ES-DE/src/XMLReader.h

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#ifndef _XMLREADER_H_
#define _XMLREADER_H_
#include <string>
class SystemData;
//Loads gamelist.xml data into a SystemData.
void parseGamelist(SystemData* system);
//Writes changes to SystemData back to a previously loaded gamelist.xml.
void updateGamelist(SystemData* system);
#endif