ES-DE/src/components/TextEditComponent.h

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#pragma once
#include "../GuiComponent.h"
#include "GuiBox.h"
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class Font;
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class TextEditComponent : public GuiComponent
{
public:
TextEditComponent(Window* window);
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void textInput(const char* text) override;
void render(const Eigen::Affine3f& parentTrans) override;
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void onFocusGained() override;
void onFocusLost() override;
void onSizeChanged() override;
void setValue(const std::string& val) override;
std::string getValue() const override;
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private:
std::string mText;
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bool mFocused;
std::shared_ptr<Font> getFont();
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GuiBox mBox;
};