mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-27 00:25:38 +00:00
46 lines
1.4 KiB
C++
46 lines
1.4 KiB
C++
|
#define GLM_ENABLE_EXPERIMENTAL
|
||
|
#include <glm/gtx/fast_square_root.hpp>
|
||
|
#include <glm/gtc/type_precision.hpp>
|
||
|
#include <glm/gtc/epsilon.hpp>
|
||
|
#include <glm/vector_relational.hpp>
|
||
|
|
||
|
int test_fastInverseSqrt()
|
||
|
{
|
||
|
int Error = 0;
|
||
|
|
||
|
Error += glm::epsilonEqual(glm::fastInverseSqrt(1.0f), 1.0f, 0.01f) ? 0 : 1;
|
||
|
Error += glm::epsilonEqual(glm::fastInverseSqrt(1.0), 1.0, 0.01) ? 0 : 1;
|
||
|
Error += glm::all(glm::epsilonEqual(glm::fastInverseSqrt(glm::vec2(1.0f)), glm::vec2(1.0f), 0.01f)) ? 0 : 1;
|
||
|
Error += glm::all(glm::epsilonEqual(glm::fastInverseSqrt(glm::dvec3(1.0)), glm::dvec3(1.0), 0.01)) ? 0 : 1;
|
||
|
Error += glm::all(glm::epsilonEqual(glm::fastInverseSqrt(glm::dvec4(1.0)), glm::dvec4(1.0), 0.01)) ? 0 : 1;
|
||
|
|
||
|
return Error;
|
||
|
}
|
||
|
|
||
|
int test_fastDistance()
|
||
|
{
|
||
|
int Error = 0;
|
||
|
|
||
|
float const A = glm::fastDistance(0.0f, 1.0f);
|
||
|
float const B = glm::fastDistance(glm::vec2(0.0f), glm::vec2(1.0f, 0.0f));
|
||
|
float const C = glm::fastDistance(glm::vec3(0.0f), glm::vec3(1.0f, 0.0f, 0.0f));
|
||
|
float const D = glm::fastDistance(glm::vec4(0.0f), glm::vec4(1.0f, 0.0f, 0.0f, 0.0f));
|
||
|
|
||
|
Error += glm::epsilonEqual(A, 1.0f, 0.01f) ? 0 : 1;
|
||
|
Error += glm::epsilonEqual(B, 1.0f, 0.01f) ? 0 : 1;
|
||
|
Error += glm::epsilonEqual(C, 1.0f, 0.01f) ? 0 : 1;
|
||
|
Error += glm::epsilonEqual(D, 1.0f, 0.01f) ? 0 : 1;
|
||
|
|
||
|
return Error;
|
||
|
}
|
||
|
|
||
|
int main()
|
||
|
{
|
||
|
int Error = 0;
|
||
|
|
||
|
Error += test_fastInverseSqrt();
|
||
|
Error += test_fastDistance();
|
||
|
|
||
|
return Error;
|
||
|
}
|