2024-01-28 14:31:33 +00:00
# System Metadata Files for ES-DE
This repo contains XML files that add system metadata variables for use in themes created for [ES-DE ](https://es-de.org/ )
The files leverage ES-DE variables to allow the values to be used in any theme agnostic of how the theme is structured.
It also includes a `_default.xml` that can be used as a temporary fallback for when new systems are added to ES-DE
Each file provides the following metadata variables:
- `systemDescription` - A description of the system
- `systemReleaseYear` - The year the system was released (when available)
- `systemReleaseDate` - The date the system was released in ISO 8601 (`YYYY-MM-DD`) format. If only the month and year was known then the format is `YYYY-MM` . If only the year was known then the format is `YYYY` .
- `systemReleaseDateFormated` - A formated version of the release date in `Month Day, Year` format. If only the month and year was known then the format is `Month Year` . If only the year was known then the format is `Year` .
- `systemManufacturer` - Represents the original Manufacturer of the system.
- `systemHardwareType` - A value to represent the systems type (e.g. `Console` . `Portable` , `Computer` , etc...)
- `systemColor` - A hex value to represent a systems primary color (can be used for things like backgrounds or navigation highlights)
- `systemColorPalette1...4` - 4 different hex values to represent other colors that can be used for a system (useful for things like color bands)
- `systemCoverSize` - Represents the common aspect ratio for a given system's cover artwork. Can be used to customize the size of grids and carousels that display cover art.
feat/update-noruntime (#11)
* Documentation update
* Added the NooDS RetroArch core as an alternative emulator for the gba and nds systems
* Documentation update
* Updated the archive/el_GR.po file
* Fixed an issue where MD5 hashes were calculated when using the single-game scraper
* Refactored the helpsystem code and added support for using an arbitrary amount of helpsystem elements
* Removed the obsolete HelpStyle code
* Fixed some Clang compiler warnings
* Added 'thumbstickclick' as a supported 'entries' property value for the helpsystem element
* Documentation update
* Added 'lr' and 'ltrt' as supported 'entries' property values for the helpsystem element
* Documentation update
* Made it possible to set per-element icon overrides for the helpsystem element
* Fixed an issue where the helpsystem icons were sometimes not getting updated
* Fixed an issue where the default helpsystem element was not displayed if there was no theme configuration for it
* Eliminated some unnecessary helpsystem updates
* Changed a code comment
* Added 'imageSize', 'imageMaxSize', 'imageCropSize' and 'imageCropPos' properties to the video element
* Documentation update
* Added support for a 'none' value to the helpsystem element scope property
* Documentation update
* Rewrote the logic for the 'none' value for the helpsystem element scope property
* Added 'rotation' and 'rotationOrigin' properties to the helpsystem element
* Documentation update
* Added an 'entryLayout' property to the helpsystem element
* Added support for a 'none' value to the video element imageType property
* Documentation update
* Added a 'fadeInType' property to the video element
* Documentation update
* Added a clock element and a corresponding menu entry
* Documentation update
* Adjusted the default position for the clock
* Fixed an issue where applying rounded corners caused rendering artfifacts if the texture did not use premultiplied alpha
* Added a BackgroundComponent to replace NinePatchComponent for rendering menu and popup backgrounds
* Rewrote most components to use BackgroundComponent instead of NinePatchComponent
* Removed the obsolete frame.png and frame.svg graphics resource files
* Increased the background blur slightly when a menu is open
* Removed an unused variable
* Small adjustment to the GuiInfoPopup corner roundness
* Made the menu and launch screen scale up at the same speed regardless of the display refresh rate
* Documentation update
* (Linux) Added support for the Flatpak release of Ruffle
* Added the .ruf file extension to the flash system
* Fixed an issue where the DateTimeComponent gamelist fadeout didn't work correctly
* Changed the rendering order so that the clock is rendered above the textlist quick scrolling overlay
* Added an option to completely disable the game launch screen
* Added a screensaver-game-select custom event
* Added game-select and system-select custom events and a corresponding 'Browsing custom events' menu option
* (Linux) Changed the AppImage find rule for Mandarine to mandarine-qt*.AppImage
* Documentation update
* Made a HelpComponent function private instead of public
* (iOS) Fixed a build issue
* Added support for building against ICU 76.1 and later
* Added a SystemStatus class to poll Bluetooth, Wi-Fi, cellular and battery information from the operating system
* Fixed an issue where the wrong SystemStatus Wi-Fi debug info was shown
* (Android) Changed system status polling to run on the main thread
* (Windows) Fixed a typo that caused a build error
* (Linux) Fixed an issue where the battery was not detected
* (macOS) Fixed an issue where the battery capacity was not calculated correctly
* (Windows) Fixed a linker error due to two missing libraries
* (Linux) Added the BlueZ library as a dependency
* (Linux) Added the BlueZ library as a dependency
* Added a CMake find module for BlueZ
* (Linux) Fixed a CMake find module name mismatch for BlueZ
* Changed the CMake configuration to only check for the BlueZ library on Linux and not on FreeBSD
* Changed a CMake configuration comment
* OCD commit
* (Linux) Added support for checking for multiple Bluetooth adapters
* Disabled system status polling on FreeBSD and Haiku
* Added clamping to the battery capacity to work around buggy OS drivers
* Added system status indicator icons
* Added a system status component
* (Android) Fixed an issue where there was a PLACEHOLDER entry present for the consolearcade system in the es_systems.xml file
* Added menu options to toggle the system status indicators
* Fixed some issues with the system status indicators
* Fixed an issue where the battery text was not updated correctly when changing its menu option
* Documentation update
* (macOS) Added a NSBluetoothAlwaysUsageDescription key to the Info.plist file
* Fixed an issue where the battery percentage text was sometimes shown when it shouldn't have been
* Fixed an issue where some theme properties did not load correctly for the clock element
* Reorganized the positions of the systemstatus and clock elements in ThemeData
* (linear-es-de) Added configuration for the systemstatus and clock elements
* Made a small adjustment to the systemstatus element's default position
* (linear-es-de) Small adjustment to the position of the systemstatus element
* Changed SystemStatusComponent to use a height property instead of a size property
* (linear-es-de) Updated the theme config to use a height property for the systemstatus element
* Documentation update
* (linear-es-de) Relocated the configuration for the systemstatus and clock elements
* Removed the backgroundMargins and lineSpacing properties for the clock element and added backgroundColorEnd, backgroundGradientType and backgroundPadding
* (linear-es-de) Removed an obsolete property for the clock element
* (modern-es-de) Added systemstatus and clock configuration
* (slate-es-de) Added systemstatus and clock configuration
* Fixed a rendering issue when combining rotation and background padding for the clock element
* Added backgroundColor, backgroundColorEnd, backgroundGradientType, backgroundPadding and backgroundCornerRadius properties to the helpsystem element
* Added 'rotation' and 'rotationOrigin' properties to the systemstatus element
* Documentation update
* Added libgallium to the TSAN_suppressions file
* Added a compensation for a strange helpsystem sizing issue when drawing the element background
* Fixed an issue where the override for the 'battery_low' systemstatus icon did not work
* Added two sorting flags to make the translation update script generate identical output across different machines
* Changed the .po update script to not use fuzzy matching
* Added a .continueignore entry to the .gitignore file
* Updated all .po files with the new translation messages
* Updated the en_US and en_GB translations
* Updated the sv_SE translations
* (Android) Added MAME4droid Current emulator entries for all systems where MAME4droid 2024 was supported
Also changed from MAME4droid 2024 to MAME4droid Current for all systems where only this emulator was supported
* (Linux) Added a find rule entry for the new PCSX2 binary name (pcsx2)
* (Linux) Added a find rule entry for the new DuckStation binary name (duckstation)
* Added the b2 RetroArch core as an alternative emulator for the bbcmicro system
* Documentation update
* Updated SDL to 2.32.2
* Updated the MAME index files to include ROMs up to MAME version 0.275
* Bundled the February 2025 release of the Mozilla TLS/SSL certificates
* Documentation update
* Updated the nl_NL translations
* Updated the ro_RO translations
* Updated the fr_FR translations
* Updated the pt_BR translations
* Updated the it_IT translations
* Updated the fr_FR translations
* Updated the ko_KR translations
* Updated the es_ES translations
* Updated the de_DE translations
* Updated the es_ES translations
* Updated the ro_RO translations
* Updated the ru_RU translations
* Updated the ja_JP translations
* Updated the zh_CN translations
* Updated the sv_SE translations
* Updated the ca_ES translations
* Added a 'scope' property to the systemstatus and clock elements
* Documentation update
* Updated the pl_PL translations
* (linear-es-de) Added system metadata translations for 15 languages
* Added support for the Vircon32 Virtual Console (vircon32) game system
* (linear-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system
* (modern-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system
* (slate-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system
* Documentation update
* Added the .m3u file extension to the sega32x, sega32xjp and sega32xna systems
* (Android) Added a find rule entry for the new Cemu package name
* Added A7800 standalone as an alternative emulator for the atari7800 system on Linux and Windows
* (Linux) Added XM6 TypeG Wine and XM6 TypeG Proton as alternative emulators for the x68000 system
Also added XM6 TypeG standalone as an alternative emulator for the x68000 system on Windows
* (Android) Added Azahar standalone as an alternative emulator for the n3ds system
* Documentation update
* (Linux) Added MFME Wine and MFME Proton as alternative emulators for the arcade system
Also added MFME standalone as an alternative emulator for the arcade system on Windows
* Added a %ROMRAWWIN% variable
* (Linux) Added support for the manually downloaded release of Mesen
* Added Mesen standalone as an alternative emulator for the colecovision, wonderswan and wonderswancolor systems on Linux and Windows
* Added Azahar standalone as an alternative emulator for the n3ds system on Linux and Windows
* Documentation update
* Made a small adjustment to the button_y_PS helpsystem button
* Updated the de_DE translations
* Updated the de_DE translations
* Updated the zh_TW translations
* Documentation update
* Fixed some segfaults that could occur during emergency shutdown
* Improved the cleanup on window deinit
* Fixed a crash on window deinit
* Fixed a rare issue where reloading the application could lead to a crash
* Optimized HelpComponent updates by caching the icons
* The HelpComponent icon cache is now cleared when pressing ctrl-r
* Added an 'entryRelativeScale' property to the helpsystem element
* Fixed a code comment typo
* Documentation update
* Updated the sv_SE translations
* (linear-es-de) Adjusted the relative scale between the icons and text for the helpsystem element
* Split the backgroundPadding property into backgroundHorizontalPadding and backgroundVerticalPadding properties for the helpsystem, systemstatus and clock elements
* (slate-es-de) Updated to use the new backgroundHorizontalPadding and backgroundVerticalPadding properties for the systemstatus and clock elements
* Documentation update
* The LANG and LANGUAGE variables are now set explicitly to the UTF-8 character encoding on Linux, macOS and Android
* (modern-es-de) Adjusted the relative scale between the icons and text for the helpsystem element
* Added the bsnes-jg RetroArch core as an alternative emulator for the satellaview, sfc, snes, snesna and sufami systems
* (Windows) Fixed an issue where there could be double quotation marks added to the launch command under some special circumstances
* Enabled directories interpreted as files with MAME RetroArch for the apple2, apple2gs and fmtowns systems on Linux, macOS and Windows
* (Windows) Added back accidentally deleted MAME standalone entry for the apple2 system
* Documentation update
* (Windows) Made the hack to remove double quotation marks on game launch slightly less dangerous
* Simplified a number of HelpComponent function and variable names
* (Android) The launch sound is no longer played if the launch screen is set as disabled
* The launch sound is now always stopped when returning to ES-DE after a game launch
* The launch sound is no longer played if the launch screen is set as disabled when built with the DEINIT_ON_LAUNCH option
* Prevented the launch sound from getting stopped when running in the background on game launch
* Updated the de_DE translations
* Fixed an issue where the menus would sometimes contain fractional rows
* Updated the ko_KR translations
* (Android) Added SkyEmu standalone as an alternative emulator for the gb, gba, gbc and nds systems
* Documentation update
* Added support for the 8:7 display aspect ratio
* Added translations for the '8:7 vertical' message
* Documentation update
* Documentation update
* Fixed an issue where a double free in GuiLaunchScreen could cause an unclean application shutdown
* Updated the archive/el_GR.po file
* (Linux) Added MFME Wine and MFME Proton as alternative emulators for the mame system
Also added MFME standalone as an alternative emulator for the mame system on Windows
* (Linux) Added find rule entries for Lindbergh Loader
* Added initial support for the Microsoft Xbox One (xboxone) game system
* (linear-es-de) Added support for the Microsoft Xbox One (xboxone) game system
* (modern-es-de) Added support for the Microsoft Xbox One (xboxone) game system
* (slate-es-de) Added support for the Microsoft Xbox One (xboxone) game system
* Documentation update
* Added support for the Sega Mark III (mark3) game system
* (linear-es-de) Added support for the Sega Mark III (mark3) game system
* (modern-es-de) Added support for the Sega Mark III (mark3) game system
* (slate-es-de) Added support for the Sega Mark III (mark3) game system
* Documentation update
* Added support for the Sony PlayStation 4 (ps4) game system on Linux, macOS and Windows
* Updated the archive/el_GR.po file
* Documentation update
* (Linux) Moved an emulator entry in es_find_rules.xml that was not sorted correctly
* (Android) Added a find rule entry for the Pizza Boy SC Basic emulator
* Added the CannonBall and Mr.Boom RetroArch cores as alternative emulators for the ports system
* Documentation update
* Updated the dummy ROMs archives with the latest systems
* Added RPCS3 Game Serial as an alternative emulator for the consolearcade and ps3 systems on Linux, macOS and Windows
* Documentation update
* (linear-es-de) Updated the system metadata for the mark3, vircon32 and xboxone systems
* (linear-es-de) Added zh_TW metadata translations for most systems
* (linear-es-de) Added zh_TW metadata translations for some systems
* (linear-es-de) Updated the system metadata for some systems
Also removed two obsolete system metadata files
* (linear-es-de) Updated some sv_SE system metadata entries
* Fixed an issue where the update_version_string.sh script would not update the Info.plist file correctly
* Bumped the version to 3.2.0
* Fixed a potential crash when disabling the help prompts
* Updated "update from upstream"script to fetch `stable-3.2`
* Added HelpStyle definition if def RETRODECK
* Removed HelpStyle (was introduced by RetroDECK)
* Added dependencies for ES-DE 3.2.0: dav1d, bluez, libvpx e icu
* fix(manifest): libvpx hash
* fix(manifest): update ICU source SHA256 hash
* fix(icu): change build system to simple and update build commands
* fix(icu): switch build system to autotools and update build directory structure
* fix(es-de): remove ICU dependency and update build options for ES-DE for statically linking it
* Documentation update
* feat(manifest): update runtime version to 6.8
* feat(automation): added the AppImage build job
* feat(build): install PipeWire development dependencies for ES-DE workflow
* feat(build): update dependencies for ES-DE workflow
* feat(workflow): add job to check and delete empty releases after builds
* fix(build): update release notes format in build workflow [skip ci]
* Triggering build
* feat(build): add Bluetooth development dependencies and improve AppImage naming
* feat(build): rename AppImage output for ES-DE to RetroDECK format
* feat(build): update script for RetroDECK AppImage creation
* feat(build): add bcm_host and brcmegl dependencies to build workflow
* feat(build): replace brcmegl with fuse in dependency installation
* Documentation update for the 3.2.0 release
* feat(manifest): reverted runtime version to 6.7 in application YAML
---------
Co-authored-by: Leon Styhre <leon.styhre@nw-soft.com>
2025-04-08 04:33:45 +00:00
- Current set of sizes: `landscape` , `square` , `portrait` , `1-2` , `3-5` , `5-7` .
2024-01-28 14:31:33 +00:00
- Using these values you can define width/height for just this set and those sizes will apply automatically to a given system.
## **Usage**
1. Download the latest release of this repo and place it in a dedicated folder in your theme.
- I recommend a dedicated folder like this: `/_inc/systems/metadata-global/`
- This approach will make it easier to update when changes are made.
2. Include a reference to files at the top of your root theme.xml file
- As an example; I add the following includes in my themes:
- `<include>./_inc/systems/metadata-global/_default.xml</include>` - default file for fallback use cases
- `<include>./_inc/systems/metadata-global/${system.theme}.xml</include>` - the system specific xml file
3. Reference a value using the variable names listed above
- For example if you wanted to add system specific colors to a UI element you would refernece `${systemColor}` for that value
## **Contributions**
- If you see any existing values that should be updated with more accurate data; please submit an issue or PR to this repo. Make sure to include the system, specific change and the reason for the change in your request.
- If you have an idea for a new variable to add; please submitt an issue to this repo with details of the variable and what it could be used for.
## **Examples**
| [CarAlt) ](https://github.com/Weestuarty/caralt-es-de ) | [Chicuelo (Revisited ](https://github.com/anthonycaccese/chicuelo-revisited-es-de ) |
| :---: | :---: |
|  |  |
| Implements: `systemDescription` | Implements: `systemDescription` , `systemReleaseYear` and `systemHardwareType` |
| [CodyWheel ](https://github.com/Weestuarty/codywheel-es-de ) | [CoinOPS ](https://github.com/TheGrizzMD/coinops-es-de ) |
| :---: | :---: |
|  |  |
| Implements: `systemDescription` , `systemReleaseYear` , `systemManufacturer` and `systemHardwareType` | Implements: `systemDescription` |
| [Colorful (Revisited) ](https://github.com/anthonycaccese/colorful-revisited-es-de ) | [Colorful (Simplified) ](https://github.com/anthonycaccese/colorful-simplified-es-de ) |
| :---: | :---: |
|  |  |
| Implements: `systemColor` , `systemDescription` , `systemManufacturer` , `systemReleaseYear` , and `systemHardwareType` | Implements: `systemColor` , `systemDescription` , `systemManufacturer` , `systemReleaseYear` , `systemCoverSize` , and `systemHardwareType` |
| [Diamond ](https://github.com/Weestuarty/diamond-es-de ) | [Epic Noir (Next) ](https://github.com/anthonycaccese/epic-noir-next-es-de ) |
| :---: | :---: |
|  |  |
| Implements: `systemManufacturer` and `systemReleaseYear` | Implements: `systemColor` , `systemDescription` , `systemReleaseYear` , and `systemHardwareType` |
| [Epic Noir (Revisited) ](https://github.com/anthonycaccese/epic-noir-revisited-es-de ) | [ForAll ](https://github.com/Weestuarty/forall-es-de ) |
| :---: | :---: |
|  |  |
| Implements: `systemDescription` , `systemReleaseYear` , and `systemHardwareType` | Implements: `systemDescription` |
| [NSO Menu (Interpreted) ](https://github.com/anthonycaccese/nso-menu-interpreted-es-de ) | [Retrofix (Revisited) ](https://github.com/anthonycaccese/retrofix-revisited-es-de ) |
| :---: | :---: |
|  |  |
| Implements: `systemColor` and `systemCoverSize` | Implements: `systemColor` |
| [Showcase ](https://github.com/Weestuarty/showcase-es-de ) | [SimCar ](https://github.com/Weestuarty/simcar-es-de ) |
| :---: | :---: |
|  |  |
| Implements: `systemDescription` | Implements: `systemDescription` |
| [TexGriddy ](https://github.com/Weestuarty/texgriddy-es-de ) |
| :---: |
|  |
| Implements: `systemDescription` |
## **Credits**
* Some descriptions, release dates & manufacturer details were sourced from the wikipedia entries for each system
* Some descriptions were sourced from [ckau-book ](https://github.com/CkauNui/ckau-book/tree/master )
* Some release date and manufacturer details were sourced from the [Launchbox ](https://gamesdb.launchbox-app.com/ ) platforms list
* System colors were sourced from the great work done by [viking ](https://forums.launchbox-app.com/profile/70421-viking/ ) from their work on the [Colorful ](https://forums.launchbox-app.com/files/file/2081-colorful-bigbox-theme ) theme for Launchbox and [@rogs123 ](https://github.com/rogs123 ) from their work on the [NSO Menu ](https://github.com/anthonycaccese/nso-menu-interpreted-es-de ) theme for ES-DE
* System Cover sizes were sourced from examples on screenscraper.fr
## **License**
Creative Commons CC-BY-NC-SA - https://creativecommons.org/licenses/by-nc-sa/2.0/
You are free to share and adapt these files as long as you provide attribution back as well share any updates you make under the same licence terms.