ES-DE/src/components/GuiSettingsMenu.h

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#ifndef _SETTINGSMENU_H_
#define _SETTINGSMENU_H_
#include "../GuiComponent.h"
#include "ComponentListComponent.h"
#include <vector>
#include "SwitchComponent.h"
#include "TextComponent.h"
class GuiSettingsMenu : public GuiComponent
{
public:
GuiSettingsMenu(Window* window);
~GuiSettingsMenu();
bool input(InputConfig* config, Input input) override;
private:
void loadStates();
void applyStates();
ComponentListComponent mList;
SwitchComponent mDrawFramerateSwitch;
std::vector<GuiComponent*> mLabels;
};
#endif