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# pragma once
# include "../GuiComponent.h"
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# include "ImageComponent.h"
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class TextCache ;
class Font ;
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// Used to display/edit a value between some min and max values.
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class SliderComponent : public GuiComponent
{
public :
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//Minimum value (far left of the slider), maximum value (far right of the slider), increment size (how much just pressing L/R moves by), unit to display (optional).
SliderComponent ( Window * window , float min , float max , float increment , const std : : string & suffix = " " ) ;
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void setValue ( float val ) ;
float getValue ( ) ;
bool input ( InputConfig * config , Input input ) override ;
void update ( int deltaTime ) override ;
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void render ( const Eigen : : Affine3f & parentTrans ) override ;
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void onSizeChanged ( ) override ;
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virtual std : : vector < HelpPrompt > getHelpPrompts ( ) override ;
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private :
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void onValueChanged ( ) ;
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float mMin , mMax ;
float mValue ;
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float mIncrement ;
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float mMoveScale ;
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int mRepeatWaitTimer ;
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ImageComponent mKnob ;
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std : : string mSuffix ;
std : : shared_ptr < Font > mFont ;
std : : shared_ptr < TextCache > mValueCache ;
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float mMoveRate ;
} ;