ES-DE/src/GameData.h

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#ifndef _GAMEDATA_H_
#define _GAMEDATA_H_
#include <string>
#include "SystemData.h"
class GameData
{
public:
GameData(SystemData* system, std::string path, std::string name);
std::string getName();
std::string getValidPath();
private:
SystemData* mSystem;
std::string mPath;
std::string mName;
};
#endif