mirror of
				https://github.com/RetroDECK/ES-DE.git
				synced 2025-04-10 19:15:13 +00:00 
			
		
		
		
	
		
			
	
	
		
			108 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			108 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
|   | #define GLM_ENABLE_EXPERIMENTAL
 | ||
|  | #include <glm/gtc/epsilon.hpp>
 | ||
|  | #include <glm/gtc/type_ptr.hpp>
 | ||
|  | #include <glm/gtc/matrix_transform.hpp>
 | ||
|  | #include <glm/gtx/transform.hpp>
 | ||
|  | #include <glm/gtx/quaternion.hpp>
 | ||
|  | #include <glm/gtx/compatibility.hpp>
 | ||
|  | #include <glm/ext.hpp>
 | ||
|  | 
 | ||
|  | int test_quat_fastMix() | ||
|  | { | ||
|  | 	int Error = 0; | ||
|  | 
 | ||
|  | 	glm::quat A = glm::angleAxis(0.0f, glm::vec3(0, 0, 1)); | ||
|  | 	glm::quat B = glm::angleAxis(glm::pi<float>() * 0.5f, glm::vec3(0, 0, 1)); | ||
|  | 	glm::quat C = glm::fastMix(A, B, 0.5f); | ||
|  | 	glm::quat D = glm::angleAxis(glm::pi<float>() * 0.25f, glm::vec3(0, 0, 1)); | ||
|  | 
 | ||
|  | 	Error += glm::epsilonEqual(C.x, D.x, 0.01f) ? 0 : 1; | ||
|  | 	Error += glm::epsilonEqual(C.y, D.y, 0.01f) ? 0 : 1; | ||
|  | 	Error += glm::epsilonEqual(C.z, D.z, 0.01f) ? 0 : 1; | ||
|  | 	Error += glm::epsilonEqual(C.w, D.w, 0.01f) ? 0 : 1; | ||
|  | 
 | ||
|  | 	return Error; | ||
|  | } | ||
|  | 
 | ||
|  | int test_quat_shortMix() | ||
|  | { | ||
|  | 	int Error(0); | ||
|  | 
 | ||
|  | 	glm::quat A = glm::angleAxis(0.0f, glm::vec3(0, 0, 1)); | ||
|  | 	glm::quat B = glm::angleAxis(glm::pi<float>() * 0.5f, glm::vec3(0, 0, 1)); | ||
|  | 	glm::quat C = glm::shortMix(A, B, 0.5f); | ||
|  | 	glm::quat D = glm::angleAxis(glm::pi<float>() * 0.25f, glm::vec3(0, 0, 1)); | ||
|  | 
 | ||
|  | 	Error += glm::epsilonEqual(C.x, D.x, 0.01f) ? 0 : 1; | ||
|  | 	Error += glm::epsilonEqual(C.y, D.y, 0.01f) ? 0 : 1; | ||
|  | 	Error += glm::epsilonEqual(C.z, D.z, 0.01f) ? 0 : 1; | ||
|  | 	Error += glm::epsilonEqual(C.w, D.w, 0.01f) ? 0 : 1; | ||
|  | 
 | ||
|  | 	return Error; | ||
|  | } | ||
|  | 
 | ||
|  | int test_orientation() | ||
|  | { | ||
|  | 	int Error = 0; | ||
|  | 
 | ||
|  | 	{ | ||
|  | 		glm::quat q(1.0f, 0.0f, 0.0f, 1.0f); | ||
|  | 		float p = glm::roll(q); | ||
|  | 		Error += glm::epsilonEqual(p, glm::pi<float>() * 0.5f, 0.0001f) ? 0 : 1; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	{ | ||
|  | 		glm::quat q(1.0f, 0.0f, 0.0f, 1.0f); | ||
|  | 		float p = glm::pitch(q); | ||
|  | 		Error += glm::epsilonEqual(p, 0.f, 0.0001f) ? 0 : 1; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	{ | ||
|  | 		glm::quat q(1.0f, 0.0f, 0.0f, 1.0f); | ||
|  | 		float p = glm::yaw(q); | ||
|  | 		Error += glm::epsilonEqual(p, 0.f, 0.0001f) ? 0 : 1; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	return Error; | ||
|  | } | ||
|  | 
 | ||
|  | int test_rotation() | ||
|  | { | ||
|  | 	int Error(0); | ||
|  | 
 | ||
|  | 	glm::vec3 v(1, 0, 0); | ||
|  | 	glm::vec3 u(0, 1, 0); | ||
|  | 
 | ||
|  | 	glm::quat Rotation = glm::rotation(v, u); | ||
|  | 
 | ||
|  | 	float Angle = glm::angle(Rotation); | ||
|  | 
 | ||
|  | 	Error += glm::abs(Angle - glm::pi<float>() * 0.5f) < glm::epsilon<float>() ? 0 : 1; | ||
|  | 
 | ||
|  | 	return Error; | ||
|  | } | ||
|  | 
 | ||
|  | int test_log() | ||
|  | { | ||
|  | 	int Error(0); | ||
|  | 	 | ||
|  | 	glm::quat q; | ||
|  | 	glm::quat p = glm::log(q); | ||
|  | 	glm::quat r = glm::exp(p); | ||
|  | 
 | ||
|  | 	return Error; | ||
|  | } | ||
|  | 
 | ||
|  | int main() | ||
|  | { | ||
|  | 	int Error = 0; | ||
|  | 
 | ||
|  | 	Error += test_log(); | ||
|  | 	Error += test_rotation(); | ||
|  | 	Error += test_orientation(); | ||
|  | 	Error += test_quat_fastMix(); | ||
|  | 	Error += test_quat_shortMix(); | ||
|  | 
 | ||
|  | 	return Error; | ||
|  | } |