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https://github.com/RetroDECK/ES-DE.git
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346 lines
10 KiB
C++
346 lines
10 KiB
C++
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#include "views/gamelist/VideoGameListView.h"
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#include "views/ViewController.h"
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#include "Window.h"
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#include "animations/LambdaAnimation.h"
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#include <sys/stat.h>
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#include <fcntl.h>
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VideoGameListView::VideoGameListView(Window* window, FileData* root) :
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BasicGameListView(window, root),
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mDescContainer(window), mDescription(window),
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mMarquee(window),
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mImage(window),
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mVideo(window),
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mVideoPlaying(false),
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mLblRating(window), mLblReleaseDate(window), mLblDeveloper(window), mLblPublisher(window),
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mLblGenre(window), mLblPlayers(window), mLblLastPlayed(window), mLblPlayCount(window),
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mRating(window), mReleaseDate(window), mDeveloper(window), mPublisher(window),
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mGenre(window), mPlayers(window), mLastPlayed(window), mPlayCount(window)
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{
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const float padding = 0.01f;
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mList.setPosition(mSize.x() * (0.50f + padding), mList.getPosition().y());
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mList.setSize(mSize.x() * (0.50f - padding), mList.getSize().y());
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mList.setAlignment(TextListComponent<FileData*>::ALIGN_LEFT);
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mList.setCursorChangedCallback([&](const CursorState& state) { updateInfoPanel(); });
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// Marquee
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mMarquee.setOrigin(0.5f, 0.5f);
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mMarquee.setPosition(mSize.x() * 0.25f, mSize.y() * 0.10f);
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mMarquee.setMaxSize(mSize.x() * (0.5f - 2*padding), mSize.y() * 0.18f);
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addChild(&mMarquee);
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// Image
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mImage.setOrigin(0.5f, 0.5f);
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// Default to off the screen
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mImage.setPosition(2.0f, 2.0f);
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mImage.setMaxSize(1.0f, 1.0f);
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addChild(&mImage);
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// video
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mVideo.setOrigin(0.5f, 0.5f);
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mVideo.setPosition(mSize.x() * 0.25f, mSize.y() * 0.4f);
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mVideo.setSize(mSize.x() * (0.5f - 2*padding), mSize.y() * 0.4f);
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addChild(&mVideo);
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// We want the video to be in front of the background but behind any 'extra' images
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for (std::vector<GuiComponent*>::iterator it = mChildren.begin(); it != mChildren.end(); ++it)
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{
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if (*it == &mThemeExtras)
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{
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mChildren.insert(it, &mVideo);
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mChildren.pop_back();
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break;
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}
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}
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// metadata labels + values
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mLblRating.setText("Rating: ");
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addChild(&mLblRating);
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addChild(&mRating);
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mLblReleaseDate.setText("Released: ");
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addChild(&mLblReleaseDate);
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addChild(&mReleaseDate);
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mLblDeveloper.setText("Developer: ");
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addChild(&mLblDeveloper);
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addChild(&mDeveloper);
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mLblPublisher.setText("Publisher: ");
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addChild(&mLblPublisher);
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addChild(&mPublisher);
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mLblGenre.setText("Genre: ");
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addChild(&mLblGenre);
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addChild(&mGenre);
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mLblPlayers.setText("Players: ");
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addChild(&mLblPlayers);
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addChild(&mPlayers);
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mLblLastPlayed.setText("Last played: ");
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addChild(&mLblLastPlayed);
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mLastPlayed.setDisplayMode(DateTimeComponent::DISP_RELATIVE_TO_NOW);
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addChild(&mLastPlayed);
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mLblPlayCount.setText("Times played: ");
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addChild(&mLblPlayCount);
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addChild(&mPlayCount);
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mDescContainer.setPosition(mSize.x() * padding, mSize.y() * 0.65f);
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mDescContainer.setSize(mSize.x() * (0.50f - 2*padding), mSize.y() - mDescContainer.getPosition().y());
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mDescContainer.setAutoScroll(true);
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addChild(&mDescContainer);
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mDescription.setFont(Font::get(FONT_SIZE_SMALL));
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mDescription.setSize(mDescContainer.getSize().x(), 0);
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mDescContainer.addChild(&mDescription);
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initMDLabels();
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initMDValues();
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updateInfoPanel();
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}
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VideoGameListView::~VideoGameListView()
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{
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}
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void VideoGameListView::onThemeChanged(const std::shared_ptr<ThemeData>& theme)
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{
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BasicGameListView::onThemeChanged(theme);
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using namespace ThemeFlags;
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mMarquee.applyTheme(theme, getName(), "md_marquee", POSITION | ThemeFlags::SIZE);
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mImage.applyTheme(theme, getName(), "md_image", POSITION | ThemeFlags::SIZE);
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mVideo.applyTheme(theme, getName(), "md_video", POSITION | ThemeFlags::SIZE | ThemeFlags::DELAY);
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initMDLabels();
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std::vector<TextComponent*> labels = getMDLabels();
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assert(labels.size() == 8);
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const char* lblElements[8] = {
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"md_lbl_rating", "md_lbl_releasedate", "md_lbl_developer", "md_lbl_publisher",
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"md_lbl_genre", "md_lbl_players", "md_lbl_lastplayed", "md_lbl_playcount"
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};
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for(unsigned int i = 0; i < labels.size(); i++)
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{
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labels[i]->applyTheme(theme, getName(), lblElements[i], ALL);
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}
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initMDValues();
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std::vector<GuiComponent*> values = getMDValues();
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assert(values.size() == 8);
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const char* valElements[8] = {
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"md_rating", "md_releasedate", "md_developer", "md_publisher",
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"md_genre", "md_players", "md_lastplayed", "md_playcount"
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};
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for(unsigned int i = 0; i < values.size(); i++)
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{
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values[i]->applyTheme(theme, getName(), valElements[i], ALL ^ ThemeFlags::TEXT);
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}
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mDescContainer.applyTheme(theme, getName(), "md_description", POSITION | ThemeFlags::SIZE);
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mDescription.setSize(mDescContainer.getSize().x(), 0);
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mDescription.applyTheme(theme, getName(), "md_description", ALL ^ (POSITION | ThemeFlags::SIZE | TEXT));
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}
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void VideoGameListView::initMDLabels()
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{
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using namespace Eigen;
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std::vector<TextComponent*> components = getMDLabels();
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const unsigned int colCount = 2;
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const unsigned int rowCount = components.size() / 2;
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Vector3f start(mSize.x() * 0.01f, mSize.y() * 0.625f, 0.0f);
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const float colSize = (mSize.x() * 0.48f) / colCount;
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const float rowPadding = 0.01f * mSize.y();
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for(unsigned int i = 0; i < components.size(); i++)
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{
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const unsigned int row = i % rowCount;
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Vector3f pos(0.0f, 0.0f, 0.0f);
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if(row == 0)
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{
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pos = start + Vector3f(colSize * (i / rowCount), 0, 0);
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}else{
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// work from the last component
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GuiComponent* lc = components[i-1];
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pos = lc->getPosition() + Vector3f(0, lc->getSize().y() + rowPadding, 0);
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}
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components[i]->setFont(Font::get(FONT_SIZE_SMALL));
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components[i]->setPosition(pos);
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}
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}
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void VideoGameListView::initMDValues()
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{
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using namespace Eigen;
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std::vector<TextComponent*> labels = getMDLabels();
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std::vector<GuiComponent*> values = getMDValues();
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std::shared_ptr<Font> defaultFont = Font::get(FONT_SIZE_SMALL);
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mRating.setSize(defaultFont->getHeight() * 5.0f, (float)defaultFont->getHeight());
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mReleaseDate.setFont(defaultFont);
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mDeveloper.setFont(defaultFont);
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mPublisher.setFont(defaultFont);
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mGenre.setFont(defaultFont);
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mPlayers.setFont(defaultFont);
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mLastPlayed.setFont(defaultFont);
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mPlayCount.setFont(defaultFont);
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float bottom = 0.0f;
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const float colSize = (mSize.x() * 0.48f) / 2;
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for(unsigned int i = 0; i < labels.size(); i++)
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{
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const float heightDiff = (labels[i]->getSize().y() - values[i]->getSize().y()) / 2;
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values[i]->setPosition(labels[i]->getPosition() + Vector3f(labels[i]->getSize().x(), heightDiff, 0));
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values[i]->setSize(colSize - labels[i]->getSize().x(), values[i]->getSize().y());
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float testBot = values[i]->getPosition().y() + values[i]->getSize().y();
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if(testBot > bottom)
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bottom = testBot;
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}
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mDescContainer.setPosition(mDescContainer.getPosition().x(), bottom + mSize.y() * 0.01f);
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mDescContainer.setSize(mDescContainer.getSize().x(), mSize.y() - mDescContainer.getPosition().y());
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}
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void VideoGameListView::updateInfoPanel()
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{
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FileData* file = (mList.size() == 0 || mList.isScrolling()) ? NULL : mList.getSelected();
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bool fadingOut;
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if(file == NULL)
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{
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mVideo.setVideo("");
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mVideo.setImage("");
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mVideoPlaying = false;
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//mMarquee.setImage("");
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//mDescription.setText("");
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fadingOut = true;
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}else{
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std::string video_path;
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std::string marquee_path;
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std::string thumbnail_path;
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video_path = file->getVideoPath();
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marquee_path = file->getMarqueePath();
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thumbnail_path = file->getThumbnailPath();
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if (!video_path.empty() && (video_path[0] == '~'))
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{
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video_path.erase(0, 1);
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video_path.insert(0, getHomePath());
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}
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if (!marquee_path.empty() && (marquee_path[0] == '~'))
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{
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marquee_path.erase(0, 1);
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marquee_path.insert(0, getHomePath());
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}
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if (!thumbnail_path.empty() && (thumbnail_path[0] == '~'))
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{
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thumbnail_path.erase(0, 1);
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thumbnail_path.insert(0, getHomePath());
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}
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if (!mVideo.setVideo(video_path))
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mVideo.setDefaultVideo();
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mVideoPlaying = true;
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mVideo.setImage(thumbnail_path);
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mMarquee.setImage(marquee_path);
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mImage.setImage(thumbnail_path);
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mDescription.setText(file->metadata.get("desc"));
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mDescContainer.reset();
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if(file->getType() == GAME)
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{
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mRating.setValue(file->metadata.get("rating"));
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mReleaseDate.setValue(file->metadata.get("releasedate"));
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mDeveloper.setValue(file->metadata.get("developer"));
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mPublisher.setValue(file->metadata.get("publisher"));
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mGenre.setValue(file->metadata.get("genre"));
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mPlayers.setValue(file->metadata.get("players"));
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mLastPlayed.setValue(file->metadata.get("lastplayed"));
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mPlayCount.setValue(file->metadata.get("playcount"));
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}
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fadingOut = false;
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}
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std::vector<GuiComponent*> comps = getMDValues();
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comps.push_back(&mMarquee);
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comps.push_back(&mVideo);
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comps.push_back(&mDescription);
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comps.push_back(&mImage);
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std::vector<TextComponent*> labels = getMDLabels();
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comps.insert(comps.end(), labels.begin(), labels.end());
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for(auto it = comps.begin(); it != comps.end(); it++)
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{
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GuiComponent* comp = *it;
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// an animation is playing
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// then animate if reverse != fadingOut
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// an animation is not playing
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// then animate if opacity != our target opacity
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if((comp->isAnimationPlaying(0) && comp->isAnimationReversed(0) != fadingOut) ||
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(!comp->isAnimationPlaying(0) && comp->getOpacity() != (fadingOut ? 0 : 255)))
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{
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auto func = [comp](float t)
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{
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comp->setOpacity((unsigned char)(lerp<float>(0.0f, 1.0f, t)*255));
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};
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comp->setAnimation(new LambdaAnimation(func, 150), 0, nullptr, fadingOut);
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}
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}
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}
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void VideoGameListView::launch(FileData* game)
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{
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Eigen::Vector3f target(Renderer::getScreenWidth() / 2.0f, Renderer::getScreenHeight() / 2.0f, 0);
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if(mMarquee.hasImage())
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target << mVideo.getCenter().x(), mVideo.getCenter().y(), 0;
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ViewController::get()->launch(game, target);
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}
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std::vector<TextComponent*> VideoGameListView::getMDLabels()
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{
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std::vector<TextComponent*> ret;
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ret.push_back(&mLblRating);
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ret.push_back(&mLblReleaseDate);
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ret.push_back(&mLblDeveloper);
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ret.push_back(&mLblPublisher);
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ret.push_back(&mLblGenre);
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ret.push_back(&mLblPlayers);
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ret.push_back(&mLblLastPlayed);
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ret.push_back(&mLblPlayCount);
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return ret;
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}
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std::vector<GuiComponent*> VideoGameListView::getMDValues()
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{
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std::vector<GuiComponent*> ret;
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ret.push_back(&mRating);
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ret.push_back(&mReleaseDate);
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ret.push_back(&mDeveloper);
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ret.push_back(&mPublisher);
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ret.push_back(&mGenre);
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ret.push_back(&mPlayers);
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ret.push_back(&mLastPlayed);
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ret.push_back(&mPlayCount);
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return ret;
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}
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void VideoGameListView::update(int deltaTime)
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{
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BasicGameListView::update(deltaTime);
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mVideo.update(deltaTime);
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}
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