) Updated CMake configuration to make ES-DE build on Haiku Nightly (but no longer on R1/beta4)
* Documentation update
* (Haiku) Added find rule configuration for RetroArch
Also added a single core for testing purposes
* Removed direct use of Font::wrapText() from OptionListComponent, TextEditComponent and TextListComponent
* Removed direct use of Font::wrapText() from TextComponent
* Fixed an issue where ComponentList could generate elements with negative widths
* Added an assertion to GuiComponent::setSize() to check for negative mSize values
* DateTimeEditComponent no longer renders the debug overlay unless there is a string to display
* (FreeBSD) Added support for building with DEINIT_ON_LAUNCH
* (FreeBSD) Added the man page to the CPack configuration
* (FreeBSD) Added support for rebooting and powering off from inside ES-DE
* (FreeBSD) Added fallback method to locate binary
* Added layout and line wrapping support for shaped text and for mixing of LTR and RTL scripts
* Fixed a special line wrapping scenario where a trailing space should be removed
* (Windows) Fixed some MSVC compiler warnings
* Fixed some Clang compiler warnings
* Fixed an issue where theme names in the theme downloader could get abbreviated
* Added support for the ca_AD locale
* Documentation update
* (Android) Fonts and locales are now copied earlier than the other assets as HarfBuzz and libintl need them earlier in the startup process
* Documentation update
* Added support for the de_DE locale
* (Android) Added a new default find rule entry for Flycast as its application ID has been changed
* Documentation update
* Fixed an issue where text shaping could be permanently disabled after editing text
* Fixed a potential issue where globally disabling text shaping could cause space detection to fail
* Added a check for whether a text element has a width defined when the container property is set
* (Android) Changed ePSXe to use %ROM% instead of %ROMSAF%
* (Haiku) Added support for the PDF viewer
* Updated the el_GR.po, es_ES.po, fr_FR.po, it_IT.po, ja_JP.po, ru_RU.po and zh_CN.po locale files
* Documentation update
* (Haiku) Added correct installation directories to the CMake configuration
* (Haiku) Changed to correct installation directories
* (Haiku) Added support for the correct system resource directories
* (Haiku) Made sure es-pdf-convert is found under all circumstances
* Updated the fr_FR translations
* Updated the es_ES translations
* Updated the it_IT translations
* Added a menu title font size adjustment for the it_IT translations
* Updated the ja_JP translations
* Updated the zh_CN translations
* Fixed an issue where scraping using TheGamesDB would crash the application
* Added an extra check in OptionListComponent to avoid potential crashes
* Removed support for the ca_AD locale
* Added a code comment clarification in FileSystemUtil
* Updated the pl_PL translations
* Some minor code modernization in MameNames
* Fixed an issue where returning from a game would sometimes make the helpsystem use the dimmed theme properties
* (Haiku) Added a resource file
* Added a menu title font size adjustment for the de_DE translations
* (Haiku) Added support for some game systems
* (Haiku) Added a HaikuPorts recipe
* (Haiku) Fixed an URI issue in the HaikuPorts recipe
* Documentation update
* (Haiku) Added configuration for a number of game systems
* Updated the it_IT translations
* Documentation update
* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe
* (Haiku) Added configuration for a number of game systems
* Documentation update
* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe
* (Haiku) Added configuration for a number of game systems
* Documentation update
* (Haiku) Added configuration for a number of game systems
* Documentation update
* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe
* Added basic configuration support and menu entries for theme localization
* Changed a theme loading debug message
* (linear-es-de) Fixed an issue where the system logo for saturnjp was incorrectly showing the western variant
* (modern-es-de) Fixed an issue where the system logo for saturnjp was incorrectly showing the western variant
* Updated the it_IT translations
* Added support for using language variables in the theme configuration
* Added localization support to DateTimeComponent
* Added translations for the automatic collection names when used as theme system variables
* Added localization support for the theme game counter
* Added theme contextual hinting to the custom collection summary text in CollectionSystemsManager
Also added translation support for a string that was previously missed
* Added localization support to the label entries in capabilities.xml
* Fixed a regression where horizontal text containers would sometimes not work correctly
* Fixed an issue where text elements defined as gamecount using the systemdata property could not scroll horizontally
* Added support for including theme files from within the colorScheme and fontSize tag pairs
* Added translations for the automatic collection names (short name versions) when used as theme system variables
* Fixed an incorrect code comment in CollectionSystemsManager
* Added translations for the name and fullname systemdata properties for the text element
* Added translation support for the metadata property for the text element
* Updated all locale (.po) files with the theme engine localization additions
* (linear-es-de) Added translations for en_US, en_GB and sv_SE
* Documentation update
* Updated the fr_FR translations
* (linear-es-de) Added translations for fr_FR
* Updated the ja_JP translations
* Updated the zh_CN translations
* (modern-es-de) Added translations for en_US, en_GB, fr_FR and sv_SE
* Updated the es_ES translations
* Updated the ro_RO translations
* (linear-es-de) Added translations for es_ES
* (linear-es-de) Added translations for ro_RO
* (slate-es-de) Added translations for en_US, en_GB and sv_SE
* (linear-es-de) Updated the es_ES translations
* (modern-es-de) Updated the fr_FR translations
* (linear-es-de) Some minor translation changes
* (modern-es-de) Added translations for ro_RO
* (slate-es-de) Added translations for ro_RO
* Updated the it_IT translations
* Updated the pt_BR translations
* (linear-es-de) Added translations for it_IT
* (modern-es-de) Decreased the helpsystem entry spacing
* (modern-es-de) Added translations for es_ES and it_IT
* (slate-es-de) Added translations for es_ES, fr_FR and it_IT
* (linear-es-de) Added translations for pt_BR
* (modern-es-de) Added translations for pt_BR
* (slate-es-de) Added translations for pt_BR
* (Haiku) Added support for the c64, plus4 and vic20 systems
* Documentation update
* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe
* Updated SDL to 2.30.6 on Android, Windows, macOS and the Linux AppImage builds
* Added an ICU filter configuration file
* (macOS) Reduced the ICU library size via a data filter file
* (Windows) Reduced the ICU library size via a data filter file
* Updated the ru_RU translations
* (linear-es-de) Added translations for ru_RU
* (modern-es-de) Added translations for ru_RU
* (slate-es-de) Added translations for ru_RU
* Added a menu title font size adjustment for the ru_RU translations
* Removed an unnecessary element resize in ScrollableContainer
* Fixed a line breaking issue
* Added theme engine translations for 'unknown' metadata values for developer, publisher, genre and players
* Added theme engine translations for 'never' and 'unknown' date values
* (linear-es-de) Added translations for ja_JP and zh_CN
* (modern-es-de) Added translations for ja_JP and zh_CN
* (slate-es-de) Added translations for ja_JP and zh_CN
* Updated all locales with new theme engine translations
* Fixed an issue where the text element defaultValue property no longer worked correctly
* (modern-es-de) Added some capitalized default metadata values
* Documentation update
* pdated the el_GR translations
* (linear-es-de) Updated the system metadata
* (linear-es-de) Added sv_SE translations for all system hardware types
* Updated the de_DE translations
* Updated the pl_PL translations
* Bundled the July 2024 release of the Mozilla TLS/SSL certificates
* Updated the MAME index files to include ROMs up to MAME version 0.269
* (linear-es-de) Added translations for pl_PL
* Added the VirtualXT RetroArch core as an alternative emulator for the dos and pc systems
* Added the Stella 2023 RetroArch core as an alternative emulator for the atari2600 system
* Removed support for the ar_EG, de_DE, el_GR and nl_NL locales and moved their .po files to an archive directory
* Documentation update
* (modern-es-de) Added translations for pl_PL
* (slate-es-de) Added translations for pl_PL
* Updated SDL to 2.30.7 on Android, Windows, macOS and the Linux AppImage builds
* Updated the fr_FR translations
* Added support for the new Lime3DS binary names on Linux, macOS and Windows
* Added some missing find rules for Lime3DS
* (Windows) Added 'Shortcut' as an alternative emulator for the switch system
Also added the .lnk file extension
* Added jgenesis as an alternative emulator for the famicom, gamegear, gb, gbc, genesis, mastersystem, megacd, megacdjp, megadrive, megadrivejp, nes, segacd, sfc, snes and snesna systems on Linux and Windows
* Documentation update
* Added izapple2 standalone as an alternative emulator for the apple2 system on Linux and Windows
* (Android) Added support for the Microsoft Windows (windows) game system using the Winlator emulator
* (Android) Added Winlator PRoot Cmod standalone as an alternative emulator for the windows system
* Documentation update
* (Android) Added support for the PC Arcade Systems (pcarcade) and Taito Type X (type-x) game systems
* Bumped the version to 3.1.0
* (modern-es-de) Eliminated an annoying debug message
* (linear-es-de) Added some missing metadata files
* (linear-es-de) Added some missing sv_SE translations
* Updated the Winlator emulator names
* Documentation update
* Documentation update for the 3.1.0 release
* Updated latest_release.json for the 3.1.0 release
* Fixed a typo in the changelog
* Documentation update
* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe
* Bumped the version to 3.1.1-alpha
* Video player resources are now completely freed up after finishing view transitions
* Changed a rounding in ScrollableContainer to slightly decrease the risk of glyphs getting cut off at the bottom of the container
* Added the Nanum Square Neo Korean font
* Added support for the ko_KR locale
* Fixed an issue where newly entered ScreenScraper username and password values were positioned incorrectly vertically in the account settings menu
* Documentation update
* Changed the position of the ko_KR language
* Changed the ja_JP position in the languages file
* Fixed an issue where attempting to view media for a game that had no downloaded media paused the playback of all static theme videos
* Documentation update
* Added support for the de_DE locale
* Updated the fr_FR translations
* Documentation update
* Updated the de_DE translations
---------
Co-authored-by: Leon Styhre <leon@leonstyhre.com>
2024-09-18 00:23:26 +00:00
|
|
|
<entry>/Applications/lime3ds.app/Contents/MacOS/lime3ds</entry>
|
2024-05-16 15:08:41 +00:00
|
|
|
<entry>/Applications/lime3ds-gui.app/Contents/MacOS/lime3ds-gui</entry>
|
2024-05-02 14:26:58 +00:00
|
|
|
<entry>/Applications/lime-qt.app/Contents/MacOS/lime-qt</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2022-05-03 20:42:21 +00:00
|
|
|
<emulator name="MAME">
|
|
|
|
<!-- Arcade emulator MAME -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/opt/homebrew/bin/mame</entry>
|
|
|
|
<entry>/usr/local/bin/mame</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2022-07-04 15:48:33 +00:00
|
|
|
<emulator name="MEDNAFEN">
|
|
|
|
<!-- Multi-system emulator Mednafen -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/opt/homebrew/bin/mednafen</entry>
|
|
|
|
<entry>/usr/local/bin/mednafen</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2022-03-28 15:59:23 +00:00
|
|
|
<emulator name="MELONDS">
|
|
|
|
<!-- Nintendo DS and DSi emulator melonDS -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/Applications/melonDS.app/Contents/MacOS/melonDS</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2022-02-23 18:48:44 +00:00
|
|
|
<emulator name="MGBA">
|
|
|
|
<!-- Nintendo Game Boy Advance emulator mGBA -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/Applications/mGBA.app/Contents/MacOS/mGBA</entry>
|
|
|
|
<entry>/opt/homebrew/bin/mGBA</entry>
|
|
|
|
<entry>/usr/local/bin/mGBA</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2021-12-16 21:40:43 +00:00
|
|
|
<emulator name="MUPEN64PLUS">
|
2021-12-22 21:52:45 +00:00
|
|
|
<!-- Nintendo 64 emulator Mupen64Plus -->
|
2021-12-16 21:40:43 +00:00
|
|
|
<rule type="staticpath">
|
2021-12-22 21:52:45 +00:00
|
|
|
<entry>/Applications/mupen64plus.app/Contents/MacOS/mupen64plus</entry>
|
2021-12-16 21:40:43 +00:00
|
|
|
<entry>/usr/local/bin/mupen64plus</entry>
|
2021-11-23 19:59:59 +00:00
|
|
|
</rule>
|
|
|
|
</emulator>
|
2022-09-12 17:11:39 +00:00
|
|
|
<emulator name="OPENMSX">
|
|
|
|
<!-- MSX home computer emulator openMSX -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/Applications/openMSX.app/Contents/MacOS/openmsx</entry>
|
|
|
|
<entry>/opt/homebrew/bin/openmsx</entry>
|
|
|
|
<entry>/usr/local/bin/openmsx</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2022-06-17 17:32:37 +00:00
|
|
|
<emulator name="ORICUTRON">
|
|
|
|
<!-- Tangerine Computer Systems emulator Oricutron -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/Applications/Oricutron.app/Contents/MacOS/Oricutron</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-03-09 13:54:10 +00:00
|
|
|
<emulator name="PANDA3DS">
|
|
|
|
<!-- Nintendo 3DS emulator Panda3DS -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/Applications/Alber.app/Contents/MacOS/Alber</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2021-12-22 21:52:45 +00:00
|
|
|
<emulator name="PCSX2">
|
|
|
|
<!-- Sony PlayStation 2 emulator PCSX2 -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/Applications/PCSX2.app/Contents/MacOS/PCSX2</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2022-06-11 19:07:46 +00:00
|
|
|
<emulator name="PICO-8">
|
|
|
|
<!-- PICO-8 Fantasy Console (game engine) -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/Applications/PICO-8.app/Contents/MacOS/pico8</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2022-05-01 16:40:10 +00:00
|
|
|
<emulator name="PLAY!">
|
|
|
|
<!-- Sony PlayStation 2 emulator Play! -->
|
2022-01-17 20:23:26 +00:00
|
|
|
<rule type="staticpath">
|
2022-05-01 16:40:10 +00:00
|
|
|
<entry>/Applications/Play.app/Contents/MacOS/Play</entry>
|
2022-01-17 20:23:26 +00:00
|
|
|
</rule>
|
|
|
|
</emulator>
|
2022-02-23 16:52:50 +00:00
|
|
|
<emulator name="PPSSPP">
|
|
|
|
<!-- Sony PlayStation Portable emulator PPSSPP -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/Applications/PPSSPPSDL.app/Contents/MacOS/PPSSPPSDL</entry>
|
|
|
|
<entry>/opt/homebrew/bin/ppsspp</entry>
|
|
|
|
<entry>/usr/local/bin/ppsspp</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2023-03-04 10:14:17 +00:00
|
|
|
<emulator name="PRBOOM-PLUS">
|
|
|
|
<!-- Doom engine source port PrBoom+ -->
|
2023-03-04 10:25:01 +00:00
|
|
|
<rule type="staticpath">
|
2023-03-04 10:14:17 +00:00
|
|
|
<entry>/Applications/PrBoom-Plus.app/Contents/MacOS/PrBoom-Plus</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2023-09-10 19:59:39 +00:00
|
|
|
<emulator name="QUASI88">
|
|
|
|
<!-- NEC PC-8800 series emulator QUASI88 -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/opt/homebrew/bin/quasi88</entry>
|
|
|
|
<entry>/usr/local/bin/quasi88</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2022-03-28 15:59:23 +00:00
|
|
|
<emulator name="REDREAM">
|
|
|
|
<!-- Sega Dreamcast emulator Redream -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/Applications/redream.app/Contents/MacOS/redream</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2022-05-01 16:40:10 +00:00
|
|
|
<emulator name="RPCS3">
|
|
|
|
<!-- Sony PlayStation 3 emulator RPCS3 -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/Applications/RPCS3.app/Contents/MacOS/rpcs3</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2022-07-09 18:07:16 +00:00
|
|
|
<emulator name="RUFFLE">
|
|
|
|
<!-- Adobe Flash player Ruffle -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/Applications/Ruffle.app/Contents/MacOS/ruffle</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2022-12-16 16:28:02 +00:00
|
|
|
<emulator name="RYUJINX">
|
|
|
|
<!-- Nintendo Switch emulator Ryujinx -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/Applications/Ryujinx.app/Contents/MacOS/Ryujinx</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2022-11-29 04:52:11 +00:00
|
|
|
<emulator name="SAMEBOY">
|
2022-12-16 18:12:41 +00:00
|
|
|
<!-- Nintendo Game Boy and Game Boy Color emulator SameBoy -->
|
2022-11-29 04:52:11 +00:00
|
|
|
<rule type="staticpath">
|
2022-12-16 18:12:41 +00:00
|
|
|
<entry>/Applications/SameBoy.app/Contents/MacOS/SameBoy</entry>
|
2022-11-29 04:52:11 +00:00
|
|
|
</rule>
|
|
|
|
</emulator>
|
2022-07-12 18:16:43 +00:00
|
|
|
<emulator name="SIMCOUPE">
|
|
|
|
<!-- SAM Coupé emulator SimCoupé -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/Applications/SimCoupe.app/Contents/MacOS/SimCoupe</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2022-06-26 18:27:12 +00:00
|
|
|
<emulator name="SCUMMVM">
|
|
|
|
<!-- ScummVM game engine -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/Applications/ScummVM.app/Contents/MacOS/scummvm</entry>
|
|
|
|
<entry>/opt/homebrew/bin/scummvm</entry>
|
|
|
|
<entry>/usr/local/bin/scummvm</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2022-07-02 18:33:35 +00:00
|
|
|
<emulator name="SHEEPSHAVER">
|
2022-12-16 18:44:57 +00:00
|
|
|
<!-- Apple Macintosh PowerPC emulator SheepShaver -->
|
2022-07-02 18:33:35 +00:00
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/Applications/SheepShaver.app/Contents/MacOS/SheepShaver</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2022-03-28 15:59:23 +00:00
|
|
|
<emulator name="SIXTYFORCE">
|
|
|
|
<!-- Nintendo 64 emulator sixtyforce -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/Applications/sixtyforce.app/Contents/MacOS/sixtyforce</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2023-09-10 09:44:09 +00:00
|
|
|
<emulator name="SKYEMU">
|
|
|
|
<!-- Nintendo Game Boy, Game Boy Color, Game Boy Advance and DS emulator SkyEmu -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/Applications/SkyEmu.app/Contents/MacOS/SkyEmu</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2022-05-01 15:47:46 +00:00
|
|
|
<emulator name="SNES9X">
|
|
|
|
<!-- Super Nintendo emulator Snes9x -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/Applications/Snes9x.app/Contents/MacOS/Snes9x</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2022-07-05 21:01:40 +00:00
|
|
|
<emulator name="SOLARUS">
|
|
|
|
<!-- Solarus game engine -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/opt/homebrew/bin/solarus-run</entry>
|
|
|
|
<entry>/usr/local/bin/solarus-run</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2022-07-01 14:48:37 +00:00
|
|
|
<emulator name="STEAM">
|
|
|
|
<!-- Valve Steam -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/Applications/Steam.app/Contents/MacOS/steam_osx</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2023-03-06 16:47:40 +00:00
|
|
|
<emulator name="STELLA">
|
|
|
|
<!-- Atari 2600 emulator Stella -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/Applications/Stella.app/Contents/MacOS/Stella</entry>
|
|
|
|
<entry>/opt/homebrew/bin/Stella</entry>
|
|
|
|
<entry>/usr/local/bin/Stella</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2023-10-22 15:29:00 +00:00
|
|
|
<emulator name="TIC-80">
|
|
|
|
<!-- TIC-80 Fantasy Computer (game engine) -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/Applications/tic80.app/Contents/MacOS/tic80</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2022-02-23 19:29:24 +00:00
|
|
|
<emulator name="VBA-M">
|
|
|
|
<!-- Nintendo Game Boy Advance emulator VBA-M -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/Applications/visualboyadvance-m.app/Contents/MacOS/visualboyadvance-m</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2022-08-12 09:18:57 +00:00
|
|
|
<emulator name="VICE-X64SC">
|
|
|
|
<!-- Commodore 8-bit computer emulator VICE (x64sc accurate) -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/opt/homebrew/bin/x64sc</entry>
|
|
|
|
<entry>/usr/local/bin/x64sc</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2023-09-18 15:55:46 +00:00
|
|
|
<emulator name="VICE-XPLUS4">
|
|
|
|
<!-- Commodore 8-bit computer emulator VICE (xplus4) -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/opt/homebrew/bin/xplus4</entry>
|
|
|
|
<entry>/usr/local/bin/xplus4</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2022-08-12 11:18:54 +00:00
|
|
|
<emulator name="VICE-XVIC">
|
2023-09-18 15:55:46 +00:00
|
|
|
<!-- Commodore 8-bit computer emulator VICE (xvic) -->
|
2022-08-12 11:18:54 +00:00
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/opt/homebrew/bin/xvic</entry>
|
|
|
|
<entry>/usr/local/bin/xvic</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2023-11-13 19:53:30 +00:00
|
|
|
<emulator name="VISUAL-PINBALL">
|
|
|
|
<!-- Pinball simulator Visual Pinball -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/Applications/VPinballX_GL.app/Contents/MacOS/VPinballX_GL</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2022-02-21 22:42:11 +00:00
|
|
|
<emulator name="XEMU">
|
|
|
|
<!-- Microsoft Xbox emulator xemu -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/Applications/xemu.app/Contents/MacOS/xemu</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2022-07-13 17:05:53 +00:00
|
|
|
<emulator name="XROAR">
|
|
|
|
<!-- Dragon and Tandy 8-bit computer emulator XRoar -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/Applications/XRoar.app/Contents/MacOS/xroar</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2023-04-07 18:53:58 +00:00
|
|
|
<emulator name="ZESARUX">
|
|
|
|
<!-- Sinclair ZX Spectrum emulator ZEsarUX -->
|
|
|
|
<rule type="staticpath">
|
|
|
|
<entry>/Applications/ZEsarUX.app/Contents/MacOS/zesarux</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2021-08-24 16:20:57 +00:00
|
|
|
</ruleList>
|