2014-06-25 16:29:58 +00:00
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#include "PlatformId.h"
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#include <string.h>
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extern const char* mameNameToRealName[];
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namespace PlatformIds
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{
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const char* PlatformNames[PLATFORM_COUNT + 1] = {
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"unknown", // nothing set
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"3do",
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"amiga",
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"amstradcpc",
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"apple2",
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"arcade",
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"atari800",
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"atari2600",
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"atari5200",
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"atari7800",
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"atarilynx",
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"atarist",
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"atarijaguar",
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"atarijaguarcd",
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"atarixe",
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"colecovision",
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"c64", // commodore 64
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"intellivision",
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"macintosh",
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"xbox",
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"xbox360",
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2014-11-29 18:51:17 +00:00
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"msx",
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2014-06-25 16:29:58 +00:00
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"neogeo",
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"ngp", // neo geo pocket
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"ngpc", // neo geo pocket color
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"n3ds", // nintendo 3DS
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"n64", // nintendo 64
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"nds", // nintendo DS
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"nes", // nintendo entertainment system
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"gb", // game boy
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"gba", // game boy advance
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"gbc", // game boy color
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"gc", // gamecube
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"wii",
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"wiiu",
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"pc",
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"sega32x",
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"segacd",
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"dreamcast",
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"gamegear",
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"genesis", // sega genesis
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"mastersystem", // sega master system
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"megadrive", // sega megadrive
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"saturn", // sega saturn
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"psx",
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"ps2",
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"ps3",
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"ps4",
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"psvita",
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"psp", // playstation portable
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"snes", // super nintendo entertainment system
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"pcengine", // turbografx-16/pcengine
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"wonderswan",
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"wonderswancolor",
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"zxspectrum",
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"ignore", // do not allow scraping for this system
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"invalid"
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};
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PlatformId getPlatformId(const char* str)
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{
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if(str == NULL)
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return PLATFORM_UNKNOWN;
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for(unsigned int i = 1; i < PLATFORM_COUNT; i++)
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{
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if(strcmp(PlatformNames[i], str) == 0)
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return (PlatformId)i;
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}
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return PLATFORM_UNKNOWN;
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}
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const char* getPlatformName(PlatformId id)
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{
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return PlatformNames[id];
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}
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const char* getCleanMameName(const char* from)
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{
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const char** mameNames = mameNameToRealName;
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while(*mameNames != NULL && strcmp(from, *mameNames) != 0)
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mameNames += 2;
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if(*mameNames)
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return *(mameNames + 1);
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return from;
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}
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}
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