ES-DE/es-app/src/guis/GuiGameScraper.h

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//
// GuiGameScraper.h
//
// Single game scraping user interface.
// This interface is triggered from GuiMetaDataEd.
// GuiScraperSearch is called from here.
//
#pragma once
#ifndef ES_APP_GUIS_GUI_GAME_SCRAPER_H
#define ES_APP_GUIS_GUI_GAME_SCRAPER_H
#include "components/NinePatchComponent.h"
#include "guis/GuiScraperSearch.h"
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#include "GuiComponent.h"
class GuiGameScraper : public GuiComponent
{
public:
GuiGameScraper(
Window* window,
ScraperSearchParams params,
std::function<void(const ScraperSearchResult&)> doneFunc);
void onSizeChanged() override;
bool input(InputConfig* config, Input input) override;
void update(int deltaTime) override;
virtual std::vector<HelpPrompt> getHelpPrompts() override;
HelpStyle getHelpStyle() override;
private:
bool mClose;
void close();
ComponentGrid mGrid;
NinePatchComponent mBox;
std::shared_ptr<TextComponent> mGameName;
std::shared_ptr<TextComponent> mSystemName;
std::shared_ptr<GuiScraperSearch> mSearch;
std::shared_ptr<ComponentGrid> mButtonGrid;
ScraperSearchParams mSearchParams;
std::function<void()> mCancelFunc;
};
#endif // ES_APP_GUIS_GUI_GAME_SCRAPER_H