ES-DE/es-app/src/guis/GuiGameScraper.h

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#pragma once
#include "GuiComponent.h"
#include "components/ScraperSearchComponent.h"
#include "components/NinePatchComponent.h"
class GuiGameScraper : public GuiComponent
{
public:
GuiGameScraper(Window* window, ScraperSearchParams params, std::function<void(const ScraperSearchResult&)> doneFunc);
void onSizeChanged() override;
bool input(InputConfig* config, Input input) override;
void update(int deltaTime);
virtual std::vector<HelpPrompt> getHelpPrompts() override;
private:
bool mClose;
void close();
ComponentGrid mGrid;
NinePatchComponent mBox;
std::shared_ptr<TextComponent> mGameName;
std::shared_ptr<TextComponent> mSystemName;
std::shared_ptr<ScraperSearchComponent> mSearch;
std::shared_ptr<ComponentGrid> mButtonGrid;
ScraperSearchParams mSearchParams;
std::function<void()> mCancelFunc;
};