2022-10-03 16:25:42 +00:00
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#include "clippathelement.h"
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#include "parser.h"
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#include "layoutcontext.h"
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namespace lunasvg {
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ClipPathElement::ClipPathElement()
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2022-10-03 18:53:48 +00:00
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: GraphicsElement(ElementID::ClipPath)
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2022-10-03 16:25:42 +00:00
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{
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}
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Units ClipPathElement::clipPathUnits() const
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{
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2022-10-03 18:53:48 +00:00
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auto& value = get(PropertyID::ClipPathUnits);
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2022-10-03 16:25:42 +00:00
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return Parser::parseUnits(value, Units::UserSpaceOnUse);
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}
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std::unique_ptr<LayoutClipPath> ClipPathElement::getClipper(LayoutContext* context) const
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{
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if(context->hasReference(this))
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return nullptr;
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LayoutBreaker layoutBreaker(context, this);
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auto clipper = std::make_unique<LayoutClipPath>();
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clipper->units = clipPathUnits();
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clipper->transform = transform();
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clipper->clipper = context->getClipper(clip_path());
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layoutChildren(context, clipper.get());
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return clipper;
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}
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std::unique_ptr<Node> ClipPathElement::clone() const
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{
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return cloneElement<ClipPathElement>();
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}
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} // namespace lunasvg
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