ES-DE/es-core/src/Log.cpp

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#include "Log.h"
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#include "utils/FileSystemUtil.h"
#include "platform.h"
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#include <iostream>
LogLevel Log::reportingLevel = LogInfo;
FILE* Log::file = NULL; //fopen(getLogPath().c_str(), "w");
LogLevel Log::getReportingLevel()
{
return reportingLevel;
}
std::string Log::getLogPath()
{
std::string home = Utils::FileSystem::getHomePath();
return home + "/.emulationstation/es_log.txt";
}
void Log::setReportingLevel(LogLevel level)
{
reportingLevel = level;
}
void Log::init()
{
remove((getLogPath() + ".bak").c_str());
// rename previous log file
rename(getLogPath().c_str(), (getLogPath() + ".bak").c_str());
return;
}
void Log::open()
{
file = fopen(getLogPath().c_str(), "w");
}
std::ostringstream& Log::get(LogLevel level)
{
os << "lvl" << level << ": \t";
messageLevel = level;
return os;
}
void Log::flush()
{
fflush(getOutput());
}
void Log::close()
{
fclose(file);
file = NULL;
}
FILE* Log::getOutput()
{
return file;
}
Log::~Log()
{
os << std::endl;
if(getOutput() == NULL)
{
// not open yet, print to stdout
std::cerr << "ERROR - tried to write to log file before it was open! The following won't be logged:\n";
std::cerr << os.str();
return;
}
fprintf(getOutput(), "%s", os.str().c_str());
//if it's an error, also print to console
//print all messages if using --debug
if(messageLevel == LogError || reportingLevel >= LogDebug)
fprintf(stderr, "%s", os.str().c_str());
}